I couldn't miss the chance to practice my drawing!
Silence (沈黙, Chinmoku?), also known as Mute, is a recurring status effect in the Final Fantasy series. It is often inflicted by the spell of the same name.
Silence prevents the afflicted from using Magic and other commands that require speech, such as the Sing ability. It generally does not prohibit enemy abilities that do not cost MP. Silence is usually indicated by a speech bubble hovering above the afflicted unit's head, either with three dots ("...") inside it, or a red cross striking through it. Common ways of curing Silence are the Echo Herbs item and casting the magic Vox or Esuna. In some games, Silence lasts even after battle, however, it does not inhibit characters from saying their lines during cutscenes.
Appearances[]
Final Fantasy[]
Silence can be inflicted upon the party through the Silence spell. Silence can only be removed through the use of the White Magic spell Vox or the use of Echo Grass.
Final Fantasy II[]
Silence can be inflicted through the use of the spell Silence, or through the physical attacks of the Great Malboro and Malboro Menace.
Final Fantasy III[]
Silence is inflicted either through the use of the spell Silence, or through the physical attacks of the boss Echidna. It can be cured by using an Echo Herbs or the spell Esuna.
Final Fantasy IV[]
Silence disables White Magic, Black Magic, Summon, Recall, Bardsong, Twincast, and Ninjutsu. It has no effect on abilities classified as monster magic. Spells cast from items and equipment are also unaffected.
Game Element | Type | Effect |
---|---|---|
Bard's Tunic | Armor | Prevents Silence. |
Crystal Mail | Armor | Prevents Silence as well as other statuses. |
Rune Armlet | Armor | Prevents Silence. |
Sage's Robe | Armor | Prevents Silence. |
Silence | White Magic | Inflicts Silence. |
Bardsong | Bardsong | Inflicts Silence randomly (2D versions), or always with Silent Verse (3D versions). |
Bad Breath | Enemy Ability | Inflicts Silence as well as other statuses. |
Slap | Enemy Ability | Inflicts either Silence, Paralyze, or Curse as well as non-elemental damage. |
Silent Bell | Item | Casts Silence on all enemies. |
Mage Masher | Weapon | Inflicts Silence upon attacking. |
Rune Staff | Weapon | Inflicts Silence upon attacking. |
Silencing Arrows | Weapon | Inflicts non-elemental damage and Silence. |
Blue Dragon (3D) | Enemy | Physical attacks inflict Silence. |
Final Fantasy IV -Interlude-[]
Silence disables White Magic, Black Magic, Summon, Recall, Bardsong, Twincast, and Ninjutsu. It has no effect on abilities classified as monster magic. Spells cast from items and equipment are also unaffected.
Final Fantasy IV: The After Years[]
Silence disables mages' Magic commands and Edward's Bardsong. When using Bardsong on opponents there is a 1/4 chance Edward will sing Silent Verse and inflict Silence.
Final Fantasy V[]
Commands that are unusable due to being inflicted by Silence are White Magic, Black Magic, Red Magic, Time Magic, Summon, Sing, Dark Arts, and Spellblade. Blue Magic and spells cast through weapons can still be used as normal.
Game Element | Type | Effect |
---|---|---|
Hurricane | Predict | Inflicts minor to moderate Wind-elemental damage and Silence to all enemies and allies. |
Mute | Time Magic | Inflicts Silence on all targets in battle. |
Silence | White Magic | Inflicts Silence. |
Needle | Enemy Ability | Inflicts Silence and Blind. |
Rainbow Wind | Enemy Ability | Inflicts Silence, Blind, and Sap. |
Silence Sword | Spellblade | Inflicts non-elemental damage and Silence. |
Sage's Surplice | Armor | Prevents Silence. |
Mage Masher | Weapon | 33% chance of inflicting Silence when attacking. |
Rune Bow | Weapon | Can inflict Silence upon attacking. |
Final Fantasy VI[]
The silence status was probably supposed to persist even after the battle since Echo Screens are usable out of battle, or it might simply be an oversight.
Game Element | Type | Effect |
---|---|---|
Silence | Magic | Inflicts silence. |
Bad Breath | Lore | Inflicts silence as well as other statuses to all enemies. |
Siren | Summon | Lunatic Voice. Inflicts silence on all enemies. |
Disaster | Enemy Attack | Inflicts silence as well as other statuses to the party. |
Mind Blast | Enemy Attack | Inflicts silence as well as other statuses to the party. |
Trine | Enemy Attack | Inflicts silence and Blind to party. |
Vanish | Enemy Attack (Dummied) | Inflicts silence as well as a myriad of other statuses on the caster. |
White Cape | Relic | Prevents Imp and silence. |
Final Fantasy VII[]
Game Element | Type | Effect |
---|---|---|
Silence | Magic | Inflicts Silence. |
Mute Mask | Item | Inflicts Silence with 80% precision. |
Bad Breath | Enemy Skill | Inflicts Silence as well as other statuses to all enemies. |
Seal Evil | Limit Break | Inflicts Silence and Stop on all enemies. |
Nightmare | Vincent's Limit Break in Hellmasker | Inflicts Sleep, Poison, Confuse, Silence, Frog, and Small to one enemy. |
Curses | Enemy Attack | Inflicts Silence. |
Diamond Flash | Enemy Attack | Reduces HP by 7/8 and inflicts Silence to the party. |
Magic Extinguish | Enemy Attack | Inflicts Silence. Used as a counter to magic attacks. |
Smog Alert | Enemy Attack | Inflicts non-elemental damage as well as Silence and other statuses. |
Sun | Enemy Attack | Inflicts Silence and Darkness. |
Super Nova | Enemy Attack | Reduces HP by 15/16 and inflicts Silence, Confuse, and Slow to the party. |
Ultrasound | Enemy Attack | Inflicts non-elemental damage and Silence. |
Voice of Ages | Enemy Attack | Inflicts non-elemental damage and Silence. Used as a counter to magic attacks. |
Crisis Core -Final Fantasy VII-[]
Silence is a status effect that prevents affected enemies or Zack from using magic.
Final Fantasy VIII[]
Silence disables the Magic, Draw, and GF commands and lasts even after the battle ends until cured. Enemies inflicted with Silence will be unable to use spells or magical attacks, though they will still attempt to use the former, effectively wasting their turn.
Rinoa is immune to Silence during her Angel Wing Limit Break.
Game Element | Type | Effect |
---|---|---|
Pain | Magic | Inflicts Poison, Darkness, and Silence. |
Silence | Magic | Inflicts Silence. |
Silent Voice | GF Attack | Inflicts non-elemental damage and Silence. |
Runaway Train | GF Attack | Inflicts Poison-elemental damage as well as Sleep, Poison, Darkness, Silence, Slow, Stop, Berserk, Confuse, Doom, Petrifying, and Vit 0 to all enemies. |
Bad Breath | Blue Magic, Enemy Attack | Inflicts Silence as well as a myriad of other statuses to all enemies. |
Disease Breath | Enemy Attack | Inflicts non-elemental damage and Silence. |
Melting Bubble | Enemy Attack | Inflicts non-elemental damage as well as Silence. |
Stare | Enemy Attack | Inflicts Silence, Poison, Darkness, and Confuse. |
Final Fantasy IX[]
Silence seals Blk Mag, Wht Mag, Blu Mag, and Summon commands.
Game Element | Type | Effect |
---|---|---|
Silence | White Magic | Inflicts Silence. |
"BAAAHHH!" | Friendly Yan's Enemy Attack | Inflicts extreme physical damage and Silence to the party. |
Shriek | Enemy Attack | Inflicts Silence. |
Silent Claw | Enemy Attack | Inflicts major physical damage and Silence. |
Silent Kiss | Enemy Attack | Inflicts non-elemental damage and Silence. |
Butterfly Sword | Weapon | Has Silence as an Add Status. |
High Mage Staff | Weapon | Has Silence as an Add Status. |
Mage Masher | Weapon | Has Silence as an Add Status. |
Loudmouth | Auto-Ability | Prevents Silence. |
Final Fantasy X[]
Silence status disables Wht Mag, Blk Mag and Summon commands, but Lulu can still use her Overdrive, Fury. Despite the status being known as "Silence", it does not deny the characters from actually speaking during battle.
Game Element | Type | Effect |
---|---|---|
Silence Attack | Skill | Inflicts non-elemental damage and a 50% chance of Silence, but lasts for three turns. |
Silence Buster | Skill | Inflicts non-elemental damage and Silence almost always hits, but lasts only for one turn. |
Triple Foul | Skill | Inflicts Silence along with Darkness and Sleep statuses within 3 turns. |
Bad Breath | Overdrive Enemy Attack |
Inflicts Silence as well as other statuses to all enemies. |
Putrid Breath | Enemy Attack | Inflicts Silence as well as other statuses to all enemies. |
Calamity | Enemy Attack | Inflicts Silence as well as other statuses. Only in the International version. |
Curse | Enemy Attack | Inflicts Silence as well as other statuses. |
Goodnight | Enemy Attack | Inflicts Silence as well as other statuses to all enemies including Full Break. |
Mega-Graviton | Enemy Attack | Reduces HP by 7/16 and inflicts Silence as well as other statuses to the party. Only in the International version. |
Ochu Dance | Enemy Attack | Inflicts Silence as well as other statuses to the party. |
Pharaoh's Curse | Enemy Attack | Inflicts Silence, Darkness, Curse, and Poison. |
Photon Wings | Enemy Attack | Inflicts non-elemental damage as well as Silence and other statuses to the party. |
Pollen | Enemy Attack | Inflicts Silence and other statuses to the party. |
Rainbow | Enemy Attack | Inflicts non-elemental damage as well as Silence and other statuses to the party. |
Shockwave | Enemy Attack | Inflicts Silence as well as other statuses and non-elemental damage to the party. |
Silence | Enemy Attack | Inflicts Silence. |
Slime | Enemy Attack | Inflicts non-elemental damage as well as Silence and other statuses. |
Silencetouch | Auto-Ability | Inflicts Silence 50% of the time when attacking physically. |
Silencestrike | Auto-Ability | Inflicts Silence when attacking physically. |
Silence Ward | Auto-Ability | Prevents Silence half the time. |
Silenceproof | Auto-Ability | Prevents Silence. |
Echo Screen | Item | Removes Silence from one ally. |
Al Bhed Potion | Special Item | Restores 1000 HP to all party members and removes Poison, Silence, and Petrification. |
Final Fantasy X-2[]
Silence disables White Magic, Black Magic and Sing. Silenced party members do not speak during battle, or say their victory lines if the battle was ended silenced.
Game Element | Type | Effect |
---|---|---|
Silence | Arcana | Inflicts Silence. |
Bad Breath | Blue Bullet | Inflicts a myriad of statuses, including Silence, to all enemies. |
Samba of Silence | Dance | Inflicts Silence on all enemies while dancing. |
Ghiki Gag | Ghiki | Inflicts damage and Silence. |
Silence Knife | Cutlery | Inflicts damage and Silence. |
Silent White | Fallalery | Inflicts damage and Silence/Darkness on all enemies. |
Silence Shell | Machinations | Inflicts damage and Silence. |
Mute Wing | Dextral Arts | Inflicts damage and Silence. |
Silence Mask | Festivities | Inflicts physical damage and Silence. |
Brainstorm | Psionics | Inflicts Confusion and Silence to all enemies. |
Bite the Bullet | Enemy Attack | Inflicts damage and Silence. |
Bloody Breath | Enemy Attack | Inflicts a myriad of statuses, including Silence, as well as damages all party members. |
Futile Resistance | Enemy Attack | Inflicts non-elemental damage as well as Silence, Darkness, Poison, and Confusion. |
Hush Grenade | Enemy Attack | Inflicts damage and Silence to the party. |
Mors Certa | Enemy Attack | Inflicts non-elemental damage as well as Silence, Darkness, and Poison to party. |
Mute | Enemy Attack | Inflicts damage and Silence. |
Pain | Enemy Attack | Inflicts non-elemental damage as well as a myriad of statuses, including Silence. |
Pernicious Powder | Enemy Attack | Inflicts Silence as well as many other statuses to the party. |
Quiet Meridian | Enemy Attack | Inflicts 100 HP of damage and Silence. |
Radular Grudge | Enemy Attack | Inflicts non-elemental damage as well as Silence, Darkness, Poison, and Confusion. |
Really Bad Breath | Enemy Attack | Inflicts a myriad of statuses, including Silence, to the party. |
Russian Roulette | Enemy Attack | Variation 4. Inflicts physical damage and Silence. |
Silence Punch | Enemy Attack | Inflicts physical damage and Silence. |
Silent Wing | Enemy Attack | Inflicts damage and Silence. |
Final Fantasy X-2: Last Mission[]
Silence disables the use of any abilities. Some fiends inflict the status with their regular attacks. The player can inflict it by reading The Quiet Life folio or by using the Silence Juice medicine. It can be healed with the Echo Nectar and Esuna Salve medicine. The auto-ability Silenceproof makes the character immune to the status.
Final Fantasy XI[]
Silence (静寂, seijaku?) can be inflicted by a wide variety of items, monsters, spells, and weapon skills. Players may even subject themselves to a ten-minute silence in Beadeaux to avoid a more dangerous curse. In addition to blocking the use of magic and song, silence prevents the practice of Ninjutsu. It does not inhibit abilities like Warcry, however, in spite of the implied use of voice. The dark dragon monster family's "song" abilities (Lodesong, Voidsong, Thornsong, and Nullsong) are also suppressed.
The duration of silence can be reduced by the Barsilence and Barsilencera spells. Bards and Scholars gain Resist Silence traits that offer additional defense. Silence can be dispelled by various means including Silena, Healing Waltz, Leviathan's Spring Water Blood Pact, and the item Echo Drops.
Mute (沈黙, chinmoku?, lit. silence), a more powerful version of silence, imposes the same limitations with a greater duration but cannot be removed by any conventional means. A researcher in Port Windurst will pay players to show her this rare affliction and subsequently dispel it.
Omerta (オメルタ, Omeruta?, lit. Omerta) status, presumably named for the notorious Mafia code of silence, is yet another variation on Silence status; this one is inflicted as part of the Pathos of Alzadaal on those who dare venture deep into the Ruins of Alzadaal to take part in Salvage. It is removed by leaving the ruins, or by obtaining and using a Praecipitatio Cell (in this case, not even dying will help).
Final Fantasy XII[]
The character's voice is lost, preventing the casting of magicks. Remove with Echo Herbs.
Description
Silence persists after KO.
Game Element | Type | Effect |
---|---|---|
Silence | Green Magick (original)/Black Magick (Zodiac) | Inflict Silence to a single target. |
Silencega | Green Magick (original)/Black Magick (Zodiac) | Inflict Silence to targets in range. |
Mage Masher | Weapon | Randomly inflict Silence on strike. |
Vox | White Magick | Removes Silence from a single target. |
Rose Corsage | Accessory | Makes user immune to Silence. |
Ribbon | Accessory | Makes user immune to all status effects. Grants Regen and Libra in Zodiac versions. |
Echo Herbs | Item | Removes Silence from one ally. |
Final Fantasy XII: Revenant Wings[]
Silence is a status effect that prevents a unit from casting magicks.
Fran learns the ability Silencing Arrow at level 35 and it inflicts Silence on the target. Ramuh's signature move Judgement Bolt inflicts Silence and deals lightning damage to foes in range. Raiden's attack Silent Storm also inflicts Silence and deals lightning damage to one foe.
Final Fantasy XIV[]
Silence is a status effect that prevents the usage of Spells. In most cases, it can be remedied by using Echo Drops or by utilizing spells or abilities designed to remove detrimental status effects such as Esuna.
Final Fantasy Tactics[]
A character inflicted with Silence has a balloon with "..." above their head.
The character cannot use the following abilities and skills:
- White Magick
- Black Magick
- Time Magick
- Mystic Arts
- Summon
- Speechcraft
- Sky Mantra
- Nether Mantra
- Bio
- Ultima
Sing is not disabled by Silence, nor are any of the Templar's Spellblade attacks.
This status effect can be added with Bad Breath, Bewitching Gaze, Biora, Aphony, Grand Cross, Sylph, Forbidden Dance, Quiescence, and Silence. Magic Ring, Gold Hairpin, Cachusha, Ribbon can all be equipped to prevent Silence. Silence lasts for 36 ticks.
Final Fantasy Tactics Advance[]
Aside from magic, Silence prevents the use of a Paladin's Parley and a Hunter's Advice. Dragoons are also unable to use Wyrmtamer and Bangaa Cry, although they can still use their elemental Breaths. Ninjas are unable to use Ninja Skill, with the exception of Throw, while silenced. Assassins, however, are unaffected.
Game Element | Type | Effect |
---|---|---|
Aphonia | Corner | Inflicts Silence. |
Bad Breath | Blue Magic, Stench, Reek | Inflicts Silence, Blind, Confusion, Frog, Poison, Sleep, and Slow. |
Silence | Time Magic, Sacred Tech | Inflicts Silence. |
Silentshot | Gunmanship | Inflicts damage and Silence. |
Water Veil | Ninjutsu | Inflicts minor damage and Silence. |
Devil Gaze | Gaze | Inflicts Blind and Silence |
Immunity | S-Ability | Grants immunity to Silence, Blind, Confusion, Frog, Petrify, Poison, and Sleep. |
Echo Screen | Item | Cures Silence. |
Final Fantasy Tactics A2: Grimoire of the Rift[]
Silence prevents the use of Parley and Advice.
Game Element | Type | Effect |
---|---|---|
Aphonia | Assassination | Inflicts Silence. |
Bad Breath | Blue Magic, Halitosis | Inflicts Silence, Blind, and Poison. |
Silence | Time Magick, Sacred Blade, Taktak | Inflicts Silence. |
Silenceshot | Gunmanship | Inflicts damage and Silence. |
Water Veil | Ninjutsu | Inflicts minor Water damage and Silence. |
Fiery Blow | Maw | Inflicts Fire damage and Silence. |
Menace | Metamorphosis | Inflicts Silence and Toad. |
Nectar Volley | Ambrosia | Inflicts Silence and Poison. |
Silence Touch | Ghostly Touch | Inflicts Dark damage and Silence. |
Supersonic Wave | Parasite | Inflicts minor damage and Silence. |
Immunity | S-Ability | Grants immunity to Silence, Blind, Confusion, Frog, Petrify, Poison, and Sleep. |
Echo Herbs | Item | Cures Silence. |
Final Fantasy Tactics S[]
Final Fantasy Type-0[]
Party members with Silence cannot use spells or Eidolons during its duration. Esuna and items can remove it.
Vagrant Story[]
Silent is a status effect that disables a target from casting any spells. Ashley can cast this from using Grimoire Muet and later on through the Sorcery spell Silence for 7 MP. Attacking the "Head" of a target and reducing its status to "Dying" automatically causes Silent on the target. Other abilities include Ashley's Chain Ability Dulling Impact.
It may be removed by moving to another room, or have another spell cast on the target. Even under Silent status, Ashley can cast a spell if he uses a Grimoire. Equipping Silent Queen gem to a Shield increases chances to evade this status by 30%.
Final Fantasy Mystic Quest[]
Muffle and Silence Song doesn't set Silence status or Silence itself simply doesn't work. The Silence status is fully implemented and works, it just wasn't fix to actually apply. The player can still select spells during battle, but when the character's turn comes up, it will say "'Character' is silenced." when attempting to use the selected spell. Outside of battle, trying to use a White Magic spell will play the error sound effect when trying to use the spell.
Game Element | Type | Effect |
---|---|---|
Dragon Claw | Weapon | Can inflict Poison, Paralyze, Sleep, Confusion, Blind, Stone, and Silence. |
Muffle | Enemy Ability | Inflicts Silence. |
Silence Song | Enemy Ability | Inflicts Silence. |
Final Fantasy Legend III[]
The target inflicted with Mute cannot cast any spells. Can be removed by Heal, Cycle, Throat, and Elixir.
Game Element | Type | Effect | Description |
---|---|---|---|
Mute | Black Magic | Inflicts Mute | Mutes one enemy. |
Tromp | Enemy Ability | Can inflict Mute | Mutes one enemy or enemy group. |
Dk-Virus | Enemy Ability | Can inflict Mute, Pois, Para, Conf, Sleep, and Petri. | Inflicts two random statuses on all enemies at 100%. |
Silence | Enemy Ability | Inflicts Mute | Mutes one enemy. |
Final Fantasy: The 4 Heroes of Light[]
Final Fantasy Dimensions[]
Prevent one from casting Spells and Summon Eidolons.
Dissidia Final Fantasy NT[]
Pictlogica Final Fantasy[]
Final Fantasy Artniks Dive[]
Final Fantasy Record Keeper[]
Silence is classified as a debuff and lasts an unspecified number of rounds within a Record Realm, persisting between battles and expiring over time while in battle. It can be cured with Vox, Esuna, or Ultra Cure; or it can be removed by resting in Camp.
Final Fantasy Explorers[]
Final Fantasy Brave Exvius[]
King's Knight -Wrath of the Dark Dragon-[]
A temporary debuff triggered by enemy attacks, Silence prevents the use of the victim's King's Might abilities for several seconds, eventually wearing off.
Chocobo no Fushigina Dungeon[]
Chocobo's Dungeon 2[]
Final Fantasy Fables: Chocobo Tales[]
Silence is a status effect that causes the one affected unable to use Crystal Abilities.
- Cards that inflict Silence
Final Fantasy Fables: Chocobo's Dungeon[]
Non-Final Fantasy guest appearances[]
Bravely Default[]
Silence causes the affected character to be unable to use any magic. It is represented by a speech bubble reading "..." hovering over the head of the afflicted character.
Game Element | Type | Effect |
---|---|---|
Silence | Black Magic ability Enemy ability |
Silence one target. |
Inner Alchemy | Martial Arts ability | Cure yourself of the status ailments poison, blind, silence, dread, and confuse. |
Self-Healing | White Magic ability | Recover from poison, blind, and silence at the end of battle. |
Silence Immunity | Black Mage ability | Confer immunity to silence during battles. |
Mage Masher | Weapon | 25% chance to cause Silence. |
White Cape | Accessory | Grants immunity to Silence. |
Ribbon | Armor | Grants to wearer immunity to Poison, Blind, Silence, Sleep, Paralyze, Dread, Confuse, Charm, and Death. |
Echo Herbs | Item Compounding ability |
Cures the target of silence. |
Remedy | Item Compounding ability |
Cures the target of poison, blind, silence, sleep, paralyze, dread, berserk, confuse, and charm. |
Book Burning | Enemy ability | Low fire damage to the entire party, may inflict silence. |
Sword Magic Silence | Sword Magic ability Enemy ability |
Gives the user's physical attacks a chance of inflicting Silence. |
Venomous Chomp | Enemy ability | Inflicts medium physical damage and Charm, Paralyze, Poison, Blind and Silence on one target. |
Venomous Sting | Enemy ability | Inflicts high physical damage and Charm, Paralyze, Poison, Blind and Silence on one target. |
Withering Silence | Enemy ability | Weak physical damage, inflicts silence. |
Fairy Ward | Spiritism ability | Render all allies immune to poison, blind, silence, sleep, paralyze, dread, berserk, confuse, charm, doom, death, and stop for five turns. |
Cure Silence | Compounding ability | Restores 150 HP and cures Silence. |
Resist Silence | Compounding ability | Grants immunity to Silence. |