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Flandit

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XIII-2

Final Fantasy XIII-2 Enemy
Flandit
ドロタボー (Dorotaboo)
FFXIII2 enemy Flandit
Statistics
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
5,600 130 90
Stagger Icon FFXIII Chain Icon FFXIII
200 90
Keep Launch Libra
20 Weakness 50
CP Gil
100 120
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness - Resistant
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weakness Resistant Halved
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
Immune 70% 30% 70% 20%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% 30% 30% 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% - 45% 20% -
Location Sunleth Waterscape -300 AF-
- Assembly Area
- Base of the Crystal
- Warpwood
Sunleth Waterscape -400 AF-
- Isle of Arboreal Embrace
- Base of the Crystal
- Undergrown Path
Type Feral Creature
Subtype Flan
Recruit Chance 10%
Common Drop Potent Sliver (30%)
Rare Drop Power Sliver (10%)
Abilities Thundara
Notes - Employs powerful lightning-based attacks.

The Flandit is an enemy in Final Fantasy XIII-2. It is difficult to damage due to its high resistance to both physical and magical attacks. The player should make use of its elemental weaknesses by switching to a paradigm with Ravagers to exploit said weaknesses.

Paradigm PackEdit

The Flandit is a Sentinel. Its Feral Link, Hundred Fists, deals physical damage. It is the only source of Improved Guard II, which it learns at level 99. Thus it is good infusion fodder for better Sentinels. It is one of two sources of Improved Guard at level 8; Lancer has it at 10. However, it has weaknesses to Fire and Wind, thus it is not recommended as a full-time SEN.

Tameable Monster
Name Flandit Role Sentinel
Traits Late Bloomer - Meleeproof - Ditzy
Composition Biological Start Grade Monster Grade 2
Max Level 99 HP 595
Strength 42 Magic 67
ATB Segments 3 Stages 5
Innate Affinities Halves: Physical, Lightning
Weak: Fire, Wind
Feral Link Hundred Fists (Deal physical damage. Input Type: Button tap)
Ability Type Level Infusible
Provoke Command Initial Y
Steelguard Command 5 Y
Improved Guard Passive 8 Y
Fringeward Auto 12 Y
Resist Deprotect: +10% Passive 16 Y
Resist Physical: +15% Passive 22 N
HP: +10% Passive 24 Y
Resist Deprotect: +44% Passive 29 Y
Vendetta Command 37 Y
HP: +16% Passive 41 Y
Resist Physical: +26% Passive 47 N
Element Guard Command 54 Y
HP: +25% Passive 68 Y
Resist Deprotect: +66% Passive 77 Y
Mediguard Command 87 Y
Entrench Command 93 Y
Improved Guard II Passive 99 Y

Other appearancesEdit

Final Fantasy ArtniksEdit

Artniks

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Trading Card GameEdit

TCG

EtymologyEdit

Flan is an open pastry or sponge cake containing a sweet or savory filling. A typical flan of this sort is round, with shortcrust pastry, usually coated with sweet syrup. It is similar to a custard tart or a South African melktert.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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