Final Fantasy VI: The Interactive CG Game
Talk1this wiki

Added by Toto88- "In August of '95, one of the US's largest CG conventions, SIGGRAPH, was held in Los Angeles. At that time we were not sure what the next generation RPG game should look like, so as an experiment we created a CG based, game like, interactive demo to be presented at the show. It focused on battle scenes that were 100% real time and polygon based."
- —Hironobu Sakaguchi, Interview on PlayStation Underground #2 demo disc
Final Fantasy VI: The Interactive CG Game, also known as the Final Fantasy SGI demo, was a short demonstration produced by Square using characters and settings from Final Fantasy VI. Produced using new Silicon Graphics, Inc. (SGI) Onyx and Indy2 workstations acquired by Square.3d models were made in Alias|Poweranimator and Animated in Softimage|3d. The demo was Square's first foray into realtime 3D graphics, and many assumed it was a precursor to a new Final Fantasy title for the Nintendo 64 video game console, which also utilized SGI hardware. Square, however, had not yet committed to Nintendo's console at the time of the demo's production, and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation.
The demo itself features Terra Branford (with blonde hair, fighting with a short sword), Locke Cole (with darker hair, fighting with a whip) and Shadow (fighting barehanded) in a series of battles. The game is controlled largely through mouse cursor movements. For example, moving the cursor in the shape of a star would summon a dragon (Bahamut) to attack.
Gallery
Edit
See also
Edit
| v · e · dDemos |
|---|
| Playable demos |
| Final Fantasy VII Demo - Crisis Core -Final Fantasy VII- Demo - Final Fantasy VIII Demo - Final Fantasy X Demo - Final Fantasy X-2 Demo - Final Fantasy XII Demo - Final Fantasy XIII Demo - Final Fantasy XIII-2 Demo - Final Fantasy Type-0 Demo -Natsubi- - Theatrhythm Final Fantasy Demo |
| Prologues |
| Dissidia Duodecim Prologus Final Fantasy - Final Fantasy Type-0 Trial Version -Zeroshiki- |
| Technical demos |
| Final Fantasy VI: The Interactive CG Game - Final Fantasy VII Technical Demo - Final Fantasy VIII Technical Demo - Agni's Philosophy |