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March 24th - March 31st

Fury is actually Bun-Bun, Kain Highwind's pet rabbit.

Render of the boss Fury in Final Fantasy XII. Despite its appearance as a small rabbit, Fury has the power levels expected of the Necrohol of Nabudis. It uses powerful physical attacks and uses Bacchus's Wine to grant itself Berserk status, which along with its other skills makes it a dangerous opponent. The simplest way to defeat it is to focus on Dispelling Berserk, prompting Fury to use another Bacchus's Wine, locking it in a loop while other party members fight. Along with the Humbaba Mistant, Fury is one of the two bosses that must be defeated to access Chaos's chamber.

When the party enters Fury's chamber, they witness it kill a Catoblepas, a much larger and more imposing foe, with ease. The Fury may be a reference to the Killer Rabbit of Caerbannog from the film Monty Python and the Holy Grail. In the film Arthur and his knights assume the small white rabbit to be harmless, but much like Fury it proves itself a very deadly foe, decapitating a knight and sending Arthur and his men fleeing in terror.

March 17th - March 24th

Happy St

Artwork of the Green Mage from Final Fantasy Tactics A2: Grimoire of the Rift. A job exclusive to the Viera race, the Green Mage casts Green Magick, a school of magic exclusive to games set in Ivalice. Green Magick consists of buffing spells, such as the classic Protect and Shell, along with status ailments, like Sleep and Silence. The Green Mage's supportive role also carries the benefits of the highest Speed of the mage-type classes in the game, and with an arsenal of Hammers and Maces, it serves as a moderately effective physical attacker. Ktjn and Green Mage Verre of Clan Cinquleur are two prominent Green Mages that appear in the game.

March 10th - March 17th

Whoever stole my pom-pom is going to pay, kupo!

Artwork of a Moogle for Final Fantasy III. They are bodyguards and servants to the sage Doga, one of the three disciples of Master Noah. While this serves as their first appearance, there are two trademark traits that the Moogles lacked at this time - their distinctive pom-poms, and their cries of "kupo!". The Moogles did not appear with pom-poms until Final Fantasy VI, while their cry of "kupo" did not appear until Final Fantasy V, in the original NES version of Final Fantasy III Moogles use "nya", Japanese onomatopoeia for a meowing cat. The DS release of the game changed this to "kupo" and gave the Moogles their pom-poms to be consistent with more traditional depictions of them in more recent games. As a whole though, pom-pom aside the Moogle design has never strayed far from this early sketch of a short, furry white creature with small pink wings.

March 3rd - March 10th

We do not know if there were ever plans for the stone to read "Rinoa Heartilly", but we're optimistic.

Artwork of a Tombstone in Final Fantasy VIII. In the game's ending cinematic, Laguna is shown standing in a field looking at a ring on his hand, and thinks back to when he asked Raine to marry him in the same field, before approaching her tombstone in the present. In the game's Laguna flashbacks, Laguna meets Raine in Winhill when he flees from Esthar, and falls in love with her. When Ellone is kidnapped by Esthar forces, Laguna, Ward and Kiros set out to rescue her. While he is gone Raine discovers she is pregnant, and passes away shortly after giving birth to their child, Laguna unaware of her condition until it is too late.

However, the artwork does not read "Raine Loire", but "Julia Loire". This may mean that Raine was originally named Julia, or more dramatically, that in an earlier story concept Laguna's crush on Julia would have developed in a full relationship. In the final product, Julia is a lounge singer Laguna has a crush on, and when he fails to return to her, Julia marries General Caraway. She gives birth to Rinoa before she dies, while it is heavily implied that the child of Raine and Laguna is Squall. The artwork's naming of Julia as Laguna's wife instead prompts questions about the original intended parentage of the game's two leads.

February 24th - March 3rd

'sup bra, just chillin' here, plottin' mah vengeance. Ya know, old coot stuff an' all.

Yoshitaka Amano artwork of Tellah for Final Fantasy IV. An old Sage renowned in Mysidia, Tellah joins Cecil and Rydia on their quest to Damcyan to retrieve his daughter Anna, who has eloped with Edward. When he finds Anna mortally wounded by the Red Wings, he swears vengeance on the commander of the fleet, Golbez. To this end Tellah seeks the forbidden ultimate magic Meteor, even knowing that the effort to cast it will likely kill him. When Tellah finally confronts Golbez, he assails him with his strongest spells to no avail, and finally resorts to casting Meteor, costing Tellah his life but weakening Golbez and shattering his mental control over Kain. In Final Fantasy IV: The After Years, Tellah's legacy lives on as an ideal for all Mysidian mages to aspire to, and Palom in particular hopes to one day be as great a Sage as him.

In addition to his sacrifice against Golbez, Tellah is also famous for coining the phrase You spoony bard! when he attacks Edward as Damcyan, initially blaming him for Anna's fate.

February 17th - February 24th

Reno: "Whoa man, I can see up Tifa's skirt!" Rude: "I'm surprisingly underwhelmed

Screenshot of Reno and Rude from Final Fantasy VII: Advent Children. The Turks act as bodyguards for Rufus Shinra following the destruction of the Shinra Electric Power Company, and fight the Remnants of Sephiroth to protect their boss and the new city of Edge from them. Compared to their role in Final Fantasy VII, the two act as more of a comic relief duo in the film, but similar to the game's Wutai sequence, otherwise act as untrusted allies of Cloud Strife. In the shown screencap, Bahamut SIN has descended on Edge after being summoned by Kadaj, and is perched atop the Meteor Monument in the center of town. As the two run forward to attack Loz and Yazoo, they stop, Reno accidentally hitting Rude with his rod as he swings his arm back. After watching for a moment the two turn to flee, Rude narrowly avoiding being hit by Reno again.

Visitors and users are invited to post their ideas for humorous captions for this image on the image's talk page.

February 10th - February 17th

Grah, if only this harp wasn't in the way, I could aim better!

New Years Artwork by Naoki Yoshida for Final Fantasy XIV. The art depicts the Wandering Minstrel, an NPC modelled after Yoshida that serves as his avatar in-game, accompanied by a Chocobo chick wearing its shell, a Bomb, and a baby Behemoth, chasing a large snake. The end of 2012 saw the advent of the Seventh Umbral Era. In-game, it was a prophesied apocalypse that said that Dalamud, one of Eorzea's two moons, would impact the planet as part of a plot by the Garlean Empire to purge the Primals from the world. In the real world, the cataclysm was planned to be the "end" of Final Fantasy XIV in preparation for the massive overhaul that was to take place to the game's ecosystems as part of it's re-release, titled A Realm Reborn. This culminated on November 11th, with the moon opening to reveal Bahamut, and the game's servers being taken down as alpha testing began for A Realm Reborn, set to be launched in 2013.

Yoshida is the current director and producer of the game, appointed after extremely negative feedback after its initial release. One of the many changes made to the game before the servers were taken down was the addition of the job system. One such job is the Bard, which is an enhanced Archer. The unique combination of skills results in the Bard wielding a large bow with a harp designed into the upper part of the bow. The Wandering Minstrel wields such a weapon in this artwork. The snake refers to the Chinese Zodiac - the Year of the Snake begins February 10th and lasts until January 30th, 2014.

February 3rd - February 10th

Why does it look like Yuna is about to command the legions of hell on her enemies? Oh, right, Summoner.

Original logo for Final Fantasy X as scanned from the 25th Anniversary Ultimania guide. The logo depicts Yuna in the lower left with an arm raised into the air, and a winged structure emerging from her arm to the right in a manner similar to the sleeves of her outfit. The structure resembles an airship, which would imply it to be an earlier or stylized version of the Fahrenheit. It may also be an early concept of Sin, which has wing-like fins around its body.

This early logo is considerably darker and more foreboding then the final logo, with a darker color scheme and more ominous image depicted. The final logo depicts Yuna dancing on a wave of water, referring to the game's iconic Sending FMV, where Yuna dances to send the spirits of the recently dead to the Farplane so they can rest peacefully.

January 27th - February 3rd

To quote Admin Faethin, "That thing looks like something straight out of Geiger's nightmares

Artwork of Carbuncle for the Anthologies release of Final Fantasy V. Encountered as a boss in Exdeath's Castle, Carbuncle shifts from a more monstrous form to its now familiar cuter form after the battle and is usable as a summon. It has since become one of many recurring summoned monsters, appearing as a glowing blue or green creature, variably mammalian or reptilian, with a red gem on its forehead and long ears that sometimes appear as wings.

The gem on Carbuncle's head is the source of its name, an archaic word used to refer to red gemstones, particularly garnets. The gem is also the focusing crystal for Carbuncle's summon ability Ruby Light, which grants Reflect status to the party. In Final Fantasy IX, Eiko can equip different Jewels to change Carbuncle's attack to Diamond, Emerald or Pearl Light, changing its effect and the jewel on Carbuncle's forehead when it appears. In Final Fantasy XI, Carbuncle has various "Ruby" skills to aid the party, such as "Healing Ruby" which restores HP, and "Shining Ruby" which boosts defense and magic defense.

And in case you were planning to ask, no, we don't know why Carbuncle was drawn wearing sneakers and gloves in this image.

January 20th - January 27th

Not featured in this image - dignity

Render of Lightning's "Dark Muse" garb from Lightning Returns: Final Fantasy XIII. Lightning will be the sole playable character in this game, and her abilities will be governed by the Schema system. Similar to the Garment Grid from Final Fantasy X-2 and adapted from the Paradigm system, the Schema system allows Lightning to change between three pre-equipped sets of abilities in battle, changing clothes between them as well. Each Garb will have not only its own unique set of abilities, but also its own ATB gauge. This allows players to quickly shift between Garbs to keep attacking and to adapt to enemy weaknesses and vulnerabilities.

Lightning's default outfit is named "Equilibrium", and has balanced stats abilities. "Dark Muse" and "Shadow Dust" are the only other Garbs seen so far. Dark Muse focuses on magic and physical blows while Shadow Dust has defensive abilities. Other Garbs have been named but not yet seen, including "Cresent Moon", "Heart Burglar", and "Sorceress". It is currently unknown how many Garbs will be in the game, or what degree of customization the player will have over the system beyond which Garbs they equip.

January 13th - January 20th

This was back when Final Fantasy wasn't afraid to not take itself too seriously

Screenshot of Cloud Strife in Final Fantasy VII reacting to and being confused by the presence of the cursor over his head. Final Fantasy VII was the first 3D Final Fantasy, released on the PlayStation in a drastic move from Nintendo's consoles, and was Squaresoft's first foray into 3D gaming.

During the game the player can engage in extensive tutorials with NPCs. However, as a former member of SOLDIER, the elite military forces of Shinra, it was Cloud who delivered these tutorials to NPCs rather than the NPCs explaining the concepts to Cloud, emphasizing Cloud's experience and training. As part of these tutorials the player can review what the buttons do, during which the cursor appears over Cloud's head. Cloud reacts in surprise at its appearance, and the cursor explains to him that by pressing Select, the player can call it up to mark their location and to point out exits in the area that may be difficult to notice. The cursor also claims that it is often busy, and asks Cloud not to get mad if it doesn't appear, which it may not if the player is in a particular area.

January 6th - January 13th

We'd all be happy to go back to school if our teachers looked like this

Artwork of Quistis Trepe as she appears in Dragon Quest & Final Fantasy in Itadaki Street Portable and Dragon Quest & Final Fantasy in Itadaki Street Mobile. Quistis acts as a tutor in-game, guiding the player through tutorials on how to play the game and giving them tips and advice. This mirrors her initial role as an instructor at Balamb Garden in Final Fantasy VIII. Shortly after Squall passes his SeeD exam at Dollet at the beginning of the game, Quistis takes him aside and tells him she's been dismissed from her position, her superiors concerned that she lacks leadership capabilities. Despite this, the students of Garden adored Quistis, and she has her own student-organized fanclub, the Trepies, which has 28 members and continues to run after her dismissal as instructor.

The Itadaki series brings together numerous original characters along with characters from Final Fantasy, Dragon Quest, and the Mario series. Players compete in a board game similar to Monopoly, purchasing property on the board and collecting payment from other players for landing on it, and also has the mechanic of investing in a property, even if the player does not own it, to increase its value. The series has only recently been released outside Japan with Itadaki Street Wii being released as Fortune Street in late 2011 to early 2012, and Fortune Street Smart for smartphones in mid-2012. The Wii game features Dragon Quest and Mario characters, but no Final Fantasy characters, while the smartphone game has no licensed characters at all.

December 30th - January 6th

Of course being an Entite, this is just a mild annoyance

Screenshot of Black Hole, the strongest Concurrence of Final Fantasy XII. Final Fantasy XII's Limit Breaks are called Quickenings, which are cinematic attacks that pause combat. During them the player has a few seconds of real time to order another party member to use one of their Quickenings on the enemy, creating a "Quickening Chain". With fast reflexes and enough MP, the player can execute multiple Quickenings for greater damage. The chain ends when the player fails to input a Quickening before time runs out.

Successfully executing certain combinations of Quickenings causes a Concurrence, an area of effect attack that occurs at the end of the chain and does heavy damage to all enemies in range. The strongest of these Concurrences, as well as the most difficult to achieve, is Black Hole, requiring the player to execute four Quickenings of each level, twelve in total. Despite its appearance, Black Hole, and all Quickenings and Concurrences, is non-elemental.

Black Hole appears in Dissidia Final Fantasy and Dissidia 012 Final Fantasy, as Gabranth's finishing blow at the end of a perfect EX Burst. This is contrasted against Vaan's finishing blow Luminescence, the second-strongest Concurrence which bears a holy-elemental appearance.

December 23rd - December 30th

At least it matches my hair Don't interfere with my holiday celebration, or my anger shall bring down your ruination! Ohohohoho! ...bah humbug. I have an entire village of orphans to buy for this year! It's still more dignified than my Wall Market get-up.

Special Christmas-themed characters for Final Fantasy Airborne Brigade. Featuring Lightning, Shantotto, and Squall in Santa Claus outfits while Terra and Cloud don reindeer costumes and antlers, the five Assist the player in battle during a special holiday event. Shantotto uses Play Rough, Squall uses Revolver Drive, Lightning uses Smite, Terra uses Firaga, and Cloud uses Braver. The player receives Lightning first, and after leveling her to 20 will receive Shantotto, followed by Squall when Shanttoto reaches level 20, and so forth.

As the player levels up the five, they receive summon stones to call the characters into battle wearing their event costume. Leveling up the five grants more summon stones, which can be combined to lower the charge needed to use them. The characters will depart when the event ends, but the summon stones associated with the event costumes will remain for the player to use. The event and the chance to acquire these five characters ends December 25th, 10 PM Pacific Standard Time.

The Final Fantasy Wiki wishes all visitors a safe and festive holiday season. May the mood be light, the hot cocoa rich, and the stockings heavy.

December 16th - December 23rd

Far over the misty mountains cold, To dungeons deep and caverns old, We must away ere break of day, To seek the pale enchanted gold...

Concept art for Fortress, a video game that was in development by Swedish developer GRIN. Set to take place in the Ivalice of Final Fantasy XII, Fortress would have featured Ashe and Archadian Judges, and would have focused on an invasion of the titular fortress. Development was shut down six months into development, Square-Enix citing concerns over the quality of work being produced by GRIN. GRIN claimed Square-Enix set them up to fail, and shortly after this the company declared bankruptcy.

A statement made by Motomu Toriyama "behind closed doors" to videogamer.com claimed that the game will never be released, but official statements from Square-Enix are that the game is still in development in a new, unspecified studio. However, such statements date to 2010 - no word on Fortress has come in recent years, and the only information about the game has come from former GRIN employees releasing what little concept materials they had developed onto the internet. The project's current status is unknown.

December 9th - December 16th

Dolphin Punch!

Screenshot of Dolphin Blow used by Zell Dincht in Final Fantasy VIII. Zell's Limit Break is Duel, where he uses several physical combo attacks, a handful formerly used by Tifa Lockhart, and executes them in a manner similar to Sabin Rene Figaro's Blitz attacks.

When Duel is used, the player has a time limit in which to press a displayed sequence of button commands properly, prompting Zell to use the attack associated with those commands. The player repeats this several times as the timer depletes, the faster they input commands the more attacks Zell can perform before time runs out. Certain chains of attacks allow Zell to use special finishing moves, which do much higher damage but end Duel immediately. Zell learns new Duel attacks by reading Combat King magazines, with Dolphin Blow being the first new technique, learned in Issue 001.

As for why the attack causes a wave of water to appear as dolphins leap up alongside Zell, that is a mystery only the game's developers can answer.

December 2nd - December 9th

Moon Prism Power!

Poster advertising the Fantastic Fraulein Mumor Superheroine Stage Show in Final Fantasy XI. According to the backstory of the show, an evil king named Ullegore came to Vana'diel on a meteor and set out to spread misery and gloom, seeking out festivals as the pinnacles of happiness and celebration. As Ullegore's reach spread, a heroine named Mumor rose, who could convert the joy of her fans into a force to destroy evil, and began to bring happiness back to the world with her dancing. The two eventually came face to face at the Sunbreeze Festival, where Mumor was victorious with the support of her fans.

At the Sunbreeze Festival every year in Final Fantasy XI, players can witness the battle between Mumor and Ullegore, and can cheer on Mumor in exchange for a piece of equipment based on Mumor's outfit.

The event is referenced in Dissidia 012 Final Fantasy by Prishe's third outfit, the Magna Top, based on Mumor's outfit.

November 25th - December 2nd

The world's luckiest moogle.

Terra cuddling a Moogle in Dissidia Final Fantasy. Depending on if the player is controlling a hero or villain character when they find the Moogle in Inward Chaos (Confessions of the Creator in Dissidia 012 Final Fantasy), they will view one of two cutscenes. Terra's however is a third version exclusive to her, and features her growing excited at the sight of the Moogle and picking it up to cuddle it. Her fondness for Moogles carries into Dissidia 012, where Terra worries about what fate will befall them when Chaos is defeated and the world is left to fall into oblivion.

Terra's bond with Moogles, according to some sources, is attributable to her training at Narshe, where General Leo would remove her Slave Crown to let her play with the Moogles there for a few brief hours.

Recently featured: Aerith Lives - XI Ninja - Kuroki Kaze

November 18th - November 25th

Don't listen to Sephiroth's lies!

Screencap of the Disney film Wreck-It Ralph showing wall graffiti reading "Aerith lives!" The film contains numerous references to video games and video game culture including cameos from characters, and background jokes like this. At the time of Final Fantasy VII's release, Aerith's death at the hands of Sephiroth was a genuinely shocking plot twist. However, the event has since become so well known and discussed that its status as a plot twist is now discredited, and permutations of the phrase "spoiler, Aeris dies!" has become a joke about this. There were numerous rumors at the time about ways to revive her or prevent her death, but none of them turned out to be true.

On the opposite wall is the phrase "All your base are belong to us", another meme from the video game Zero Wing, which had an infamously and hilariously poor English translation.

Recently featured: XI Ninja - Kuroki Kaze - Creeps

November 11th - November 18th

Enjoy my art, it's the only time you'll see me

Artwork of the Ninja class from Final Fantasy XI by Yuzuki Ikeda. Ikeda is behind the concept art for much of Final Fantasy XI, including job artwork and character artwork. The Ninjas of Final Fantasy XI were introduced as an advanced job in the Rise of the Zilart expansion, and as expected can Dual Wield and use Ninjutsu magic to inflict status ailments on enemies and render them weak to elemental damage. The Ninja is a popular tank due to its Utsusemi: Ni and Utsusemi: Ichi Ninjutsu skills, which act like the Blink spell, creating illusory copies of the caster to evade attacks. With the two Utsusemi skills and their innately high evasion and parrying stats, a Ninja can constantly create illusions of themselves, making them very difficult to hit.

Recently featured: Kuroki Kaze - Creeps - Vincent's Coffin
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