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The Dreamhare is a species of monster and a specific monster in Final Fantasy Tactics A2: Grimoire of the Rift.

Innocent-looking creatures, the Dreamhare class uses abilities that bestow positive buffs on their allies and debuffs on their foes. They are quick and have high Magick Resistance, and because of their delicacy, cannot enter water. Dreamhares' fluffy tails are flammable and thus give them a weakness to Fire. Many Dreamhares have access to spells from the Green Magick skillset.

Classes[]

White Hare-FFTA2
Dreamhare

Cute creatures with large, fluffy tails. They remain docile unless provoked.

The weakest of the Dreamhare classes. Usually, it only has Illude, Hip Attack, and one of the dances.


Hoppy Bunny-FFTA2
Hoppy Bunny

These seemingly harmless creatures strike at predators with bounding attacks.

Considered an "upgraded" Dreamhare, with naturally high evasion. A special Hoppy Bunny is the red-tinged Mirage Bunny.


Mooglebane
Mooglebane

Moogles have no greater fear. Do not be taken in by their cute and cuddly appearance.

A rare variant of Dreamhare that only appears in one mission. Though described to eat the pom-poms off of the moogles' heads, it actually has no special properties in battle. To reflect this, however, their skillset is renamed Pom-pom Purée.


Fury-FFTA2
Fury

A spirit born of rage, taking a beast as its host. Its only impulse is to spread destruction.

There are only two Furies in the game: The First Watch in Brightmoon Tor and the Mirage Bunny. The First Watch in Brightmoon Tor has the Brightmoon Tor secondary ability skillset of Turning.


Stats[]

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Dreamhare 4 3 10 65 Fire Holy
Hoppy Bunny 4 3 10 70 Fire Holy
Mooglebane 4 3 10 65 Fire Holy
Fury 4 3 10 65 Fire Holy

Abilities[]

Enticement[]

Though cute and cuddly, dreamhares have a number of abilities with which to defend themselves against would-be predators.

Ability MP Range Dreamhare Hoppy Bunny Mooglebane Fury
War Dance* 12 4 Yes Yes Yes Yes
A dance that boosts the morale of units in a small area. Raises ATTACK.
Illude 0 4 Yes Yes Yes ?
Weave an illusion with a flick of the tail. CHARMS the target.
Go-Go Dance 0 4 No Yes Yes ?
Dance a lively jig to HASTEN the pulse of targets in a small area.
Hip Attack 0 1 Yes Yes Yes ?
Leap high into the air and pounce on the target bottom first.

*Denotes a Blue Magick skill.

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