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Final Fantasy Type-0: Original Soundtrack

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Type-0 soundtrack
Final Fantasy Type-0: Original Soundtrack
Catalog # SQEX-10281~3, SQEX-10277~80 (Limited edition)
Composer(s) Takeharu Ishimoto
Arranger(s) Takeharu Ishimoto, Rieko Mikoshiba, Kentaro Sato
Producer(s) Takeharu Ishimoto
Publisher Square Enix
CD Info 3 CD - 54 tracks
Length 02:59:47
Release date October 26, 2011

Final Fantasy Type-0: Original Soundtrack is the soundtrack album for Final Fantasy Type-0.

Contents

Track ListEdit

Disc OneEdit

  1. "Carving the Foundation" (開闢の刻, Kaibyaku no Koku?)
    Plays during the opening FMV sequence when Diva creates Orience.
  2. "We Have Arrived" (我ら来たれり, Warera Kitareri?)
    Plays during the opening FMV sequence when Byakko invades Suzaku.
  3. "Logical Conclusions" (導かれる結論, Michibikareru Ketsuron?)
    Plays during the Start menu and during the mission results page.
  4. "Three Hours of Fate" (運命の三時間, Unmei no Sanjikan?)
    Plays during the start of Mission 1-1.
  5. "Wings of Fire" (炎の翼, Honoo no Tsubasa?)
    Plays during strategy missions and narration scenes, and is the background theme for the Magic Academy during Chapter 7, Free Time 2.
  6. "Fear of the Abyss" (深淵の恐怖, Shin'en no Kyōfu?)
    Plays as the World Map theme for Genbu territory.
  7. "Sacred Fire" (浄火, Jōka?)
    Plays during various missions.
  8. "Steel Arm" (鋼の腕, Hagane no Ude?)
    Plays as the World Map theme for Byakko territory.
  9. "Battle - Mighty Warrior" (戦-一騎当千, Ikusa - Ikkitōsen?)
  10. "Apostles of the Crystal" (クリスタルの使徒, Kurisutaru no Shito?)
    Plays during many boss battles. It is considered the Main Boss Theme.
  11. "Choose a Way to Die" (死に方の選び方, Shinikata no Erabikata?)
    Plays after defeating Qun'mi.
  12. "Arecia Al-Rashia" (アレシア・アルラシア, Areshia Arurashia?)
    Arecia Al-Rashia's leitmotif.
  13. "Divine Protection of the Crystal" (クリスタルの加護, Kurisutaru no Kago?)
    Plays as the background theme for the Magic Academy Peristylium Suzaku. This piece is a variation of "Prelude."
  14. "Peaceful Times" (静謐な時間, Seihitsu na Jikan?)
    Plays as the background theme for towns and for the Magic Academy.
  15. "Moglin" (もぐりん, Mogurin?)
    Plays during the cutscene that introduces Mog. It is an arrangement of the "Moogle's Theme."
  16. "Vanishing Memories" (消えた記憶, Kieta Kioku?)
    Plays during cutscenes in the cemetery, Ace's flashbacks of Izana, after various boss battles, and as the World Map theme after Mission 7-2.
  17. "That Day's Everyday" (とある日の日常, Toaru Hi no Nichijō?)
    Plays during class lectures and cutscenes with Kazusa.
  18. "Machina Kunagiri" (マキナ・クナギリ, Makina Kunagiri?)
    Machina Kunagiri's leitmotif.
  19. "Battle - Invisible Peace" (戦-目に見えぬ平和, Ikusa - Me ni Mienu Heiwa?)

Disc TwoEdit

  1. "A Show of Force" (示される力, Shimesareru Chikara?)
    Plays as the background theme for Ingram during Chapter 4, Free Time 1.
  2. "Pure Eyes" (穢れなき瞳, Kegarenaki Hitomi?)
    Plays during the cutscene that introduces Aria.
  3. "Rem Tokimiya" (レム・トキミヤ, Remu Tokimiya?)
    Rem Tokimiya's leitmotif.
  4. "Lonely Heart" (寂しき心, Samishiki Kokoro?)
    Plays during several cutscenes, particularly when in the graveyard.
  5. "Things that Squirm" (蠢くもの, Ugomeku Mono?)
    Plays during battles in dungeons.
  6. "Raise the Vermilion Banner" (朱雀の旗が立つとき, Suzaku no Hata ga Tatsu Toki?)
    Plays during the preparation for missions.
  7. "Seething Heart" (滾る心, Tagiru Kokoro?)
    Plays as the background theme for the Magic Academy when it is Mission Time.
  8. "Stepping Firmly on the Ground" (踏みしめる大地, Fumishimeru Daichi?)
    Plays as the World Map theme. It uses the melody of the Chocobo's Theme.
  9. "Chocobo!|チョコボ!|Chokobo!}}
    Plays when riding a chocobo on the World Map.
  10. "Battle - Recapture Strategy" (戦-奪還作戦, Ikusa - Dakkan Sakusen?)
  11. "Battle - People Standing in Our Way" (戦-立ち塞がるもの, Ikusa - Tachifusagaru Mono?)
    Plays during the battles with Golem in Mission 2-3.
  12. "White Lightning" (白き雷, Shiroki Kaminari?)
  13. "Battle - Weapons of White" (戦-白の兵器, Ikusa - Shiro no Heiki?)
    Plays during the battles with Qator and Gabriel in Missions 2-3 and 7-2.
  14. "Kind Tears" (優しき涙, Yasashiki Namida?)
    Plays during the scene where Arecia talks to Rem about her sickness.
  15. "Battle - Birth of Darkness" (戦-暗き生, Ikusa - Ankisei?)
  16. "Battle - Something Lurking" (戦-潜むもの, Ikusa - Hisomu Mono?)
  17. "Battle - Breaking Through" (戦-突破, Ikusa - Toppa?)
  18. "Battle - Echo of the Dreadnoughts" (戦-弩級の響き, Ikusa - Dokyū no Hibiki?)
    Plays during the battles with Brionac in Mission 3-2 and Shinryu Celestia in Mission 5-2.
  19. "Fading Heart" (消えゆく心, Kieyuku Kokoro?)

Disc ThreeEdit

  1. "Blue Soul" (蒼き魂, Aoki Tamashii?)
    Plays as the World Map theme for Soryu territory.
  2. "Wavering Emotions" (揺蕩う想い, Tayutau Omoi?)
  3. "Battle - Pursuit" (戦-追撃, Ikusa - Tsuigeki?)
  4. "Human Weakness and Strength" (人の弱さと強さ, Hito no Yowasa to Tsuyosa?)
    Plays as the background theme for the Abandoned House in Lorica territory.
  5. "Our Own History and Fate" (自らの歴史と運命, Mizukara no Rekishi to Unmei?)
  6. "To Fly in the Sky" (空翔る, Sora Kakeru?)
    Plays as the background theme when flying an airship.
  7. "Battle - Peaceful Fighting" (戦-静かな激闘, Ikusa - Shizuka na Gekitō?)
  8. "Battle - In the Abyss" (戦-ナラクの底, Ikusa - Naraku no Soko?)
    Plays during battles in the Arena.
  9. "Machina Kunagiri/Arrange Version" (マキナ・クナギリ/Arrange Version, Makina Kunagiri/Arrange Version?)
    Plays during a flashback cutscene between Gilgamesh and Enkidu.
  10. "Rem Tokimiya/Arrange Version" (レム・トキミヤ/Arrange Version, Remu Tokimiya/Arrange Version?)
    Plays during the scene where Rem and Machina reminisce about their childhood.
  11. "Battle - Peaceful Fighting/Long Version" (戦-静かな激闘/Long Version, Ikusa - Shizuka na Gekitō?)
  12. "The Time of Finis" (フィニスの刻, Finisu no Koku?)
    Plays during battles in Mission 8-1.
  13. "Machina and Rem" (マキナとレム, Makina to Remu?)
    Plays during the cutscene titled "Rem and Machina..."
  14. "The Time of Judgement" (裁きの刻, Sabaki no Koku?)
    Plays as the background theme in the final areas of Mission 8-1.
  15. "The Flames of Suzaku" (朱雀の炎, Suzaku no Honoo?)
    The Final Boss theme. Plays during the battle against the l'Cie Arbitor of the Lulusath.
  16. "Type-0" (零式, Rei Shiki?)
    Plays during the game's credits.
  17. [Blank]
    Empty track used to make the next two a surprise.
  18. "Colorful Fall in Love" (カラフルフォーリンラブ, Karafuru Fōrin Rabu?)
    Plays during the game's alternate ending, "If..."
  19. "Colorful Fall in Love/Karaoke" (カラフルフォーリンラブ/カラオケ, Karafuru Fōrin Rabu/Karaoke?)

Limited EditionEdit

The limited edition version of the soundtrack comes with a DVD featuring a teaser movie, a game trailer, two cinematics from the game, and a booklet.

 
Type-0 soundtrack le
 
Type-0 soundtrack le booklet

External LinksEdit

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