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Flash (フラッシュ, Furasshu?) is a recurring spell and ability that tends to adversely affect Accuracy.
Flash is a Blue Magic spell that inflicts the Blind status effect on all enemies for 7 MP. A Blue Mage may learn this spell from the Headstone, Crew Dust, Ramuh, Neon, Gilgamesh, Necrophobe, Azulmagia, Orukat, Parthenope, and Stone Mask enemies. In order to learn it from the Headstone enemy, the player must give it MP first for it to use the spell.
- Main article: Iainuki#Final Fantasy VII
In Final Fantasy VII, Flash is a Command Materia that consists of a multi-target instant KO attack.
Flash is an enemy ability used by Genesis in the final battle with Zack. It acts similar to an upgraded Firaga spell, sending out glowing orange-yellow projectiles in a spread pattern, dealing heavy magical damage to Zack. Genesis also uses an attack similar to Flash to attack Sephiroth in a cutscene.
|Final Fantasy XI Spell|
|Effect:||Greatly reduces the target's accuracy.|
|Duration:||12 seconds maximum|
|Casting Time:||0.5 Seconds|
|Recast Time:||45 Seconds|
|Magic Type:||Divine Magic|
|Jobs:||WHM 45 - PLD 37 - Light Spirit 37|
Flash is a White Magic spell available to Paladins and White Mages that inflicts a special status similar to Blindness that lasts up to twelve seconds if completely unresisted (the status is also known as Flash). Flash generates a large amount of enmity for the caster, so it is a useful tool for a Paladin to gain the enemy's attention. Conversely, White Mages often avoid casting Flash to keep their Enmity levels as low as possible. Flash is based on the Divine Magic skill, unlike Blind (which is based on Enfeebling Magic skill).
- Normal monsters have the ability to resist Flash, although this is extremely rare.
- Stacks with Blind.
- Does not overwrite itself. If the target is already flashed it will fail to take effect.
- Generates a significant amount of Enmity.
- Automatons with a Flashbulb equipped can use an ability with the same effect, which cannot be reflected or absorbed by shadows.
- This status effect cannot be removed by Blindna, but can be removed by Erase, Esuna, or Healing Waltz.
- See also: Actinic Burst.
Flash is an enemy ability that inflicts Blind on the entire party.
- "Increases target's enmity."
Flash is a Gladiator ability that raises enmity. With the Enhanced Flash trait it regains its familiar ability to Blind enemies. Enhanced Flash II changes it to an area of effect attack, while retaining its earlier features.
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Flash is an enemy ability used by Ghost and Wraith, which inflicts Blind to all surrounding units.
Flash inflict Dark to one enemy. Maitie, Spectrat, Guard, Keeper, and Monitor can use this ability.
X-Flash can inflict Fatal to one enemy. Searcher and Alert can use this attack.
Flash appears as a Dark Magic spell and costs 2 AP to cast. The spell inflicts the Blind status on a single foe. Flash can be given to any character by having a Flash Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.
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