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Flintlock

From Final Fantasy Wiki

"The flintlock supports his allies with magickally charged cannon actions."
—Description

Flintlock is a job in Final Fantasy Tactics A2: Grimoire of the Rift, usable by Moogles only. Like the Fusilier, they can attack enemies from far away. Flintlocks use magic cannons which have a wide range, and are primarily used for support abilities such as Cure Cannon which heals the unit as well as removing any status effects. However, they also are capable of offensive abilities such as Ether Boost. Unlike the similar Cannoneer job, Flintlocks have to use their Prime ability before they can use any of their other abilities, slowing them down and making them vulnerable to units that can dispel their Prime before they get a chance to use it, particularly Werewolves. Though underused compared to the Cannoneer and slightly hard to utilize effectively due to the need to use Prime before other Ballistics, Flintlocks can bestow buffs like Protect, Shell, and Regen and can even teleport a target to a random tile, making up for their Priming delay.

Contents

[edit] Requirements

  • To Unlock: Complete "Of Kupos and Cannons"
  • To Use: Master 2 Tinker A-Abilities and 2 Fusilier A-Abilities

[edit] Stats

Weapons Head Body Equip Shields?
Hand cannons Hats Light Armor No


Move Jump Evasion Unarmed
Attack Raise
Resilience
3 3 0 10 60


[edit] Abilities

[edit] Ballistics

"FLINTLOCKS use these skills to imbue shells with the power of their magicks"
All ballistics abilities require a hand cannon and work off the magick stat.

Skill Weapon Learned From Effect Range AP To Master MP Use
Prime Hand Cannon Action which is used to execute other cannon abilities. Self 100 10
Cure Cannon Omnis Cannon Recover target's HP and cure status ailments. Weapon range 250 -
Protect Cannon Diklum Bestows Protect and Regen. Weapon range 250 -
Shell Cannon Ligatur Bestows Shell and Regen. Weapon range 250 -
Ether Cannon Brevis Recovers target's MP by 40. Weapon range 350 -
Teleport Cannon Guang Cannon Target is moved to any place on the map. Weapon range 450 -
Ether Boost Massive Bazooka Cause damage to target. Weapon range 350 -
Blowback Dromaeo Consumes HP to cause large damage. Weapon range 400 -

[edit] Reaction

Skill Accessory Learned From Effect AP To Master
Blur Fortune Ring Evade gun/cannon attacks 150


[edit] Support

Skill Weapon Learned From Effect AP To Master
Charged Attacks Supernal Ray Regular attacks consume MP to increase damage. 150