|NB! Please note that the following article deals with the coverage of a fan-made product that isn't licensed by Square.|
In 2005, the Chinese company, ShenZhen Nanjing Technology, created an unofficial port of Final Fantasy VII on the Nintendo Famicom. This version is licensed by neither Square Enix nor Nintendo. Oddly, this game makes a reference to Advent Children, though it has nothing to do with that movie or any sequel. The plot is pretty much the same as the original, but large sections have been lost. After the events of the Northern Cave, this version skips over the Weapons and Huge Materia and jumps right to the final battle. Since it is a port onto a system with far lower technical capabilities than the PlayStation, the Famicom version is a greatly stripped-down version.
Graphics are 8-Bit, and often crude copies of sprites from NES era Final Fantasy titles. For example, Cloud's sprite is the Fighter sprite from Final Fantasy with yellow hair. Safer∙Sephiroth is an obvious copy of the Cloud of Darkness. The soundtrack is largely lifted from Final Fantasy II and Final Fantasy III, as no attempt was made to recreate Final Fantasy VII's tracks in 8-Bit form. The entire game is written in Chinese.
Much of the gameplay is lost as well. Summons, Limit Breaks, the optional characters, and nearly all of the side quests have been removed. There are only six healing items and Materia is severely limited. Since the plot has been cut down, there is no Airship, and thus areas only accessible via Airship are gone. For unknown reasons, Mt. Nibel and Fort Condor have also been removed. The game's battle system is very difficult, as leveling and Materia growth have been made slower. Random battles are also much more common. Gamers, however, said that it was fun to play - if one cheats.
The game can be played on any Famicom or on the NES using an adapter. It has an unique cartridge that looks nothing like licensed Famicom cartridges.