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Lich-map Marilith-map Kraken-map Tiamat-map

The Four Fiends (四つのカオス, Yottsu no kaosu?, lit. Four Chaoses) are the primary bosses in the original Final Fantasy, consisting of Lich of Earth, Marilith of Fire (Kary in the NES version), Kraken of Water, and Tiamat of Wind. The theme of four elemental demonic guardians carried over to some future installments in the series, hearkening back to the original four.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)
Lich

The ending narrative of Final Fantasy states that the Four Fiends were created 2000 years before the start of the game when Garland's hatred merged with the four elements of the world. The purpose of the Fiends would be to send Garland 2000 years into the past whenever he would be killed by the Warriors of Light. According to one of the Lufenians turned into a bat in the Chaos Shrine, once Garland is sent to the past, his Fiends would send the power they drew from the four elements back to their master. Once he has absorbed enough power, Garland would send the fiends, who he has created in the past, to the future where they are able to drain from the four elements in the first place, thus creating a time loop in which he could live forever.

Four hundred years before the Warriors of Light appear in Cornelia, Tiamat destroyed the Lufenia civilization and made their Flying Fortress, home of the Wind Crystal, her roost. Two hundred years later, Kraken invaded the Sunken Shrine, home of the Mermaids and the Water Crystal.

Lich had begun to rot the land near Melmond from the Cavern of Earth where the Earth Crystal awaits restoration, and after Lich's defeat, Marilith awakes two hundred years early and takes up residence in Mount Gulg alongside the Fire Crystal.

Gameplay Edit

FFI PSP Ink

Kraken using Ink. (PSP)

Kraken is the Fiend of Water who appears in the Sunken Shrine in a squid-like form, though his cape and stance give him a somewhat regal appearance. Kraken relies on heavy physical attacks as he can hit up to 8 times. He supports with Ink (25% chance to use) to inflict Blind status on the party.

Lich appears at the bottom of the Cavern of Earth. He is undead with the appearance of a skeleton, and often considered the hardest boss faced yet at that point in the game. Due to a bug in the Final Fantasy 20th Anniversary version, if the game crashes while in the Lich fight, more Liches may spawn. This may also happen if the game is closed during the Lich fight. This can cause problems with leaving the cave.

Marilith, the Fiend of Fire, appears in Mount Gulg as a woman with the lower body of a snake and has six arms, each wielding a sword. She relies on powerful physical strikes, as she ordinarily hits 6 times per attack. She also uses fire magic and other debilitating spells.

FFI Blaze 2 GBA

Tiamat using Blaze. (GBA)

Tiamat is the Fiend of Wind who appears atop the Flying Fortress as a multi-headed dragon. She is the most powerful of the Four Fiends, and uses several powerful attacks.

Each Fiend must be defeated at least twice, first at the above areas to restore the elemental crystals, and then at the Chaos Shrine, 2000 years in the past, to gain access to Chaos.

Spoilers end here.

Other appearances Edit

Dissidia Final Fantasy Edit

Dissidia The Four Fiends appear as summons.

Pictlogica Final Fantasy Edit

PFF

PFF Marilith FFI

Some of the fiends appear as enemies.

Final Fantasy Record Keeper Edit

FFRK Some of the fiends appear as enemies.

Gallery Edit

Etymology Edit

Their original names in the Japanese version are the "Four Chaoses", keeping in line with their connection to Chaos and, by extension, Garland. Chaos is "the formless matter supposed to have existed before the creation of the universe."

A fiend is an evil spirit or a demon in mythology.

Kraken2

An artwork of Warrior of Light being grasped by Kraken by Yoshitaka Amano.

The Kraken were giant sea monsters, found in Norse and Icelandic mythology. Often depicted as gigantic octopuses or squids, they were thought to rise up from the deeps, grappling and then sinking small ships. Other myths held that the greatest dangers from the Kraken were the whirlpools left behind from their descent back into the deeps.

A marilith is fictional creature in many official Dungeons & Dragons campaign settings. A marilith is depicted as a powerful, six-armed female demon with the lower body of a snake. Mariliths in Dungeons & Dragons are based on Hindu mythology, where gods and demons frequently have multiple heads and arms.

Marilith was called "Kary" in the NES version, a mistranslation of the Hindu Goddess of Destruction Kali; the name change was probably an effort to avoid potential copyright issues with Dungeons & Dragons source material, similar to the changes made to the Beholder (Evil Eye).

In fantasy fiction, a lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality.

Tiamat is a primordial goddess of the ocean in Mesopotamian religion. The game Dungeons & Dragons has Tiamat as a chromatic dragon, the Queen of the Evil Dragons, and as such the opposing deity to Bahamut, who is a platinum dragon and the King of Benevolent Dragons. Tiamat is a reference to the deity of the same name from Dungeons & Dragons, who is depicted as a villainous, five-headed dragon. Both are named after the ancient monster from Ancient Mesopotamian religion, often said to be the mother of dragons.

TriviaEdit

  • Though it is never explained in Final Fantasy how Garland and the Fiends are able to travel through time in the first place, the reports in Dissidia 012 Final Fantasy imply that Chaos created rips in the time-space continuum in the past which allowed the Fiends to appear in the same locations where these rips occurred in the future.