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Revives all KO'd allies.
Flames of Rebirth (転生の炎, Tensei no Honō?), also known as Rebirth Flame, Fire of Resurrection, FenixFlm, Life Giver, Phoenix Flame, Reincarnation Flame, or Rebirth, is a recurring summon ability in the series, and is the trademark ability of the Phoenix. It can either deal Fire-elemental damage to all enemies, revive KO'd allies, or both.
Flames of Rebirth, also called FenixFlm in the PSX version and Fire of Resurrection in the SNES version, is the ability of the Phoenix, obtained at the Phoenix Tower. It deals major Fire-elemental damage to all enemies and fully revives all KO'd allies. It requires at least Summon Level 5 or to be in the Summoner class to cast, and costs 99 MP to cast.
Flames of Rebirth, called Rebirth in the older translations, is the ability of Phoenix. The esper is obtained after completing the Phoenix Cave, it fully revives and restores all HP to all KO'd allies at the cost of 110 MP.
Phoenix Flame is the ability of Phoenix, obtained after completing the Huge Materia quest at Fort Condor without failing. It has a base power of 60, and deals Fire-elemental damage as well as revive all allies with full HP for the cost of 180 MP.
Rebirth Flame is the ability of Phoenix, obtained during Chapter 9 and from Nibelheim Mystery #1. At level 1, it has a base power of 48, while at level 2 having a base power of 52, at level 3 a base power of 56, at level 4 a base power of 60, and finally at level 5 a base power of 78. It deals magic damage to all enemies while ignoring Spirit and casts Raise on Zack.
Rebirth Flame is a level 8 Independent Materia that increases the chance of Phoenix appearing on the Digital Mind Wave. It begins at 5x, and increases by 1x each level up to 9x. It is a reward for Mission 9-6-3 and is bought from Bone Village Commerce.
Rebirth Flame is the ability of Phoenix, which is initially only summoned through the use of a Phoenix Pinion, and will sometimes appear to revive the party when the party is fully KO'd to prevent a Game Over. It has a base power of 30, and deals Fire-elemental damage to all enemies as well as reviving all KO'd allies with 25% of their Max HP when summoned.
Rebirth Flame is Phoenix's summon attack, obtained after learning Phoenix from the Phoenix Pinion. Rebirth Flame deals Fire-elemental damage to all enemies and revives KO'd allies with 25% of their Max HP for 32 MP, which can be doubled by equipping Eiko with the support ability Concentrate, as she is the only one who can use Phoenix. Rebirth Flame may also be cast if the player party is completely wiped out to save the player from a Game Over. When used in this manner, it costs no MP and deals no damage to enemies.
In Final Fantasy XIV, Flames of Rebirth is an ability used by Phoenix in the Final Coil of Bahamut (Turn 3). When used, the ability deals fire damage to players while granting Phoenix a stacking buff that makes following Flames of Rebirth attacks deal even more damage. It also revives dead Bennus, additional enemies that appear during the fight, as stronger versions of themselves. The party must defeat Phoenix before his Flames of Rebirth attack becomes too overwhelming to deal with.
Flames of Rebirth is granted by the Phoenix summon. While in effect, when the player's Bravery hits 0, it immediately recovers to its base value. Flames of Rebirth lasts 50 seconds when summoned manually and 33 seconds when summoned automatically.
Flames of Rebirth is against Phoenix's effect and has the same attributes. However, when Phoenix is called manually Flames of Rebirth lasts 30 seconds, while when Phoenix is summoned automatically it lasts 20 seconds.
Phoenix's card has an ability emulating the effect of Flames of Rebirth. Phoenix allows the player to play a Forward of cost 2 or less from their Break Zone to the field, then deals 2000 damage to all the opponent's Forwards.