|Final Fantasy V|
Fainaru Fantajī V
|Developers||Square Co., Ltd.|
Matrix Software (iOS)
|Publishers||Square Co., Ltd.|
Game Boy Advance version:
Wii Virtual Console:
PlayStation Network version:
|Game modes||Single player|
|Platforms||SNES, PlayStation, Game Boy Advance, iOS, Android|
Final Fantasy V is the fifth installment in the Final Fantasy series by Square Co., Ltd., originally released for the Super Nintendo Entertainment System. The game was ported to the Sony PlayStation, and this version was translated and marketed in North America and Europe as part of the Final Fantasy Anthology collection. The game's Super Nintendo version is notable for being one of the earliest fan translations to reach completion, by RPGe in 1997. Final Fantasy V was later released for the Game Boy Advance, as part of the Finest Fantasy for Advance compilation.
The game centers around a group of four strangers brought together by circumstance to save the Crystals that have mysteriously begun shattering one by one. The one behind the phenomenon is the villain Exdeath, as part of a plan to release himself from imprisonment and to gain the power of the Void, a realm of nothingness, which could bestow absolute power on one able to resist being absorbed by it. The four Warriors of Light turn their attentions to defeating Exdeath and stopping the Void's energies from consuming their world.
Final Fantasy V was the first Super Nintendo Final Fantasy to incorporate the use of kanji in the Japanese text; previous Final Fantasy titles had originally used an all-hiragana script due to character-space limitations. Final Fantasy IV was the last to do this (despite kanji script having been possible at the time), and is the most visibly connected to its predecessors in style.
The anime, Final Fantasy: Legend of the Crystals, is an OVA sequel to Final Fantasy V taking place two hundred years after the game's events.
The main gameplay feature is the revamped job system allowing all characters to potentially master up to twenty-two jobs. The player starts out as "Freelancer", and as they travel to new Crystal locations, the party acquire new jobs.
A separate form of Experience, ABP, is introduced for the advancement of the characters' job levels, while they continue to earn regular Experience Points. The system introduces a streamlined method of "multi-classing", allowing each character to learn job-specific abilities and carry one or two over when they change their class. After Final Fantasy V the job system was absent in the series until the Final Fantasy Tactics series, Final Fantasy XI and Final Fantasy X-2.
Battle innovations include reworking the Active Time Battle system, so that the player could, for the first time in the Final Fantasy series, see whose turn would come next. Other Final Fantasy conventions, such as the Blue Mage, are introduced, adding new elements to battle.
- Main article: List of Final Fantasy V Characters
The game stars a crew of five unique characters. The initial four remain together for much of the game, until one is permanently replaced by the fifth character.
- Bartz Klauser is an adventurer and the "main character" (he is the first person the player controls, and is often representative of the party). He becomes embroiled in the adventure at the very beginning, when he comes upon the crash site of a meteor with Boko, his chocobo, and meets Lenna. Bartz's name is Butz in both the original Japanese and the fan-translated versions.
- Lenna Charlotte Tycoon meets Bartz at the meteor. She is the daughter of King Tycoon. Her name was transliterated as Reina in the Western PlayStation versions.
- Galuf Halm Baldesion is a mysterious old man with amnesia discovered unconscious at the meteorite. His past is initially unknown, but is revealed as the story progresses.
- Faris Scherwiz is a pirate whom the party meets when they try to sneak aboard her ship. During the game's first portion Faris disguises herself as a man. She has a connection with Lenna that is later revealed.
- Krile Mayer Baldesion is Galuf's granddaughter and aids the party several times. Later in the game, she takes Galuf's place in the party. Her name is Cara in the fan-translated version.
Bartz Klauser, a lone wanderer who rides a chocobo named Boko, sees a meteor crash in the woods near Tycoon. He comes across a young woman under attack by goblins and rescues her. She is Lenna Charlotte Tycoon, who is looking for her father, the king. They discover an old man near the meteor who cannot remember anything except for his name: Galuf Doe.
Lenna is on her way to the Wind Shrine where her father, the king of Tycoon, has gone to discover why the wind has ceased. Galuf, realizing he needs to go there as well (though he has no idea why), goes with her. Bartz continues on his way, but his chocobo forces him to return and rescue Lenna and Galuf from more goblins. The three decide to travel together to the Wind Shrine, but the path is blocked by the meteor crash, leaving water as the only route.
Because there is no wind, there is no way to sail. Despite this, the trio observes a pirate ship pulling into a secluded harbor, and they attempt to steal it. The captain, Faris Scherwiz, captures them, but recognizes Lenna's pendant and decides to help them get to the Wind Shrine. In the Wind Shrine they find the crystal shattering and the four are branded as the Warriors of Light, tasked with protecting the world and its Crystals. The Crystal shards bestow the warriors with new powers and the four begin their journey to protect the Crystals of the world. Later, when the friends are stuck in the Ship Graveyard, while trying to change Faris's wet clothes, it is revealed that she is a woman.
They find that the four elemental Crystals of Wind, Earth, Fire and Water, are the seal binding Exdeath, a powerful warlock who tried to take over the world years before. Each Crystal is being used to improve people's living, effectively draining them of their power. Despite the party's best efforts the Crystals are destroyed one by one, but each time this happens the Crystal shards bestow the warriors with new powers.
In their attempt to save the last crystal, they meet Krile Mayer Baldesion, Galuf's granddaughter, who helps Galuf regain his lost memories. As the final crystal is destroyed Exdeath is freed from his seal and goes to Galuf's homeworld. Galuf and Krile follow him, but will not let Bartz, Lenna and Faris travel with them, because if they do so, they would never be able to return. Bartz, Lenna and Faris find a way to Galuf's world and when the party arrives, Exdeath is already wreaking havoc, battling Galuf's armies on the Big Bridge and Bartz, Lenna and Faris are captured.
Galuf sneaks into Exdeath's Castle to save them, defeating Gilgamesh, one of Exdeath's lieutenants, in the process. The warriors are blown to a distant continent when Exdeath erects a barrier around his castle during the group's escape. After the group make their way back to Castle of Bal it is revealed Galuf is a king. They are advised to see a sage named Ghido, but Exdeath sinks the sage's island into the ocean.
The warriors join up with one of Galuf's companions and former Warrior of Dawn, Xezat Matias Surgate, who is leading a fleet against Exdeath. They infiltrate one of the towers powering the barrier around Exdeath's castle, and Xezat sacrifices his life to help them accomplish this. The warriors enter the castle, but find it sealed and learn of Exdeath looking for something in the Great Forest of Moore. They reach the Master Tree and dispel the seals, but Exdeath reveals the party has released the world's Crystals and claims their power and devastates the group. Krile intervenes, but Exdeath holds her in a ring of fire. Galuf breaks his Crystal, saves Krile and fights Exdeath until he collapses. Exdeath retreats and Galuf dies of his wounds, despite the party's efforts to save him.
Krile joins the party in Galuf's place and inherits his title as a Warrior of Light. The party enters Exdeath's castle and defeats him, but the three remaining Crystals shatter and the two worlds merge together. They learn Exdeath seeks the power of the Void, which had been sealed in the Interdimensional Rift, and was kept sealed by dividing the worlds. Exdeath acquires this power, and uses it across the world, consuming entire towns. Lenna is caught in the Void when Castle Tycoon is swallowed. Ghido proposes the party collect the four stone tablets to unseal the twelve legendary weapons used against Enuo, a being that sought to use the Void a thousand years earlier.
The party seeks out the slabs and breaks the seals on the weapons. Exdeath sends monsters sealed inside the Interdimensional Rift, called the Demons of the Rift, after them. The first Demon, Melusine, possesses Lenna, but is forced out when Tycoon Castle's Hiryuu arrives. The party eventually enters the Interdimensional Rift, where Exdeath has acquired the power of the Void, and shows his true form - that of a tree.
The party survives the Void with help from the Warriors of Dawn and King Tycoon, and battle Exdeath. Exdeath is overwhelmed by the Void and becomes Neo Exdeath, intent on destroying everything, even himself, but the party defeat him. At Exdeath's defeat all the towns swallowed in the Void are restored and the Crystals again manifest in the elemental shrines.
The ending varies based on how many people are alive at Neo Exdeath's defeat. Cid receives a letter from a member of the party talking about the future. If everyone survived, Krile will visit the Master Tree, and mourn for her grandfather, until the others cheer her up and remind her of her duty to protect the Crystals. If anyone in the group died during the battle, they will be unable to return home. The survivor, or survivors, will visit the Master Tree, and find that those lost in the battle have returned to life and the Light Warriors embark to protect the Crystals once more.
The original Super Nintendo version of Final Fantasy V was never released in North America. As translator Ted Woolsey explained in a 1994 interview, "it's just not accessible enough to the average gamer". Plans were made to release the game in 1995 as Final Fantasy Extreme, targeting it at "the more experienced gamers who loved the complex character building", but this never materialized.
In 1997, video game studio Top Dog was hired by Square to port the original Super Nintendo game to Microsoft Windows-based personal computers for North American release. Although a good deal of the game was completed, ultimately the communication problems between Top Dog and Square's Japanese and American branches led to the project's demise. During the same year, an English fan translation patch for the Final Fantasy V ROM image was released on the Internet by RPGe. The release was well received, and until 1999 was the game's only widely available English language version.
Ports and RemakesEdit
In 1999, a PlayStation compilation Final Fantasy Anthology was released, which includes Final Fantasy V. Some names were interpreted differently, yielding "Butz" in the fan translation, and "Bartz" in the official. In 2002, this version of Final Fantasy V was released in Europe and Australia (alongside Final Fantasy IV). Some fans were unhappy with the dialogue translations, particularly Faris's "pirate accent", which was not part of the original script. When played on the PlayStation 2, the emulation graphics glitch on the save screen, although the graphics restore on the overworld map. This error causes the game to crash on the PlayStation 3 and PlayStation Portable. This bug is not present in the PAL or Greatest Hits versions of Final Fantasy Anthology.
Final Fantasy V AdvanceEdit
A port of Final Fantasy V for handhelds had been considered by Square (now Square Enix) in early 2001, but the project failed due to the absence of an appropriate platform - the WonderSwan Color was not powerful enough to run the game, and Nintendo did not allow Square to develop on the Game Boy Advance, despite Sakaguchi's wish.
Years later, after relations between Square and Nintendo improved, the game was successfully ported to the Game Boy Advance under the title Final Fantasy V Advance, and was released in North America on November 6th, 2006. Changes made from previous versions are graphical tweaks and a new translation, four additional jobs, a bestiary, a quick save function, music player, and a new 30-floor dungeon. Unlike the Advance port of Final Fantasy IV, some of the bugs of Final Fantasy V were fixed. There is also not as much choppiness and lag in the graphics.
On January 18th, 2011, a port of the original Super Nintendo version of Final Fantasy V was released for the Wii's Virtual Console service, but only in Japan.
A port of the PlayStation version of Final Fantasy V was released for PlayStation Network in Japan on April 6th, 2011, in Europe on April 13th, and in North America on November 22nd, 2011.
On March 28th, 2013, an iOS remaster was released worldwide with an Android version to follow after the summer. The game is based on the Game Boy Advance version and thus includes all the bonus content from that version. It has upgraded graphics along with new menu portraits. The graphics are similar to those of Final Fantasy Dimensions. The game now includes achievements.
|Executive Producers (SNES)||Tetsuo Mizuno, Hitoshi Takemura|
|Executive Producer (GBA)||Shinji Hashimoto|
|Image Design||Yoshitaka Amano|
|Music Composer||Nobuo Uematsu|
|Field Planners||Yoshinori Kitase, Ikuya Dobashi|
|Battle Planners||Hiroyuki Itō, Akihiko Matsui|
|Battle Programmers||Kiyoshi Yoshii, Katsuhisa Higushi|
|Field Programmer||Ken Narita|
|Field Graphics||Tetsuya Takahashi, Hideo Minaba|
|Object Graphics||Kazuko Shibuya, Hiromi Ito|
|Battle Graphics||Masanori Hoshino, Tetsuya Nomura, Hiroshi Takai, Hirokatsu Sasaki|
|Menu Programmer||Shinichi Tanaka|
|Sound Programmer||Minoru Akao|
|Visual Programmer||Keizo Kokubo|
|Map Design||Kaori Tanaka, Yukiko Sasaki, Hidetoshi Kezuka|
|Sound Effects||Kenji Ito, Yasunori Mitsuda, Yoshihiko Maekawa|
|Test Assist||Akiyoshi Ohta, Nobuyuki Ikeda, Mami Kawai|
|English Translation (GBA)||Erin M. Ellis|
|Localization Support (GBA)||Tom Slattery|
- In Final Fantasy I & II: Dawn of Souls, the bosses Atomos, Gilgamesh, Shinryu and Omega appear in the original Final Fantasy's Lifespring Grotto bonus dungeon.
- In Final Fantasy IV: The After Years, the same four bosses appear as guardians for the Crystals of the True Moon. Gilgamesh makes a direct reference to his origin by asking for Bartz before he dies.
- When Exdeath assumes his tree form at the end of the game, he resembles the treasured "Yggdrasil" tree from Norse mythology, described as the beam that supports the universe.
- Final Fantasy V is the first Final Fantasy game to have two sisters as playable characters. It is also the first game where females outnumber the males in the party.
- Final Fantasy V Advance official site (Japanese)
- Final Fantasy Anthology official site (North American)
- Final Fantasy V Advance official site (North American)
- Wikipedia's entry on Final Fantasy V
|Final Fantasy 25th Anniversary|
|Final Fantasy - Final Fantasy II - Final Fantasy III - Final Fantasy IV - Final Fantasy V - Final Fantasy VI - Final Fantasy VII - Final Fantasy VIII - Final Fantasy IX - Final Fantasy X - Final Fantasy XI - Final Fantasy XII - Final Fantasy XIII - Theatrhythm Final Fantasy - Final Fantasy Dimensions|
|Final Fantasy 25th Anniversary Ultimate Box|
|Piano Opera Final Fantasy I/II/III - Piano Opera Final Fantasy IV/V/VI - Final Fantasy VII Chips - Final Fantasy VIII Chips - Final Fantasy IX Chips - Final Fantasy X Chips - Final Fantasy Vinyls - Final Fantasy Orchestra Album - Final Fantasy Tribute ~Thanks~|
Distant Worlds Concerts
|Final Fantasy Artwork at Shibuya - Coffee Tumblers - 54-card set|
|Finest Fantasy for Advance|
|Final Fantasy I & II: Dawn of Souls — Final Fantasy IV — Final Fantasy V — Final Fantasy VI|