Final Fantasy Wiki

Freelancer (Final Fantasy V)

16,406 pages on
this wiki

Unspecialized fighters who can equip any armor or weapon.
See also: Freelancer

The Freelancer, also known as Bare in the Anthology release, and Normal in the RPGe SNES translation, is the default job from Final Fantasy V that has no defining characteristics. It is the default class the party starts with.


V Bare

The Freelancer job is the characters in just their regular clothing. Bartz wears a blue tunic with white sleeves and leggings and a pair of boots. Lenna wears an orange dress. Faris wears a blue tunic with a green mantle. Galuf wears a long green coat and tan pants. Krile wears a blue dress.


  • Job Command - None
  • Innate Abilities - Every innate ability from every job the character has mastered, except the Berserker's Berserk, the Gladiator's Lure and the Necromancer's Undead.
  • Equipment - Possible to equip everything.

What makes the Freelancer class special is the fact that it has nearly every innate ability from every job the character has mastered, as well as the stat bonuses, but not the penalties (such as the boosted Magic of a mage with none of the reduced Strength). So while it starts off very weak at first, at the end of the game, Freelancer becomes the strongest job.

When a character has mastered every job in the game, the three "mastered" stars appear above the Freelancer on the Job Selection screen. Also, the Freelancer has the ability to equip everything in the game without needing the "Equip X" abilities. Finally, the Freelancer class has two ability slots instead of one.

The base stats for Freelancers are:

  • Strength: 24 (maximum 50, Monk / Gladiator)
  • Agility: 24 (maximum 40, Thief)
  • Stamina: 24 (maximum 50, Monk)
  • Magic: 24 (maximum 60, Oracle)

The following table shows all the innate, equip and passive abilities of the twenty-six classes in Final Fantasy V:

Crystal Job Max
Commands Innate ability Equip abilities Other passive abilities
0. Start Freelancer 0 - (all) (all) -
2.2. Water Mime 999 Mimic (all) - -
1. Wind Knight 350 Guard Cover Equip shield,
armor, sword
1. Wind Monk 300 Focus, Chakra Counter Barehanded HP+10% +20% +30%
1. Wind Thief 300 Flee, Steal, Mug Find-passages, Sprint, Vigilance - Artful-dodger
1. Wind White Mage 300 White Magic (1-6) - - MP+10%
1. Wind Blue Mage 250 Check, Blue Magic, Scan Learning - -
1. Wind Black Mage 450 Black Magic (1-6) - - MP+30%
2. Water Red Mage 999 White&Black Magic (1-3), DualCast - - -
2. Water Time Mage 250 Time Magic (1-6) - Equip rods -
2. Water Summoner 500 Summon (1-5), Call - - -
2. Water Berserker 400 - - Equip axes Berserk
2. Water Mystic Knight 400 Spellblade (1-6) Magic-shell - -
3. Fire Beastmaster 300 Calm, Control, Catch - Equip whips -
3. Fire Geomancer 100 Gaia Find-pits, Light-step - -
3. Fire Ninja 450 Smoke, Image, Throw First-strike, Dual-wield - -
3. Fire Ranger 405 Animals, Aim, Rapid-fire - Equip bows -
3. Fire Bard 100 Hide, Sing - Equip harp -
4. Earth Dragoon 400 Jump, Lance - Equip lances -
4. Earth Dancer 325 Flirt, Dance - Equip ribbons -
4. Earth Samurai 540 Sword-slap, Gil-toss, Flash Sword-grab Equip katanas -
4. Earth Chemist 405 Mix, Drink, Recover, Revive Pharmacology - -
5. Advance Cannoneer 300 Open-fire, Combine - - Exp-up
5. Advance Gladiator 450 Finisher, Bladeblitz Lure - Long-range
5. Advance Oracle 300 Condemn, Predict - - ABP-up,
5.5. Advance Necromancer 300 Oath, Dark-arts (1-5) - - Undead

Other AppearancesEdit

Dissidia 012 Final FantasyEdit


In Dissidia 012, Bartz's second alternate costume, called the "Freelancer" costume, is based upon his Freelancer appearance in Final Fantasy V. The player is able to unlock this costume in the PP Catalog.


Around Wikia's network

Random Wiki