From Final Fantasy Wiki
- "The flintlock supports his allies with magickally charged cannon actions."
- —Description
Flintlock is a job in Final Fantasy Tactics A2: Grimoire of the Rift, usable by Moogles only. Like the Fusilier, they can attack enemies from far away. Flintlocks use magic cannons which have a wide range, and are primarily used for support abilities such as Cure Cannon which heals the unit as well as removing any status effects. However, they also are capable of offensive abilities such as Ether Boost. Unlike the similar Cannoneer job, Flintlocks have to use their Prime ability before they can use any of their other abilities, slowing them down and making them vulnerable to units that can dispel their Prime before they get a chance to use it, particularly Werewolves.
[edit] Requirements
- To Unlock: Complete "Of Kupos and Cannons"
- To Use: Master 2 Tinker A-Abilities and 2 Fusilier A-Abilities
| Weapons
| Head
| Body
| Equip Shields?
|
| Hand-cannons
| Hats
| Light Armor
| No
|
| Move
| Jump
| Evasion
| Unarmed Attack Raise
| Resilience
|
| 3
| 3
| 0
| 10
| 60
|
[edit] Abilities
[edit] Ballistics
All ballistics abilities require a hand cannon and work off the magick stat.
| Skill
| Weapon Learned From
| Effect
| Range
| AP To Master
| MP Use
|
| Prime
| Hand Cannon
| Action which is used to execute other cannon abilities.
| Self
| 100
| 10
|
| Cure Cannon
| Omnis Cannon
| Recover target's HP and cure status ailments.
| Weapon range
| 250
| -
|
| Protect Cannon
| Diklum
| Bestows Protect and Regen.
| Weapon range
| 250
| -
|
| Shell Cannon
| Ligatur
| Bestows Shell and Regen.
| Weapon range
| 250
| -
|
| Ether Cannon
| Brevis
| Recovers target's MP by 40.
| Weapon range
| 350
| -
|
| Teleport Cannon
| Guang Cannon
| Target is moved to a random place on the map.
| Weapon range
| 450
| -
|
| Ether Boost
| Massive Bazooka
| Cause damage to target.
| Weapon range
| 350
| -
|
| Blowback
| Dromaeo
| Consumes HP to cause large damage.
| Weapon range
| 400
| -
|
[edit] Reaction
| Skill
| Accessory Learned From
| Effect
| AP To Master
|
| Blur
| Fortune Ring
| Evade gun/cannon attacks
| 150
|
[edit] Support
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Charged Attacks
| Supernal Ray
| Regular attacks consume MP to increase damage.
| 150
|