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Fire Elemental (Final Fantasy XII)

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The Fire Elemental is an elemental enemy from Final Fantasy XII. It can be found in the Mosphoran Highwaste during sunny weather. It is docile unless attacked or Magick is used nearby. Lower level parties are advised to avoid them.

Bestiary entry Edit

Page 1: Observations Edit

Being an elemental of flame, born in the midst of a blazing inferno, appearing most often in mountainous regions where life abounds. The strength of flame gives power to much life, and can occasionally be a path to new knowledge. For this reason do alchemists worship fire as the must of creation.

Page 2: Aletap Rumors Edit


Final Fantasy XII enemy stats
#119#120-a #120-b
Location Species Aggression Movement type Rare Game Other information
Mosphoran Highwaste (Summit Path, Trail of Sky-flung Stone) Fire Elemental/Elemental Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
25 14,830 999 25 28
Vitality Speed Attack Power Defense Magick Resist
34 20 45 42 44
Evade EXP LP CP Gil
3 5,583 4 675 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
-100%Absorbs 0% 0% 150% 0% 0% 0% 0%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune 0% Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[10%] Monograph: Pebble
[16%] Canopic Jar: Arcana
Attacks Magicks Technicks Augments Items
Normal Attack None None Innate: Safety, Resist Guns/Measures, Ignore Vitality, Low-HP Mag+, Reflect Damage, Half MP
Conditional: Magick Wall at HP<50%

Battle Edit

The Fire Elemental is a very tough enemy to be fought with if the party is overwhelmed by the Wary Wolf's pack or the team of Humbabas in Mosphoran Highwaste. So, eliminating the other enemies in the area is recommended so that the party may escape the Fire Elemental to heal up without the higher risk of casualties.

Strategy Edit

Before engaging it into battle, the player should bestow Protect and Shell to all party members. If magick isn't really much of a choice, the party should just use regular attacks with Haste and Bravery buffs. The Bravery buff may be bestowed by attacking party members with the Multiscale Measure, which is available for 8,000 gil at the shop in the Babbling Vale.

Two characters should wear the Adamant Hat and Adamant Vest that is available at the shop in the Babbling Vale area. Those armors would make the character halves all Fire-elemental damage, which is a great garment to go against the Fire Elemental. Both of them are recommended to wield the best Katana available or more preferably, the Miter. The Miter is a Mace which deals Water-elemental damage, and best to be equipped by characters with high Magick as the Maces' damage calculation use Magick instead of Strength. Take note that any melee attacks against the Fire Elemental will damages the melee attackers, so Regen and the use of Cura or Hi-Potions can help them fairly well in battle.

The other one should just equip Crossbows instead of Bows for it is fast. Hand-Grenades and Guns are not recommended as the damage dealt wouldn't be as strong. Magick-casting characters must only Water spells as Fire will heal it and it is Immune to other elements. The magick-casters should just equip the Rose Corsage for immunity against it Silence magick. It is highly recommended for the magick-casters with the Serenity Augment or the Magick Gloves equipped for easier infliction Shear for a bunch of times on it and end it with Water Spells. It may or may not bestow itself with Magick Wall, so the Water spell should be cast fast.

Other appearancesEdit

Pictlogica Final FantasyEdit


Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Fire is the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products.

An elemental is a mythic being described in occult and alchemical works from around the time of the European Renaissance and particularly elaborated in the 16th century works of Paracelsus.

Related enemies Edit

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