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- See also: Frost.
Freeze (ブレイズ, Bureizu, or フリーズ, Furīzu?), also known as Frost or Deep Freeze (ディープフリーズ, Dīpu Furīzu?), is a recurring ability in the Final Fantasy series. It is a strong Ice-elemental spell, often among the strongest in the game, and often inflicts Stop on the target.
In the Advance release, the Necromancer job can learn Deep Freeze as a Dark Art. It does Ice damage to a single enemy and inflicts Stop for the cost of 38 MP and can be learned by defeating an Assassin or a Dark Elemental with the Necromancer. Enuo is also able to cast Deep Freeze.
Freeze is the first spell available on the Contain Materia. It inflicts heavy Ice damage and Stop on the enemy for the cost of 82 MP. The chance to inflict the target with Stop is 68%, making it more accurate than the actual Stop spell itself. The spell has a base spell power equal to 5.9375x the base magic damage.
The enemy Maximum Kimaira is the only enemy in the game to utilize the spell against the player.
Frost, correctly translated as Freeze in the European release of the game, is a Blue Magic that can be learned by Quina. The spell has a chance of freezing its target and can be learned by eating a Wraith holding a blue candle, a Chimera, or the Kraken. When a target is frozen, they are unable to move or act, and if hit by a physical attack, the target will be instantly KO'd. A Fire spell will neutralize the status, and it can be stopped with the Body Temp passive skill. The spell has a 30% accuracy and costs 8 MP to cast.
|Final Fantasy XI Spell|
|Effect:||Deals Ice damage to an enemy, and lowers its Fire resistance.|
|Duration:||Unknown (for fire weakness)|
|Casting Time:||17.75 seconds|
|Recast Time:||41.5 seconds|
|Magic Type:||Elemental Magic|
|Jobs:||BLM 50 Ice Spirit 50|
Freeze is an Ancient Magic spell in Final Fantasy XI. It can be learned by Black Mages level 50 and higher by using a scroll obtained from certain Ghosts and Skeletons, and is also learned automatically by a Summoner's Ice Spirit at level 50. As with all Ancient magic, Freeze has an extremely high MP cost and a long cast time, and deals massive damage. It also inflicts a weakness to Fire on the target for a short period of time.
- See also: Freeze II.
- "Deals ice damage. Reduces enmity."
Freeze is a high level ice-elemental spell for Black Mages. It deals damage against a single target and also reduces enmity.
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Freeze is a Ice elemental attack that damages one enemy or an enemy group. Valkyrie, Swindler, Iken, and Hustler can use this attack.
Shantotto now casts Freeze with Spirit Magic: Ice with 4000+ bravery.
Freeze is one of Aerith's signature abilities, an Intelligence ability card and an ability used by the summon stone, Aerith II. The ability card and summon stone are made available from red and green chocobos during the Final Fantasy VII Event: Operation Jenova. The ability card may also be obtained by transmuting the Matra Magic (R+) ability card. When summoning Aerith II, Aerith greatly damages enemies with Freeze.
- "Deals ice damage to a single target and causes time to stop, preventing action."
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Freeze appears in Re:Chain of Memories as a sleight, and in Birth By Sleep as a deck command. It attacks all enemies for ice-elemental damage and stuns them in a block of ice for a period of time. Enemies attacked in this state take extra damage. Vexen is also able to use the Freeze sleight when fought as a boss, and in 358/2 Days is able to equip a shield named Deep Freeze.