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A young girl who appeared from within the Crystal of Earth with no memories of her past, save her own name. Though she displays the innocence and curiosity of a child, her prowess with white magic and archery suggests there is more to her than she herself yet understands...
—Official site description

Fina is the tritagonist of Final Fantasy Brave Exvius. A White Mage, she is a mysterious girl encased in a crystal who grants Rain and Lasswell the power of visions so that they may save the world of Lapis from the Sworn Six of Paladia.

Fina appears in the game's logo alongside Rain's Crimson Saber and Lasswell's Purple Lightning. In battle, she wields the bow Reincarnation as her weapon of choice.

ProfileEdit

AppearanceEdit

Fina has red eyes and blond hair with a flower and a hair clip in them. She wears a grey vest with a purple and white sleeveless jacket with a white hood and cloak similar to that of a traditional White Mage. She also wears purple and white skirt, black stockings, white boots, and black and white gloves.

In Season Two, she wears an outfit that combies her old appearance with that of Dark Fina's.

PersonalityEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

After breaking free from her crystal prison, Fina suffers from amnesia, losing her memories of the life before save for her own name. As such, she assumes a carefree attitude, resulting in her unexpected commentary about a variety of seemingly obvious things. Due to her lack of general knowledge, Fina acts on her impulses and with the innocence and curiosity of a child—sometimes to the detriment of Rain and Lasswell's mission. Nevertheless, she always tries her best and is determined to help others as much as she can.

FFBE Majin Fina Concept Art

Dark Fina illustration by Yoshitaka Amano.

Her original personality, called "Dark Fina" by the party, was that of a brash young woman with an abrasive tongue, alienating other with her jibes and patronizing tone. Still, she displays a firm determination and, from time to time, a sincerity similar to that of her more innocent self. She is something of a loner and is uninterested in explaining things to others.

Due to the events of the story, Fina and Dark Fina end up in separate bodies, with Fina becoming her own person once and for all. A point of contention between the two is their feelings regarding Rain: in her naivety and innocence, Fina struggles to acknoledge her love, whereas Dark Fina does not hesitate to make her feelings known. Due to this self-confidence, Fina feels the shadow of Dark Fina around her; nevertheless, she does her best to be stronger and more independent. It is revealed during the short story "Fina, Fragments of Memories" that Fina is Dark Fina's idealized version, being cheerful, honest and free.

StoryEdit

Season OneEdit

FFBE Fina Appears

Fina appears before Rain and Lasswell.

Fina's existence comes about due to Dark Fina's crystal encasement shattering during the assault on Grandshelt Castle by Veritas of the Dark. As with the other Sages of Hess, her prolonged stay had consequences on Fina, namely that of losing all of her memories (Fina's original personality being preserved, but dormant inside) and her power being reduced to a fraction of what it once was. As Darklord leaves the scene, Rain and Lasswell bring the amnesiac Fina and the king of Grandshelt to the medics before departing to prevent the Veritas from destroying the Wind Crystal in Dirnado.

Fina, however, follows them to Lodin and asks to join their crusade, as she seeks to stop the Sworn Six of Paladia and to regain her memories, and Rain immediately accepts despite Lasswell's reluctance. However, her naivety inconveniences them when she gets kidnapped by bandits in Lanzelt.

After defeating the bandits in Lechios Hills, Fina reveals herself unscathed to a worried Rain and Lasswell. She mentions that she had her reasons and presents the duo with heathaze blooms, recalling to them an instance wherein Lasswell had mentioned that having the blooms would make their journey easier. Resolving herself not to be a burden, Fina decided to look for the blooms in order to aid the two, resulting in her going to the desert alone and being kidnapped. Lasswell reassures Fina that she isn't a burden, much to her relief. She and Rain encourage Lasswell to drink the bloom's nectar, with her expressing that it was worth the trouble to obtain the bloom. Following their reunion, Lasswell finally accepts her in the party.

In Grandport, the trio takes notice that Veritas he has gone to the Lanzelt Ruins and so they follow him but he bests them in battle. Nevertheless, they continue their journey: they hire a ship for Dirnado that makes a stop at Kolobos Isle to unload some cargo. In the meantime, the trio escorts Emma to the Shrine of Decay so that she can see her mother. At the shrine, they meet Dr. Lazarov, the man responsible for the death of Emma's mother and the zombie plague on Kolobos, but he manages to escape.

The trio bodyguards Emma back to Ghost Port Kolobos, where they bid her farewell, and resume the journey to Dirnado, but their ship is attacked by Leviathan. The trio is washed up on Maranda Coast, where Fina wakes up before her comrades and fends several monsters. After Rain and Lasswell wake up and help her take care of the beasts, Fina is possessed by Dark Fina and asks Rain whether he will choose Aldore or Hess before going back to normal, without recollection of the incident. They continue onto Dilmagia, where they ask the master engineer Lid to lend them an airship; she refuses to ask the military for one, but she guides them to the Wind Shrine. On the journey, they learn that her brother Evan is working for the Sworn Six on the Invincible and that the first Cid is Veritas of the Heavens. They best him in battle, but he destroys the Wind Crystal nonetheless.

Due to Lid now understanding the trio's purpose, she joins the party and helps them request an airship, which they use to travel to Olderion. Upon landing, they meet Nichol, who is in search of his younger sister Luka to purify the waters that protect the Aquapolis from monster attacks. The party decide to escort them to Lake Dorr and protect them, since Luka's power shields the Water Crystal from harm. During the journey, Fina overhears Luka's conversation with Nichol saying she's ready to sacrifice herself to purify the waters, but agrees to keep the secret. At they lake, they discover that Leviathan's polluting the waters with his blood due to a wound inflicted by Veritas of the Waters. Though the esper attacks them, Luka's prayer reaches him (causing him to attack Veritas); Luka then gives Fina access to the Water Crystal, and descends to the bottom of the lake to purify the waters and heal Leviathan, though it may take her years to do so.

Spoilers end here.

GameplayEdit

Fina is a story unit, who can be obtained in the story mode after clearing Lechios Hills in the Lanzelt region; she joins the party with a starting Level of 20, at Rarity 2★, but can awakened up to 6★. Her job is listed as White Magus and her role is to provide Healing and Support. She has no Trust Master reward. As one of the main characters, she has several variants: the Halloween unit "White Witch Fina", the Japan-only "Hunter Fina" (which was part of a collaboration with Monster Hunter Explore), the permanent summer variant "Beach Time Fina", and the reward unit "Cheerleader Fina". Her Dark Fina persona has her own unit in addition to a summer variant, "Seabreeze Dark Fina".

For Season Two, another variant for Fina was released. "Lotus Mage Fina", a 5-7★ Rare Summon, has better stats than her story counterpart and her skillset was reworked. She is one of the best healers in the game, rivaling the likes of Ayaka, Folka and Aerith, while also adding the capacity to deal considerable magic damage. Like the other so-called CG units, Fina's Limit Burst ("Judgment Cross") is a FMV-like sequence, which damages all enemies and casts Auto-Life on the party.

Fina also appears as a enemy boss, fought at Lordless Castle - A Gamble Too Far along with the visions of Chizuru and Hayate.

Other appearancesEdit

Fina has appeared in the following games throughout the Final Fantasy series:

Non-Final Fantasy guest appearancesEdit

Fina has made key guest appearances in the following non-Final Fantasy games:

GalleryEdit

Sprites

EtymologyEdit

Fina is an Italian feminine given name, a short form of Serafina, meaning "ardent".

Her name might be a homage to the name Final Fantasy itself, as she was encased in a crystal, which is one of the core concepts of the series. Considering Fina as a short form of Serafina, this might be an allusion to Princess Sarah recurring name as well.

ReferencesEdit