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Final Fantasy XI: Chains of Promathia

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Final Fantasy XI: Chains of Promathia
FFIXcop-logo.jpg
ファイナルファンタジーXI プロマシアの呪縛
Fainaru Fantajī XI Puromashia no Jubaku
Developer(s) Square Enix
Publisher(s) Square Enix
Release date PlayStation 2 version:
Japan United States Canada Europe Australia September 21, 2004

PC version:

Japan United States Canada Europe Australia September 21, 2004

Xbox 360 version:

United States Canada April 18, 2006
Japan April 20, 2006
Europe Australia April 21, 2006
Genre MMORPG
Game modes Massively Multiplayer Online
Ratings ESRB:TeenTeen
PEGI:12+12+
OFLC: G8+ (PC), PG (X360)
Platform(s) PlayStation 2, PC, Xbox 360
"While Altana soars on wings of freedom, Promathia is bound in chains; his confinement is said to be a limitation he has placed upon himself. Can this legend be true? And do rumors of the frightening phenomenon occurring in faraway lands have any relation to Promathia? The unfolding mystery of Chains of Promathia will bring adventurers ever closer to the astonishing truth behind Vana'diel's origin."
—From Chains of Promathia box

Final Fantasy XI: Chains of Promathia (also referred to as CoP) is the second expansion pack for Final Fantasy XI.

This expansion pack brings several new areas, quests, and a new mission storyline to the game. No additional jobs were released with the expansion.


Contents

New AdditionsEdit

EnemiesEdit

This list does not include reskinned enemies of the same genus or unique bosses.

AreasEdit

New RegionsEdit

Movalpolos

  • Newton Movalpolos
  • Oldton Movalpolos
  • Mine Shaft #2716

Tavnazian Marquisate

  • Tavnazian Safehold
  • Sealion's Den

Tavnazian Archipelago

  • Lufaise Meadows
  • Misareaux Coast
  • Phomiuna Aqueducts
  • Riverne - Site #A01
  • Riverne - Site #B01
  • Sacrarium
  • Diorama Abdhaljs-Ghelsba
  • Abdhaljs Isle-Purgonorgo
  • Monarch Linn

Promyvion

  • Hall of Transference
  • Promyvion - Dem
  • Promyvion - Holla
  • Promyvion - Mea
  • Promyvion - Vahzl
  • Spire of Dem
  • Spire of Holla
  • Spire of Mea
  • Spire of Vahzl

Lumoria

  • Al'Taieu
  • Grand Palace of Hu'Xzoi
  • The Garden of Ru'Hmet
  • Empyreal Paradox

Limbus

  • Apollyon
  • Temenos

New ZonesEdit

Gameplay SystemsEdit

Listed in order of implementation.

CoP also allows the player to challenge Diabolos and acquire his summon, though this possibility was not present when the expansion first came out.

Chains of Promathia was once considered the hardest expansion in the game.The vast majority of the areas must be unlocked, and many of the areas have a level restriction on them, not to mention enemies that can see/hear through stealth effects. Out of all expansions, it involves the most amount of battlefields and NM fights that need to be won. In spite of this, Chains of Promathia is known by some to be the most epic storyline in Final Fantasy XI.

As of the June 2010 update, the level caps of the Chains of Promathia areas and mission battlefield events have been lifted, and now only apply to empty notorious monster (ENM) battles and Chains of Promathia quests with level restrictions such as "The Big One" and "Return to the Depths". Provided a character is sufficiently leveled, many early missions can now be completed solo with relative ease. Many later missions, however, are still designed to provide a challenge for groups of high level players.

MusicEdit

Main article: Final Fantasy XI: Chains of Promathia Original Soundtrack

GalleryEdit

 
Chainsofpromathia.jpg
View file detailsNorth American Cover PC.
 
FFXI JP COP Darkside.jpg
View file detailsJapanese PS2 'Darkside' cover (2004).
 
Covers ps2 promathia japan.jpg
View file detailsJapanese PS2 'Lightside' cover (2004).

External LinksEdit


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