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Flapbeat is an enemy from Final Fantasy VII fought on the world map near Gold Saucer and in the opening round of the Battle Square during the time Tiny Bronco is available. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.


# Formation
096 Row 1: Spencer A, Spencer B, Spencer C
Row 2: Flapbeat*Covered by Spencer A
097 Row 1: Flapbeat A
Row 2: Flapbeat B, Flapbeat C
098 Row 1: Chocobo
Row 2: Flapbeat A, Flapbeat B
101 Joker, Flapbeat A, Flapbeat B (Back Attack)
104 Row 1: Flapbeat A, Flapbeat B
Row 2: Chocobo
107 Row 1: Flapbeat A, Flapbeat D
Row 2: Flapbeat B*Covered by Flapbeat A, Flapbeat C*Covered by Flapbeat D
117 Flapbeat
118 Flapbeat A, Flapbeat B
119 Row 1: Spencer A, Spencer B, Spencer C
Row 2: Flapbeat*Covered by Spencer A


Gold Saucer Area
Grass 096, 097, 098 (A Chocobo!), 101 (Back Attack), 104 (A Chocobo!)
Desert 107
Battle Square (with Tiny Bronco available)
Group A - Battle 1 107
Group B - Battle 1 117, 118, 119


Flapbeats' Flying Sickle attack is strong and can deal a lot of damage for their level. With the Restore Materia, they should not be a serious danger. Flapbeats drop T/S Bombs, which cast Demi2. This is highly useful if one missed Laser, as Demi2 will not be learned until much later in the game.

AI scriptEdit

AI: Main {

Choose Random Opponent
If (At Least One Ally (Except Self) with same Formation ID
doesn't have Death Status) Then
1/4 Chance: Use Flying Sickle on Target
3/4 Chance: Use <Tailbeat> on Target
} Else {
1/3 Chance: Use <Tailbeat> on Target
2/3 Chance: Use Flying Sickle on Target


Related enemiesEdit

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