Final Fantasy XIII-2 Enemy
フォモール (Fomōru)
Formor FFXIII-2
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
882,500 1,520 0
Stagger Icon FFXIII Chain Icon FFXIII
400 50
Keep Launch Libra
85 Weakness 30
CP Gil
800 1,920
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Weakness Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness Resistant Halved
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
70% 30% 30% 50% Immune
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
Immune Immune Immune 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
Immune 0% Immune 0% 30%
Location The Archylte Steppe -??? AF- (Clearwater Marshes (Stormy, Cloudy), Grave Ridge (Stormy))
Type Cie'th
Subtype Shambling Cie'th
Recruit Chance Untameable
Common Drop Power Crystal (20%)
Rare Drop Defender's Topaz (2%)
Abilities Murderous Might
Notes - Can be attacked in multiple locations.
- Susceptible to Deshell.
- Delivers devastating physical attacks.
- Susceptible to Slow.

The Fomoire is an enemy in Final Fantasy XIII-2. It is a challenging foe to defeat, especially if a player wishes to obtain a full 5 stars.


Fomoire begins the fight by using Murderous Might, which allows him to use Dominating Fist and allows the player to attack his fist. When the fist is defeated, Fomoire is crippled offensively.

If the player gets a 5 stars battle rating, they might get his rare drop, the Defender's Topaz, which enhances the Sentinel role bonus.


The Fomoire is a powerful foe, but not dangerous if the player cuts off access to his Dominating Fist ability. The player should start by attacking his fist with Relentless Assault (COM/RAV/RAV), bringing up the chain gauge and upping the damage dealt to the fist.

Should the fist become staggered, the player should switch to Cerberus (COM/COM/COM) to deal more damage in a short amount of time. After the fist is defeated the party should begin with Relentless Assault to stabilize the chain gauge, then switch to Tri-disaster (RAV/RAV/RAV) to stagger it.

Once Fomoire is staggered, the player should switch to Cerberus and juggle the Fomoire in the air. The Fomoire will not likely be killed in the first stagger period, so the player may wish to use Meteor Javelin or Ultima Arrow before the enemy has lost its stagger meter fully to deal more damage.

The Fomoire will likely use Murderous Might a second time once its stagger gauge is empty; should this be the case, the party must defeat it again. It will not likely last long past its second or third stagger.


The Fomoire or Fomorians are a race of half-divine beings from Irish lore.

Related enemiesEdit

Final Fantasy XIIIEdit