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FFTA2 Self-Destruct

Self-Destruct in Final Fantasy Tactics A2: Grimoire of the Rift.

Self-destruct, inflicting damage in the surrounding area.

Self-Destruct (自爆 or じばく, Jibaku?), also known as Exploder, Kamikaze, Blowup, or Explode, is an enemy ability and a common a Blue Magic spell in the Final Fantasy series. It typically KOs the caster while doing large damage (sometimes fire-elemental) to opponents. It is commonly used by Bombs and their ilk. Enemies that self-destruct usually yield no Experience Points, gil, or item drops.

Appearances[]

Final Fantasy II[]

Bomb-types use the Self-Destruct attack to deal massive non-elemental damage to one player, and in turn KO'ing itself. It fails when the enemy is at full HP.

The Damage calculation is:

(RandomNumber[20..40] * Level of Ability ) - Defense of Target

For example, if a Balloon uses Self-Destruct 1, a character with 40 Defense would completely negate the damage done from its attack.

Final Fantasy III[]

Bomb-type enemies use Self-Destruct whenever they are not at max HP, damaging one party member equal to 4x their HP when they use the ability.

In the 3D versions, if a Black Belt uses Boost for three consecutive turns, on the third use it triggers Self-Destruct. This version of Self-Destruct removes the attack boost of Boost, and causes damage equal to half the user's max HP.

Final Fantasy IV[]

Bomb-type enemies, Armored Fiends, and Barnabas use Self Destruct when low on health, or in response to magic. Rydia can also learn the Bomb summon, which does damage to an enemy based on her current HP.

Final Fantasy IV -Interlude-[]

Bomb-type enemies use Self Destruct when low on health, or if left alone for long periods of time. The imposter Rydia can also learn the Bomb summon, which does damage to an enemy based on her current HP.

Final Fantasy IV: The After Years[]

Self-Destruct is summon ability that deals damage to an enemy based on Rydia's current HP.

Self-Destruct is also an enemy ability that deals medium-high fire-elemental damage.

Final Fantasy V[]

Self-Destruct is a Blue Magic spell learned from Azulmagia, Motor Trap, Bomb, Purobolos, Grenade, Gilgamesh, or from Prototype or Unknown #171 by controlling either with a Beastmaster. The attack KO's on the user to inflict non-elemental piercing damage to one target equal to the user's current HP. It costs 1 MP to cast. Gilgamesh is the only one known to have survived this spell.

The player may utilize this ability by catching and releasing a Bomb.

Final Fantasy VI[]

Deals damage to an enemy at the cost of the caster's own life.

Description

Strago can learn Self-Destruct as a Lore that costs 1 MP to cast. It will deal damage equal to Strago's current HP when used. Self- Destruct can be learned from Balloon, Bandit, Bomb, Dark Force, Grenade, Junk, Onion Knight, Gamma, or Wartpuck.

Final Fantasy VII[]

Self-Destruct is an enemy ability used by 2-Faced, which kills the user to deal damage to one target equal to 75% of their current HP. Suicide is a similar ability, used by Vargid Police, which also kills the user to deal damage to one target equal to 18.75% of the target's current HP at the cost of 10 MP.

Before Crisis -Final Fantasy VII-[]

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Crisis Core -Final Fantasy VII-[]

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Final Fantasy VII Remake[]

Self-Destruct from FFVII Remake

Self-Destruct is an ability learned on the Enemy Skill Materia Enemy Skill Materia from Varghidpolis, Trypapolis, Bomb, or Smogger. It deals large damage over a radius but kills the user. Self-Destruct can be used to deliberately trigger a summon's final attack or instantly fill the limit gauge. With a setup of linking Enemy Skill materia with HP Absorption Materia HP Absorption Materia, as well as Subversion Materia Subversion Materia with Warding Materia Warding Materia, it can be survived.

Final Fantasy VIII[]

The Kamikaze command is learned by the Cactuar GF, but can be taught to any GF via the Bomb Spirit item. Kamikaze is one of the most powerful attacks, with the ability to reach 60,000 points of damage at the cost of losing the character. The amount of damage done is equal to the character's max HP multiplied by five, although the attack can be a critical hit. Any GF junctioned to the user that is removed from the battle due to this ability will still receive EXP and AP.

The Bomb enemy uses the Suicide attack after it has used Grow three times, and deals non-elemental damage to one party member.

Final Fantasy IX[]

Blowup is a spell used by the Bomb enemy during the battle aboard the M.S. Prima Vista with Steiner. When the Bomb uses Self-Destruct, it blows up and deals damage to Steiner, ending the battle. The incarnation of the Bomb fought later as a regular random encounter can use this skill as well, albeit rarely.

Final Fantasy X[]

Kimahri can learn Self-Destruct as a Ronso Rage Overdrive from Bomb, Grenade, Puroboros, and Biran Ronso. It inflicts damage on one enemy equal to three times Kimahri's maximum HP, causing ejection afterwards (Kimahri is removed from the battle and cannot be revived or replaced, nor earn AP/EXP). Therefore, if all party members are KO'd, the Game Over screen will show up when Kimahri uses Self-Destruct, even if the defeated target was the last enemy alive.

Self-Destruct is also an enemy ability used by Bomb, Grenade, and Puroboros as fire-elemental attacks, or by Splasher and Magic Urn as non-elemental attacks. All of these will damage a single target, except for the Magic Urn's attack which will damage the entire party.

Final Fantasy X-2[]

Sacrifice life to heavily damage one enemy.

"Help" description

There is no ability called Self-Destruct, although similar abilities exist. Crackaboom!, Kaboom! and Kercrackaboom! are used by Bomb enemies. Hug Bug is used by Vermin enemies. These abilities KO the caster and no EXP, gil, and items are awarded after defeating that enemy.

The Dark Knight dressphere ability Charon acts in a similar fashion, sacrificing the user to inflict unblockable special damage to one target, though the user cannot be used for the remainder of the battle. It requires 20 AP to learn.

In the International + Last Mission and HD Remaster versions, the Bomb species fiends can use Charon when they are recruited into the party. The Creeper, Hug Bug, and Hexapod can also learn Charon after surviving a powerful move like Meteor or Ultima.

Final Fantasy XI[]

Self-Destruct is a Blue Magic spell learned from Bombs for the Blue Mage (level 50). It sacrifices HP to damage enemies within range and affects the caster with Weakness. It costs 3 Blue Magic points to set. When set, it grants STR +2. It takes 3.25 seconds and can be recast every 21 seconds.

Self-Destruct is also an enemy ability used by the Bomb family and Cluster family. When used by Bombs, it sacrifices HP to damage enemies within range. When used by Clusters, it detonates one, or all, of its bombs, inflicting fire damage.

Final Fantasy XII[]

Self-Destruct is an enemy ability used by enemies of the Bomb and Facer genera, while Kamikaze is used by the Diver genus, and Self-Sacrifice by the Steeling genus. When a Bomb self-destructs, it sets off a chain reaction where all nearby Bombs explode as well.

Final Fantasy XII: Revenant Wings[]

Self-Destruct is used by Bombs, King Bombs, and Mom Bombs. When one Bomb explodes, it sets up a chain reaction where all the nearby Bombs explode as well.

Final Fantasy XIII[]

Self-Destruct is used by Bombs, Circuitrons, and Cryohedrons at any time, although never as their first move, and the higher the monster's health, the higher the damage. Self-Destruct sets up a chain reaction where all nearby Bombs explode as well.

Final Fantasy XIII-2[]

Self-destruct is an enemy ability that deals damage based on HP. It is used by Bomb, Circuitron, Cloudburst, Cryohedron, Debris, Grenade, and Tempest.

Final Fantasy XIV[]

Self-Destruct is an ability occasionally used by bomb enemies. It has a larger area-of-effect radius indicator than the more common "Detonator" skill. A number of other enemies have similar self-destruct methods, in some encounters after moving to the a central location on a set path.

The Blue Mage Limited Job can learn Self-Destruct from enemies, though using this instantly KOs the player while dealing massive fire damage to all surrounding enemies. As of the 5.15 update, Self Destruct now inflicts Brush of Death to the user upon KO, rendering the skill unusable for several minutes.

Final Fantasy XV[]

Enemy abilities are not named, but bomb-type enemies, skeletons and some magitek troopers self-destruct to damage the player. Bomb-type enemies grow when not being attacked, and explode at their peak, setting off a chain reaction with nearby bombs. Skeletons latch into the player and trigger a QTE prompt, and explode; the player needs to break away in time. Shock troopers can detonate and the player can set them off in Chapter 11 aboard imperial assault craft to down them.

Final Fantasy Tactics[]

Bombs, Grenades and Exploders can Self-Destruct, which also adds Oil status.

Final Fantasy Tactics Advance[]

Self-KO. Deals massive damage to nearby enemies.

Description

Blue Mages learn Blowup from Bombs and Grenades. The ability deals 400% non-elemental damage to enemies on adjacent tiles, but knocks out its caster at the cost of 2 MP. It has a Magic Power of 15 and is susceptible to Absorb MP.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Self-Destruct is a Blue Magick spell learned from Bombs. It deals damage to units on all sides, then KOs the user. It costs 8 MP to use.

Final Fantasy Crystal Chronicles[]

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Final Fantasy Crystal Chronicles: Ring of Fates[]

After receiving a certain amount of damage, Bombs start blinking and self-destruct after a set amount of seconds, damaging players around it while killing itself in the process.

Final Fantasy Mystic Quest[]

Self-destruct is an enemy ability that causes massive damage at the cost of the user's own life. It is used by Gather, Beholder and Shadow monsters. It has an attack power of 50.

The Final Fantasy Legend[]

Explode is an ability that has 1 use and kills all enemies and user. This ability is used by Beholder.

Final Fantasy Legend II[]

Explode is a magical attack that has 1 use, it also increases a Robot's HP by 9. The ability deals 1200 points of damage to all the enemies, and Stun the user. This attack can be used by Beholder and Watcher.

Final Fantasy Legend III[]

Explode deals physical damage dealt, the damage is equal to the maximum HP of the character that used it. The use is Fatal afterwards. Tire, Wheel, FireFan, 150mm, and 210mm can use this attack.

Final Fantasy: The 4 Heroes of Light[]

Kamikaze is the third ability for the Monk crown and cost 3 AP to use. The ability causes the user to give up their life to attack all enemies and grows stronger depending on how many times the player has died.

Final Fantasy Dimensions[]

Deals damage to a single target equal to own HP and causes self to be knocked out.

Description
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Dissidia Final Fantasy (2008)[]

The Bomb summon uses Self-Destruct which, a short time after it is summoned, will decrease the summoner's Brave Points to zero and damage the opponent by the same amount of Brave Points lost.

Dissidia 012 Final Fantasy[]

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Dissidia Final Fantasy Opera Omnia[]

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Pictlogica Final Fantasy[]

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Final Fantasy Airborne Brigade[]

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Final Fantasy Artniks Dive[]

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Final Fantasy Record Keeper[]

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Final Fantasy Explorers[]

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Final Fantasy Brave Exvius[]

2B and 9S have their version of Self-Destruct called Self-Destruct: 2B and Self-Destruct 9S. Both versions function the same; putting the user in a critical state while dealing massive damage to the target. It costs 99 MP to use.

World of Final Fantasy[]

Self-Destruct is an active magic ability that inflicts neutral magical damage on a single enemy for 1 AP. It also harms the user and scales to HP. It can be used by Bomb.

Explode is an active magic ability that inflicts neutral magical damage on all targets for 2 AP. It also harms allies and scales to HP. It can be used by King Bomb.

It is also an enemy ability used by King Bomb.

Chocobo no Fushigina Dungeon[]

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Chocobo's Dungeon 2[]

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Final Fantasy Fables: Chocobo Tales[]

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Final Fantasy Trading Card Game[]

Two Bomb cards bear abilities based on Self-Destruct, allowing the player to move the Bomb to the Break Zone to deal damage to Forwards. One Bomb using its Tactics art deals 3000 damage to all Forwards, while a Bomb card using its Theatrhythm art deals 4000 damage to one Forward of the player's choice.

The Grenade card's effect activates when the a Forward with less than 8000 power is played. The player moves Grenade to the Break Zone, then deals that Forward 8000 damage.

One of Gilgamesh's cards can use Self-Destruct. The player moves Gilgamesh to the Break Zone to choose up to two Forwards, and Break them.

Non-Final Fantasy guest appearances[]

Guardian Cross[]

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Gallery[]

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Etymology[]

The attack has also been known by the name Kamikaze. The word kamikaze was used during World War II for Japanese suicide bombers, and means "divine wind". The original kamikaze was when the Mongols sent an invasion force to Japan, but both times the Mongols tried to invade, a typhoon destroyed the Mongol fleet. The Japanese named this wind, kamikaze.

Self-destruct is a mechanism (protocol or device) that can cause an object to destroy itself within a predefined set of circumstances. The self-destruct mechanism is usually the most complete way to destroy the object. For that reason the self-destruct mechanism can be used to destroy objects that are meant to be discarded.

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