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The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles. It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today. These definitive formulas are represented by "arcane geometries"—patterns that allow arcanists to manipulate aetheric energy and produce specific effects. The ability to shape this energy also allow practitioners to manifest arcane entities known collectively as "Carbuncle." This is perhaps the most defining power attributed to the art of arcanima.

Thubyrgeim, on arcanima

The Summoner is a job in Final Fantasy XIV, introduced along with the Discipline of Magic Arcanist in A Realm Reborn. Players start as a Arcanist, and may upgrade to Summoner using the Soul Crystal obtained from the quest "Austerities of Flame" after Arcanist reaches level 30.

The player may also upgrade to the Scholar job using the Soul Crystal obtained from the quest "Forgotten but Not Gone" after Arcanist reaches level 30. Both jobs are allowed to be unlocked on the same character and share experience points. As such, leveling one job will also level the other.

Profile[]

Arcanist[]

Arcanist Class Artwork ARR

Accompanied by a familiar in battle, adepts of the art of arcanum derive their might from symbols of power born of geometric techniques hailing from across the southern seas. Held within special grimoires, these symbols lend shape to the arcanist's aether, thereby allowing them to produce a myriad of powerful spells.

Using magicked gemstones upon which the selfsame symbols are graven, arcanists are also able to summon forth the ephemeral being Carbuncle to carry out their bidding.

Lodestone

Arcanists wield grimoires in battle. Initially limited to Ruin for direct damage, they also utilize spells that are capable of healing and reviving allies. However, their support abilities are quickly outshined by their arsenal of offensive magic.

Their defining trait is their ability to summon pets into battle. Carbuncle, obtainable at level 2, specializes in providing a substantial shield for its owner and facilitates further summoning spells. Though the Arcanist's role is that of DPS, at low levels it can be very versatile, effectively switching from a DPS to a healer when the situation demands. As it levels up, however, its stat growth, abilities and spells will focus more and more on pure DPS.

Summoner[]

The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.

In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.

Lodestone

Summoners can summon the "essence" of the Eorzean primals, giving them access to more powerful abilities and summons as compared to Arcanists. The Summoner's gameplay involves a cycle of empowering Trances that generate Arcanum, and then spending that Arcanum on summoning spells, which deal massive elemental damage. As their level grows, these summons progress from elementally-aspected carbuncles, to primal egis, all the way to primal simulacra dubbed Ruby Ifrit, Topaz Titan, and Emerald Garuda.

In Final Fantasy XIV: Endwalker, Urianger Augurelt may change his job into Lythomancer, a special breed of Summoner, in The Mothercrystal trial when the player is a Healer.

Story[]

History[]

In the Third Astral Era, the Allagan Empire strove to conquer the star. As the war of conquest dragged on, the primal summoning rituals of the Empire's enemies grew more desperate. During these conflicts a new breed of mage arose, who could transform the stolen essences of primals into allies—aetheric servants known as "egi", that were employed to great effect in the war against the summoned divinities. The Allagan people named these arcane adepts Summoners.

The Empire saw the emergence of mages who wield summoning magic to further their own ambitions. The once heroic reputation of Summoners was sullied, and people came to believe that those who practiced the art were tainted by the primals' influence. Vilified and hunted by the superstitious, Summoners fell in number until both their existence and their knowledge faded from the Empire.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Arcanist[]

The early Arcanist class quests focus on training under the supervision of Foreseer K'lyhia, starting with routine cargo inspection exercise. She later has the adventurer accompany her to investigate shady dealings with a goblin merchant, and prepares strategy to deal with likely hostilities. The turning point is at the level 15 class quest, "Over the Rails", when an official inspection of a merchant vessel Morningstar is revealed to be the notorious pirate captain Doesmaga. A man from her past, he tosses her grimoire overboard as she trembles before him.

She attempts to retrieve the salvaged grimoire from black market traders at Oschon's Embrace with aid from Thubyrgeim and the adventurer. The grimoire was too damaged by saltwater to be of any use, sinking her into the depths of depression. The adventurer seeks out K'rhid Tia, the eccentric absentee guildmaster. After fulfilling odd tasks for him, he hands over a new grimoire asking it be given to K'lyhia. Receiving it snaps her out of her glum disposition and motivates her to to return to duty.

The final class quest, "Sinking Doesmaga", K'lyhia puts into motion a plan to defeat her nemesis and bring him into custody. With the adventurer's aid, she arranges to be smuggled on-board disguised as a dancer, while the adventurer poses as a merchant. The two corner the pirate and defeat him with arcanima, whose attempt to escape overboard is thwarted by Yellowjacket coast guard that capture him outside the galleon.

With the chains of her past behind her, K'lyhia sets out to look for the wayward K'rhid Tia. As a final lesson, Thubyrgeim teaches the spell "Bane" to the adventurer.

Summoner[]

Job quests[]

After completing their training at Mealvaan's Gate, acting guildmistress Thubyrgeim tells of a new job opportunity from a researcher of the Sons of Saint Coinach, who can be met at Apkallu Falls in Gridania. The scholar, Y'mhitra, mentions the discovery of an unearthed soul crystal belonging to Allagan practitioners of summoning magic who could draw upon the power of primals in an arcanima form called "egi". As the adventurer was both an accomplished arcanist and defeated the Lord of the Inferno, Ifrit, at the Bowl of Embers, she believes they are perfect for restoring the lost art. Traveling to the Sagolii Desert, the wellspring of fire-aspected aether is perfect for performing a ritual called Austerities of Flame, where Ifrit-egi is called forth and defeated in battle. With the primal bound to the soul crystal, the egi can be summoned.

Following further training and a showdown with the Lord of Crags at the Navel, the Austerities of Earth is performed at the earth-aspected environment in Alder Springs. After binding control of Titan-egi, a dark summoner attacks them, demanding they surrender the soul crystal. He is driven off, with Y'mhitra shaken by the mysterious assailant. Further factchecking reveals he was a former Immortal Flames soldier named Tristan Nightflicker, and has an old war comrade stationed in Little Ala Mhigo. Attempting to ask him about Tristan prompts an ambush, as he is working on his behalf and knows they are searching for him.

To better deal with the dark summoner, Y'mhitra suggests the adventurer get outfitted with Allagan garments of the Summoner. The scholars at Saint Coinach's Find agree to hand over intact pieces once several mirrorknights are driven away. Now outfitted with Evoker garments, Y'mhitra believes it is time to perform the Austerities of Wind and draw the power of the fallen Garuda. Drawing the egi to the wind-aspected Floating City of Nym, they defeat the tempestuous shade of the Lady of Vortexes and bind its power.

In the final quest "Primal Burdens", Tristan has begun attacking Saint Coinach's Find, intent on confiscating Summoner soul crystals. He is confronted at the Singing Shards, where he is making deals with the Ascian of the Twelfth Chalice. In exchange for the soul crystal, the Paragon agrees to endow him with the egi of a long-forgotten elder primal named Belias. Tristan uses the ancient egi in a pitched battle, resorting to absorb its power. The adventurer prevails against the dark summoner, who reveals he had to put down his brother Kahedin after he was tempered by Ifrit, and vowed to eradicate primals. As he dies, he immolates.

Though Tristan is defeated, Y'mhitra realizes that the Ascians' machinations will risk besmirching summoning magic, and agrees to not let that happen. As a final lesson, she teaches the spell of Enkindle, a technique to awaken the latent power of the egi.

In the optional quest "A Relic Reborn (Veil of Wiyu)", Gerolt Blackthorn is flabbergasted to learn the adventurer had restored the lost art of summoning. He recalls a centuries-old legend about of a summoner named Wiyu, known for her distinctive green eyes. He agrees to try to help restore the ancient summoner's grimoire.

Heavensward[]

Y'mhitra has presented her research on the summoning arts to her colleagues who agreed to present them with new tomestones. Rammbroes notes that they might be able to draw upon the power of Leviathan, Ramuh, and Shiva. The Singing Shards have an abundance of lightning-aspected aether, but try as they might, Ramuh-egi would not come to them. Perplexed, Y'mhitra returns to her studies to understand what went wrong.

She uncovers a new Summoner spell. Before she can teach it, they are approached by Dancing Wolf of the Immortal Flames, who claims that a black-robed summoner matching Tristan's description had attacked a caravan in Eastern Thanalan. Confused by this development, they travel to Camp Drybone and speak with survivors, who confirm the assailant used Ifrit-egi. Regrouping at the Hall of Flames in Ul'dah, they learn that another attack occurred on miners in Central Thanalan. The survivor confirmed the nature of the attacker, and indicated he was after crystals. Y'mhitra concludes he must be trying to summon a primal. Dancing Wolf realizes that many recent attacks attributed to Amalj'aa were likely due to Tristan.

With increased patrols in Thanalan, the attacks on trading routes have largely ceased. Dancing Wolf believes it is time to draw out Tristan with a sting operation. Arranging for a shipment of crystals to break down in Northern Thanalan, they lie in wait to ambush the dark summoner. The adventurer defeats the silvery-haired black-robed mage with Ifrit-egi outside the convoy. As Dancing Wolf examines the body of "Tristan", he recoils upon seeing the man is the long-dead Kahedin. The Ascian of the Twelfth Chalice makes his presence known, expressing frustration over losing the two brothers as pawns to the Bringer of Light. Dancing Wolf vows to get vengeance for Tristan and Kahedin, but Y'mhitra warns that combating an immortal Ascian is no simple task.

Through further research in the tomestones, she learns why the Austerities of Lightning failed: the adventurer's aetheric reserve had reached maximum capacity with the three egis acquired earlier, and thus Ramuh-egi would not appear. She finds an alternative technique, Trance, which bypasses the egi limit by meditating upon the power of the primal. To combat an immortal Ascian, they need a Trance of an exceptionally powerful primal. The best candidate is the very primal that ravaged Eorzea in the Calamity: Bahamut. The extent of his wrath had exposed nearly all Eorzeans, the Warrior of Light included. By meditating at the site of Dalamud's break-up in the Carteneau Flats, the Dreadwyrm Trance should be achievable. As the Flats remain a restricted area, Dancing Wolf arranges to smuggle Y'mhitra and the adventurer there under the cover of night. Within the Heliodrome, the meditation is disrupted by the Ascian of the Twelfth Chalice, who assaults them with various egi.

Despite the onslaught, the Dreadwyrm Trance is awakened, and with it the egi are banished. Wary at the newly acquired power, the Ascian flees. Y'mhitra wonders why the immortal would back off since there are at least two others present he could use as a host in the event of defeat. She theorizes lesser Ascians are restricted in terms of hosts—namely only the recently deceased—and the long deserted Carteneau Flats would have left the Ascian with no place to go in the event of death. As she learns additional information about the Trance technique, she comes up with a plan to eliminate the Ascian menace.

She claims the secret to fully mastering the Trance, a way to unleash all its power in a singular outburst, will require additional knowledge in a tome stored at the abandoned Great Gubal Library in the Dravanian Hinterlands. Just outside the library, she, the adventurer, and Dancing Wolf are accosted by the Ascian of the Twelfth Chalice. Along with three other minions of Lahabrea, they try to overwhelm the Bringer of Light in an ambush before the secret knowledge could be obtained. This is part of Y'mhitra's ruse: full mastery of the Trance is only required in the heat of battle, which the Ascians provided. The dark Paragons are overcome, and with a the Dreadwyrm Trance fully awakened in the form of a mighty Deathflare, the lesser Ascians are annihilated in the remote Dravanian wilderness.

Stormblood[]

FFV World Map SpriteThis section about a quest in Final Fantasy XIV: Stormblood is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Y'mhitra calls the Warrior of Light, informing them that the Saints of Coinarch has discovered new Allagan relics related to summoning magicks. Upon retrieving the relic, it comes to life and begins speaking to the two. The relic resolves the misunderstanding that it was a monstrous entity, but was instead an enchanted book, named Principia or Prin for short, made by an Allagan summoning master by the name of Sari. Prin's purpose was to train new Summoners, provided they could pass three trials. The first trial was to test the Warrior of Light's aetheric potential. After passing that test, Prin teaches the Warrior of Light a new spell and imparts some Allagan history two the pair: summoning magicks fell out of favor as the Allagans improved their technological prowess.

As the Warrior of Light continued working on the Summoner's arts, Prin and Y'mhitra inform they are ready to take the next of Prin's three trials. With the help of recruits in the Immortal Flames' new Summoner division, led by Dancing Wolf, the Warrior of Light was challenged to best three recruits while displaying mastery of technique. The Warrior of Light passes the test, and Prin rewards the effort with a new spell and more Allagan knowledge: Allagan Summoners fell from grace as heroes of Allag and were persecuted as oppressive tyrants when many started abusing their strength to exert their will over the population. Sari was one of the few honorable Summoners remaining and created him (Prin) even as he had to flee and hide, and Prin was left to collect dust in a forgotten bookshelf while Sari was erased from official records.

Y'mhitra calls upon the Warrior of Light and Prin informs them of their final trial: a real life combat situation to test the Warrior of Light's judgment. Dancing Wolf is permitted to use Seal Rock as the location for the trial, but as they were readying to depart, Y'mhitra receives a distress call from him: an unknown threat has attacked the Immortal Flames Squad. When Y'mhitra, Prin, and the Warrior arrive at Seal Rock, they find several officers wounded and a group of mysterious monsters that appear to be primals seen during Allag's time, but the things they were muttering were things Allagan primals would never have said. The Warrior of Light finds Dancing Wolf fighting an unknown summoner, whom the Warrior forces back. An unknown entity observing the fight noticed that the Warrior of Light possessed an anomalous amount of aether and noted them as a subject for additional observation. Prin catches up and recognizes the assailant as Sari who also recognizes Prin and casts an enchantment to prevent him from revealing the remaining knowledge to the Warrior before retreating. The group retreats back to Ul'dah to debrief. Prin declares that the Warrior of Light has passed the third trial, even with the interruption, as the aim was to measure the nobility of the Summoner. The Sari he knew would not have been as callously destructive as the one they confronted in Seal Rock and Y'mhitra reasons they had confronted an Allagan clone, as the real Sari would be millennia dead. Prin reveals the nature of the enchantment Sari cast before he fled and that Prin cannot impart the knowledge he was meant to give.

Y'mhitra, Dancing Wolf, and the Warrior of Light obtain new journals about Allagan Summoners, particularly those of Sari. After analyzing the records they determine that this doppleganger fled to Azys Lla. When arriving there, the party heads for the Aetherochemical Research Facility. The doppleganger confronts the party, and they realize its true nature: It is a clone generated by the artificial intelligence overseeing the facility's security. The AI intends to replace Sari with a clone of the Warrior of Light, but the party was able to destroy the AI after doing so. The party reviews Sari's final memoirs for clues as to how his clone came to be, and they realized that Sari himself created the computer system; he had become disillusioned and embittered by humanity after seeing his students persecuted and murdered and could no longer trust humanity to safeguard the art of Summoning. Y'hmitra, Dancing Wolf, Prin, and the Warrior of Light return to Old Gridania. Prin imparts the final spell he was meant to teach the Warrior of Light. With his duty complete, Prin returns to its dormant state, sleeping until another Summoner appears and awakens it.

Shadowbringers[]

Spoilers end here.

Equipment[]

FFXIV SBG Summoner

A miqo'te summoner with the Meteorologica and Beckoner's artifact armor.

Arcanists and summoners wield books as their weapons, some of which they share with scholars at lower levels. Their armor is primarily made up of "Casting" gear, armor with low physical defense and high magic defense that they share with other magical DPS classes.

The primary attribute for arcanists and summoners is intelligence, which boosts their attack magic potency, and should always be prioritized over other attributes. As DPS disciplines, they draw the most benefit from the critical hit, direct hit, spell speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way.

Lists of arcanist and summoner equipment

Arcanist's Grimoires Arcanist's Grimoires

Head Head
Body Body
Hands Hands
Waist Waist
Legs Legs
Feet Feet

Earrings Earrings
Necklaces Necklaces
Bracelets Bracelets
Rings Rings
Soul Crystal Soul Crystal

Job Gauge[]

FFXIV SCH Aetherflow Gauge

Aetherflow Gauge

The Job Gauge was introduced in 4.0 Final Fantasy XIV: Stormblood. Arcanist and both of its jobs use Aetherflow Gauge. The Summoner uses the Trance Gauge instead.

In 6.0 Final Fantasy XIV: Endwalker, the Summoners receive an overhaul to their Trance Gauge. When they learn the action Aethercharge, the Trance Gauge will be displayed, showing the amount of time remaining for Aethercharge.

Aethercharge will grant Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. Using these will allow the Summoner to summon from the choice of three pets by performing Summon Ruby, Summon Topaz, or Summon Emerald, gaining the attunement that is associated with it. Attunement stacks and their duration will be displayed on the Trance Gauge. When the Summoner achieves level 90, they gain Summon Ruby II, Summon Topaz II, or Summon Emerald II, fully summoning the primals associated.

When the Summoner summon a pet, they will gain the aether that is associated with it. Aether stacks and their duration will be displayed on the Trance Gauge. They will change the qualities of Gemshine and Precious Brilliance (acquired at level 26). Upon learning the trait Elemental Mastery (acquired at level 86), Astral Flow will change to match the type of attunement.

When the Summoner learns the trait Aethercharge Mastery, the Trance Gauge will be displayed, showing the amount of time remaining for Dreadwyrm Trance, granting Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. While Dreadwyrm Trance is active, Ruin III becomes Astral Impulse, and Outburst becomes Astral Flare. Upon learning the trait Enhanced Dreadwyrm Trance at level 70, the Summoner will be able to call forth Demi-Bahamut. The time remaining on Demi-Bahamut's summon will be displayed on the Trance Gauge.

Finally, when the Summoner learns the trait Enhanced Summon Bahamut at level 80, they will be able to call forth Demi-Phoenix, granting Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum. When Demi-Phoenix is on the field, Ruin III will become Fountain of Fire, Tri-disaster will become Brand of Purgatory, and Astral Flow will become Rekindle. The time remaining on Demi-Phoenix's summon will be displayed on the Trance Gauge.

Trance Gauge Bahamut Summoned

Abilities[]

Class and job actions[]

Ability Level Type Cast Recast MP Cost Range Area
Ruin
Ruin from Final Fantasy XIV icon
Arcanist 1 Spell 1.5s 2.5s 300 MP 25y
Deals unaspected damage with a potency of 240.

Ruin Mastery Upgrades to Ruin II.

Summon Carbuncle
Summon from Final Fantasy XIV icon
Arcanist 2 Spell 1.5s 2.5s 400 MP
Summons Carbuncle to your side.
Radiant Aegis
Radiant Aegis SMN from Final Fantasy XIV icon
Arcanist 2 Ability Instant 60s
Orders Carbuncle to execute Radiant Aegis.
Radiant Aegis Effect: Creates a barrier around self that absorbs damage totaling 20% of your maximum HP
Duration: 30s
Enhanced Radiant Aegis Maximum Charges: 2

Can only be executed while Carbuncle is summoned.

Physick
Physick from Final Fantasy XIV icon
Arcanist 4 Spell 1.5s 2.5s 400 MP 30y
Restores target's HP.
Cure Potency: 400
Aethercharge
Aethercharge from Final Fantasy XIV icon
Arcanist 6 Spell Instant 60s
Grants Aethercharge, increasing the potency of Ruin, Ruin II, and Ruin III by 50, and Outburst by 20.
Duration: 15s
Additional Effect: Grants Ruby Arcanum (Enhanced Aethercharge Ruby Arcanum and Topaz Arcanum, Enhanced Aethercharge II Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum)

Can only be executed in combat and while Carbuncle is summoned.

Aethercharge Mastery Upgrades to Dreadwyrm Trance.

Summon Ruby
Summon Ruby from Final Fantasy XIV icon
Arcanist 6 Spell Instant 2.5s 25y
Summons Ruby Carbuncle, and orders it to execute Glittering Ruby.
Glittering Ruby Effect: Rushes target and deals fire damage with a potency of 400
Additional Effect: Grants 2 stacks of Fire Attunement
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Duration: 30s

Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Ruby Summoning Mastery Upgrades to Summon Ifrit.

Gemshine
Gemshine from Final Fantasy XIV icon
Arcanist 6 Spell 2.5s 2.5s 25y
Channel the energies of your active elemental attunement to attack your enemy.
Fire Attunement Effect: Deal fire damage to a single target
Earth Attunement Effect: Deal earth damage to a single target
Wind Attunement Effect: Deal wind damage to a single target

Action becomes Ruby Ruin (Ruin Mastery Ruby Ruin II, Ruin Mastery II Ruby Ruin III, Ruin Mastery III Ruby Rite) when under the effect of Fire Attunement.
Action becomes Topaz Ruin (Ruin Mastery Topaz Ruin II, Ruin Mastery II Topaz Ruin III, Ruin Mastery III Topaz Rite) when under the effect of Earth Attunement.
Action becomes Emerald Ruin (Ruin Mastery Emerald Ruin II, Ruin Mastery II Emerald Ruin III, Ruin Mastery III Emerald Rite) when under the effect of Wind Attunement.

Ruby Ruin
Ruin from Final Fantasy XIV icon
Arcanist 6 Spell 2.8s 3s 300 MP 25y
Deals fire damage with a potency of 340.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery Upgrades to Ruby Ruin II.

Fester
Fester from Final Fantasy XIV icon
Arcanist 10 Ability Instant 1s 25y
Deals unaspected damage with a potency of 340.
Aetherflow Gauge Cost: 1
Energy Drain
Energy Drain from Final Fantasy XIV icon
Arcanist 10 Ability Instant 60s 25y
Deals unaspected damage with a potency of 200.
Additional Effect: Aetherflow II
Enhanced Energy Siphon Additional Effect: Grants Further Ruin
Enhanced Energy Siphon Duration: 60s

Shares a recast timer with Energy Siphon.

Resurrection
Resurrection from Final Fantasy XIV icon
Arcanist 12 Spell 8s 2.5s 2400 MP 30y
Resurrects target to a weakened state.
Summon Topaz
Summon II from Final Fantasy XIV icon
Arcanist 15 Complete quest "Topaz Teachings" Spell Instant 2.5s 25y
Summons Topaz Carbuncle, and orders it to execute Glittering Topaz.
Glittering Topaz Effect: Rushes target and deals earth damage with a potency of 400
Additional Effect: Grants 4 stacks of Earth Attunement
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected
Duration: 30s

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Topaz Summoning Mastery Upgrades to Summon Titan.

Topaz Ruin
Ruin from Final Fantasy XIV icon
Arcanist 15 Spell Instant 2.5s 300 MP 25y
Deals earth damage with a potency of 240.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery Upgrades to Topaz Ruin II.

Summon Emerald
Summon Emerald from Final Fantasy XIV icon
Arcanist 22 Spell Instant 2.5s 25y
Summons Emerald Carbuncle, and orders it to execute Glittering Emerald.
Glittering Emerald Effect: Rushes target and deals wind damage with a potency of 400
Additional Effect: Grants 4 stacks of Wind Attunement
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Duration: 30s

Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Emerald Summoning Mastery Upgrades to Summon Garuda.

Emerald Ruin
Ruin from Final Fantasy XIV icon
Arcanist 22 Spell Instant 1.5s 300 MP 25y
Deals wind damage with a potency of 160.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery Upgrades to Emerald Ruin II.

Outburst
Outburst from Final Fantasy XIV icon
Arcanist 26 Spell 1.5s 2.5s 300 MP 25y 5y radius
Deals unaspected damage with a potency of 100 to target and all enemies nearby it.

Action becomes Astral Flare under the effect of Dreadwyrm Trance.

Outburst Mastery Upgrades to Tri-disaster.

Precious Brilliance
Precious Brilliance from Final Fantasy XIV icon
Arcanist 26 Spell 2.5s 2.5s 25y 5y radius
Channel the energies of your active elemental attunement to attack multiple enemies.
Fire Attunement Effect: Deal fire damage to a target and all enemies nearby it
Earth Attunement Effect: Deal earth damage to a target and all enemies nearby it
Wind Attunement Effect: Deal wind damage to a target and all enemies nearby it

Action becomes Ruby Outburst (Outburst Mastery Ruby Disaster, Outburst Mastery II Ruby Catastrophe) under the effect of Fire Attunement.
Action becomes Topaz Outburst (Outburst Mastery Topaz Disaster, Outburst Mastery II Topaz Catastrophe) under the effect of Earth Attunement.
Action becomes Emerald Outburst (Outburst Mastery Emerald Disaster, Outburst Mastery II Emerald Catastrophe) under the effect of Wind Attunement.

Ruby Outburst
Outburst from Final Fantasy XIV icon
Arcanist 26 Spell 2.8s 3s 300 MP 25y 5y radius
Deals fire damage with a potency of 160 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery Upgrades to Ruby Disaster.

Topaz Outburst
Outburst from Final Fantasy XIV icon
Arcanist 26 Spell Instant 2.5s 300 MP 25y 5y radius
Deals earth damage with a potency of 110 to target and all enemies nearby it.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery Upgrades to Topaz Disaster.

Emerald Outburst
Outburst from Final Fantasy XIV icon
Arcanist 26 Spell Instant 1.5s 300 MP 25y 5y radius
Deals wind damage with a potency of 70 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery Upgrades to Emerald Disaster.

Ruin II
Ruin II from Final Fantasy XIV icon
Arcanist 30 Complete quest "Sinking Doesmaga" Spell 1.5s 2.5s 300 MP 25y
Deals unaspected damage with a potency of 270.

Ruin Mastery II Upgrades to Ruin III.

Summon Ifrit
Summon III from Final Fantasy XIV icon
Summoner 30 Complete quest "Austerities of Flame" Spell Instant 2.5s 25y
Summons Ifrit-Egi and orders it to execute Burning Strike (Enkindle Inferno).
Burning Strike Effect: Rushes forward and deals fire damage with a potency of 500 (Enkindle Inferno Effect: Rushes forward and deals fire damage to all enemies in a 5-yalm cone before it with a potency of 600 for the first enemy, and 60% less for all remaining enemies)
Additional Effect: Grants 2 stacks of Fire Attunement
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Duration: 30s
Elemental Mastery Additional Effect: Grants Ifrit's Favor

Elemental Mastery Effect of Ifrit's Favor ends upon execution of certain summoner actions.
Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Enkindle II Upgrades to Summon Ifrit II.

Ruby Ruin II
Ruin II from Final Fantasy XIV icon
Arcanist 30 Spell 2.8s 3s 300 MP 25y
Deals fire damage with a potency of 380.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery II Upgrades to Ruby Ruin III.

Topaz Ruin II
Ruin II from Final Fantasy XIV icon
Arcanist 30 Spell Instant 2.5s 300 MP 25y
Deals earth damage with a potency of 270.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery II Upgrades to Topaz Ruin III.

Emerald Ruin II
Ruin II from Final Fantasy XIV icon
Arcanist 30 Spell Instant 1.5s 300 MP 25y
Deals wind damage with a potency of 170.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery II Upgrades to Emerald Ruin III.

Summon Titan
Summon Titan from Final Fantasy XIV icon
Summoner 35 Complete quest "Austerities of Earth" Spell Instant 2.5s 25y
Summons Titan-Egi and orders it to execute Rock Buster (Enkindle Earthen Fury).
Rock Buster Effect: Rushes forward and deals earth damage with a potency of 500 (Enkindle Earthen Fury Effect: Rushes forward and deals earth damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies)
Additional Effect: Grants 4 stacks of Earth Attunement
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected
Duration: 30s

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Enkindle II Upgrades to Summon Titan II.

Painflare
Painflare from Final Fantasy XIV icon
Summoner 40 Complete quest "Shadowing the Summoner" Ability Instant 1s 25y 5y radius
Deals unaspected damage with a potency of 150 to target and all enemies near it.
Aetherflow Gauge Cost: 1
Summon Garuda
Summon Garuda from Final Fantasy XIV icon
Summoner 45 Complete quest "Austerities of Wind" Spell Instant 2.5s 25y
Summons Garuda-Egi and orders it to execute Aerial Slash (Enkindle Aerial Blast).
Aerial Slash Effect: Deals wind damage with a potency of 100 to target and all enemies nearby it (Enkindle Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies)
Additional Effect: Grants 4 stacks of Wind Attunement
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Duration: 30s
Elemental Mastery Additional Effect: Grants Garuda's Favor

Elemental Mastery Effect of Garuda's Favor ends upon execution of certain summoner actions.
Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Enkindle II Upgrades to Summon Garuda II.

Energy Siphon
Energy Siphon from Final Fantasy XIV icon
Summoner 52 Complete quest "A Matter of Fact" Ability Instant 60s 25y 5y radius
Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Aetherflow II
Enhanced Energy Siphon Additional Effect: Grants Further Ruin
Enhanced Energy Siphon Duration: 60s

Shares a recast timer with Energy Drain.

Ruin III
Ruin III from Final Fantasy XIV icon
Summoner 54 Complete quest "A Miner Negotiation" Spell 1.5s 2.5s 300 MP 25y
Deals unaspected damage with a potency of 300 (Ruin Mastery IV 310).

Action becomes Astral Impulse under the effect of Dreadwyrm Trance.
Action becomes Fountain of Fire under the effect of Firebird Trance.

Ruby Ruin III
Ruin III from Final Fantasy XIV icon
Summoner 54 Spell 2.8s 3s 300 MP 25y
Deals fire damage with a potency of 410.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery III Upgrades to Ruby Rite.

Topaz Ruin III
Ruin III from Final Fantasy XIV icon
Summoner 54 Spell Instant 2.5s 300 MP 25y
Deals earth damage with a potency of 300.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery III Upgrades to Topaz Rite.

Emerald Ruin III
Ruin III from Final Fantasy XIV icon
Summoner 54 Spell Instant 1.5s 300 MP 25y
Deals wind damage with a potency of 180.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruin Mastery III Upgrades to Emerald Rite.

Dreadwyrm Trance
Dreadwyrm Trance from Final Fantasy XIV icon
Summoner 58 Complete quest "I Could Have Tranced All Night" Spell Instant 60s
Enters Dreadwyrm Trance.
Duration: 15s
Additional Effect: Changes Ruin III to Astral Impulse and Outburst to Astral Flare
Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum
Can only be executed in combat and while Carbuncle is summoned.

Enhanced Dreadwyrm Trance Upgrades to Summon Bahamut.

Astral Impulse
Astral Impulse from Final Fantasy XIV icon
Summoner 58 Spell Instant 2.5s 300 MP 25y
Deals unaspected damage with a potency of 440.
Can only be executed while in Dreadwyrm Trance.
※This action cannot be assigned to a hotbar.
Astral Flare
Astral Flare from Final Fantasy XIV icon
Summoner 58 Spell Instant 2.5s 300 MP 25y 5y radius
Deals unaspected damage with a potency of 180 to target and all enemies nearby it.
※This action cannot be assigned to a hotbar.
Astral Flow
Astral Flow from Final Fantasy XIV icon
Summoner 60 Complete quest "A Flare for the Dramatic" Spell Instant 2.5s
Channel the energies of your active trance or elemental favor to perform one of several actions.
Dreadwyrm Trance Effect: Action changes to Deathflare
Firebird Trance Effect: Action changes to Rekindle
Elemental Mastery Ifrit's Favor Effect: Action changes to Crimson Cyclone
Elemental Mastery Titan's Favor Effect: Action changes to Mountain Buster
Elemental Mastery Garuda's Favor Effect: Action changes to Slipstream
Deathflare
Deathflare from Final Fantasy XIV icon
Summoner 60 Ability Instant 20s 25y 5y radius
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while in Dreadwyrm Trance.
※This action cannot be assigned to a hotbar.
Ruin IV
Ruin IV from Final Fantasy XIV icon
Summoner 62 Spell Instant 2.5s 400 MP 25y 5y radius
Deals unaspected damage to target and all enemies nearby it with a potency of 430 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Further Ruin.
Searing Light
Searing Light SMN from Final Fantasy XIV icon
Summoner 66 Ability Instant 120s 30y radius
Increases damage dealt by self and nearby party members by 3%
Duration: 30s
Summon Bahamut
Summon Bahamut from Final Fantasy XIV icon
Summoner 70 Complete quest "An Art for the Living" Spell Instant 60s 25y
Enters Dreadwyrm Trance and summons Demi-Bahamut to fight your target.
Demi-Bahamut will execute Wyrmwave automatically on the targets attacked by you after summoning.
Increases enmity in target when Demi-Bahamut is summoned.
Duration: 15s
Additional Effect: Changes Ruin III to Astral Impulse and Outburst (Outburst Mastery Tri-disaster) to Astral Flare
Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum

Can only be executed in combat and while Carbuncle is summoned.

Enhanced Summon Bahamut Action becomes Summon Phoenix upon conclusion of Dreadwyrm Trance.

Wyrmwave
Wyrmwave from Final Fantasy XIV icon
Summoner 70 Spell Instant 1.5s 100y
Deals unaspected damage with a potency of 150.
Will only execute while Demi-Bahamut is summoned.
※This action cannot be assigned to a hotbar.
Enkindle Bahamut
Enkindle Bahamut from Final Fantasy XIV icon
Summoner 70 Ability Instant 20s 25y
Orders Demi-Bahamut to execute Akh Morn.
Akh Morn Effect: Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies

Action becomes Enkindle Phoenix under the effect of Firebird Trance.

Akh Morn
Akh Morn from Final Fantasy XIV icon
Summoner 70 Ability Instant 100y 5y radius
Deals unaspected damage to target and all enemies nearby it with a potency of 1,350 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while Demi-Bahamut is summoned.
※This action cannot be assigned to a hotbar.
Ruby Rite
Ruby Rite from Final Fantasy XIV icon
Summoner 72 Spell 2.8s 3s 300 MP 25y
Deals fire damage with a potency of 480 (Ruin Mastery IV 510).
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Rite
Topaz Rite from Final Fantasy XIV icon
Summoner 72 Spell Instant 2.5s 300 MP 25y
Deals earth damage with a potency of 320 (Ruin Mastery IV 330).
Elemental Mastery Additional Effect: Grants Titan's Favor

Elemental Mastery Effect of Titan's Favor ends upon execution of certain summoner actions.

Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Emerald Rite
Emerald Rite from Final Fantasy XIV icon
Summoner 72 Spell Instant 1.5s 300 MP 25y
Deals wind damage with a potency of 220 (Ruin Mastery IV 230).
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Tri-disaster
Tri-disaster from Final Fantasy XIV icon
Summoner 74 Spell 1.5s 2.5s 300 MP 25y 5y radius
Deals unaspected damage with a potency of 120 to target and all enemies nearby it.

Action becomes Astral Flare under the effect of Dreadwyrm Trance.
Action becomes Brand of Purgatory under the effect of Firebird Trance.

Ruby Disaster
Tri-disaster from Final Fantasy XIV icon
Summoner 74 Spell 2.8s 3s 300 MP 25y 5y radius
Deals fire damage with a potency of 190 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery II Upgrades to Ruby Catastrophe.

Topaz Disaster
Tri-disaster from Final Fantasy XIV icon
Summoner 74 Spell Instant 2.5s 300 MP 25y 5y radius
Deals earth damage with a potency of 130 to target and all enemies nearby it.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery II Upgrades to Topaz Catastrophe.

Emerald Disaster
Tri-disaster from Final Fantasy XIV icon
Summoner 74 Spell Instant 1.5s 300 MP 25y 5y radius
Deals wind damage with a potency of 90 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Outburst Mastery II Upgrades to Emerald Catastrophe.

Fountain of Fire
Fountain of Fire from Final Fantasy XIV icon
Summoner 80 Spell Instant 2.5s 300 MP 25y
Deals fire damage with a potency of 540.
Can only be executed while under the effect of Firebird Trance.
※This action cannot be assigned to a hotbar.
Brand of Purgatory
Brand of Purgatory from Final Fantasy XIV icon
Summoner 80 Spell Instant 2.5s 25y 8y radius
Deals fire damage with a potency of 240 to target and all enemies nearby it.
Can only be executed while under the effect of Firebird Trance.
※This action cannot be assigned to a hotbar.
Summon Phoenix
Summon Phoenix from Final Fantasy XIV icon
Summoner 80 Spell Instant 60s 25y
Enters Firebird Trance and summons Demi-Phoenix to fight by your side, which executes Everlasting Flight as it manifests.
Demi-Phoenix will execute Scarlet Flame automatically on the targets attacked by you after summoning.
Increases enmity in target when Demi-Phoenix is summoned.
Duration: 15s
Additional Effect: Changes Ruin III to Fountain of Fire and Tri-disaster to Brand of Purgatory
Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum

Can only be executed in combat and while Carbuncle is summoned.

Everlasting Flight
Everlasting Flight from Final Fantasy XIV icon
Summoner 80 Ability Instant 15y radius
Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 100
Duration: 21s

※This action cannot be assigned to a hotbar.

Rekindle
Rekindle from Final Fantasy XIV icon
Summoner 80 Ability Instant 20s 30y
Restores own or target party member's HP.
Cure Potency: 400
Additional Effect: Grants Rekindle to target
Duration: 30s
Rekindle Effect: Healing over time when HP falls below 75% or upon effect duration expiration
Cure Potency: 200
Duration: 15s

Can only be executed while in Firebird Trance.
※This action cannot be assigned to a hotbar.

Scarlet Flame
Scarlet Flame from Final Fantasy XIV icon
Summoner 80 Spell Instant 1.5s 100y
Deals fire damage with a potency of 150.
Will only execute while Demi-Phoenix is summoned.
※This action cannot be assigned to a hotbar.
Enkindle Phoenix
Enkindle Phoenix from Final Fantasy XIV icon
Summoner 80 Ability Instant 20s 25y
Orders Demi-Phoenix to execute Revelation.
Revelation Effect: Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies

Action replaces Enkindle Bahamut while Demi-Phoenix is summoned.
※This action cannot be assigned to a hotbar.

Revelation
Revelation from Final Fantasy XIV icon
Summoner 80 Ability Instant 100y 5y radius
Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while Demi-Phoenix is summoned.
※This action cannot be assigned to a hotbar.
Ruby Catastrophe
Ruby Catastrophe from Final Fantasy XIV icon
Summoner 82 Spell 2.8s 3s 300 MP 25y 5y radius
Deals fire damage with a potency of 210 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Catastrophe
Topaz Catastrophe from Final Fantasy XIV icon
Summoner 82 Spell Instant 2.5s 300 MP 25y 5y radius
Deals earth damage with a potency of 140 to target and all enemies nearby it.
Elemental Mastery Additional Effect: Grants Titan's Favor

Elemental Mastery Effect of Titan's Favor ends upon execution of certain summoner actions.

Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Emerald Catastrophe
Emerald Catastrophe from Final Fantasy XIV icon
Summoner 82 Spell Instant 1.5s 300 MP 25y 5y radius
Deals wind damage with a potency of 100 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Crimson Cyclone
Crimson Cyclone from Final Fantasy XIV icon
Summoner 86 Spell Instant 2.5s 25y 5y radius
Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Can only be executed while under the effect of Ifrit's Favor.
Cannot be executed while bound.
※Action changes to Crimson Strike upon execution.
※This action cannot be assigned to a hotbar.
Crimson Strike
Crimson Strike from Final Fantasy XIV icon
Summoner 86 Spell Instant 2.5s 3y 5y radius
Deals fire damage to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Combo Action: Crimson Cyclone

※This action cannot be assigned to a hotbar.

Mountain Buster
Mountain Buster SMN from Final Fantasy XIV icon
Summoner 86 Ability Instant 1s 25y 5y radius
Deals earth damage to target and all enemies nearby it with a potency of 150 for the first enemy, and 70% less for all remaining enemies.
Can only be executed while under the effect of Titan's Favor.
※This action cannot be assigned to a hotbar.
Slipstream
Slipstream from Final Fantasy XIV icon
Summoner 86 Spell 3s 3.5s 25y 5y radius
Deals wind damage to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Additional Effect: Creates a windstorm centered around the target, dealing damage to any enemies who enter
Potency: 30
Duration: 15s

Can only be executed while under the effect of Garuda's Favor.
※This action cannot be assigned to a hotbar.

Summon Ifrit II
Summon Ifrit II from Final Fantasy XIV icon
Summoner 90 Spell Instant 2.5s 25y
Summons Ruby Ifrit and orders it to execute Inferno.
Inferno Effect: Deals fire damage to target and all enemies within 5 yalms with a potency of 750 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 2 stacks of Fire Attunement
Duration: 30s
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Additional Effect: Grants Ifrit's Favor

Effect of Ifrit's Favor ends upon execution of certain summoner actions.
Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Summon Titan II
Summon Titan II from Final Fantasy XIV icon
Summoner 90 Spell Instant 2.5s 25y
Summons Topaz Titan and orders it to execute Earthen Fury.
Earthen Fury Effect: Deals earth damage to target and all enemies within 5 yalms with a potency of 750 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Earth Attunement
Duration: 30s
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Summon Garuda II
Summon Garuda II from Final Fantasy XIV icon
Summoner 90 Spell Instant 2.5s 25y
Summons Emerald Garuda and orders it to execute Aerial Blast.
Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 750 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Wind Attunement
Duration: 30s
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Additional Effect: Grants Garuda's Favor

Effect of Garuda's Favor ends upon execution of certain summoner actions.
Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Pet Actions[]

Actions[]

Ability Level Type Cast Recast Range Area
Radiant Aegis
Radiant Aegis Pet from Final Fantasy XIV icon
Arcanist 2 Ability Instant 30y
Creates a barrier around you that absorbs damage totaling 20% of your maximum HP.
Duration: 30s

※This action cannot be assigned to a hotbar.

Commands[]

Ability Description
Away
Away from Final Fantasy XIV icon
Order pet to leave the battlefield.
Heel
Heel from Final Fantasy XIV icon
Order pet to follow behind you.
Place
Place from Final Fantasy XIV icon
Order pet to move to a specific location.
Stay
Stay from Final Fantasy XIV icon
Order pet to remain where it is.
Guard
Guard from Final Fantasy XIV icon
Order pet to refrain from attacking until you attack or are attacked.
Steady
Steady from Final Fantasy XIV icon
Order pet to refrain from attacking until ordered to do so.

Role Actions[]

Ability Level Type Cast Recast MP Cost Range Area
Addle
Addle from Final Fantasy XIV icon
Magic Ranged DPS 8 Ability Instant 90s 25y
Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Duration: 10s
Sleep
Sleep from Final Fantasy XIV icon
Magic Ranged DPS 10 Spell 2.5s 2.5s 800 MP 30y 5y radius
Puts target and all nearby enemies to sleep.
Duration: 30s

Cancels auto-attack upon execution.

Lucid Dreaming
Lucid Dreaming from Final Fantasy XIV icon
HealerMagic Ranged DPS 14 Ability Instant 60s
Gradually restores own MP.
Potency: 55
Duration: 21s
Swiftcast
Swiftcast Role from Final Fantasy XIV icon
HealerMagic Ranged DPS 18 Ability Instant 60s
Next spell is cast immediately.
Duration: 10s
Surecast
Surecast Role from Final Fantasy XIV icon
HealerMagic Ranged DPS 44 Ability Instant 120s
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 6s

Traits[]

Name Level Description
Enhanced Aethercharge
Enhanced Aethercharge from Final Fantasy XIV icon
Arcanist 15 Complete quest "Topaz Teachings" Grants Ruby Arcanum and Topaz Arcanum upon executing Aethercharge.
Maim and Mend
Maim and Mend from Final Fantasy XIV icon
Arcanist 20 Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%.
Enhanced Aethercharge
Enhanced Aethercharge from Final Fantasy XIV icon
Arcanist 22 Grants Ruby Arcanum, Topaz Arcanum and Emerald Arcanum upon executing Aethercharge.
Ruin Mastery
Ruin Mastery from Final Fantasy XIV icon
Arcanist 30 Complete quest "Sinking Doesmaga" Upgrades Ruin to Ruin II.
Ruby Summoning Mastery
Ruby Summoning Mastery from Final Fantasy XIV icon
Summoner 30 Complete quest "Austerities of Flame" Upgrades Summon Ruby to Summon Ifrit.
Topaz Summoning Mastery
Topaz Summoning Mastery from Final Fantasy XIV icon
Summoner 35 Complete quest "Austerities of Earth" Upgrades Summon Topaz to Summon Titan.
Maim and Mend II
Maim and Mend II from Final Fantasy XIV icon
Arcanist 40 Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%.
Emerald Summoning Mastery
Emerald Summoning Mastery from Final Fantasy XIV icon
Summoner 45 Complete quest "Austerities of Wind" Upgrades Summon Emerald to Summon Garuda.
Enkindle
Enhanced Enkindle from Final Fantasy XIV icon
Summoner 50 Complete quest "Primal Burdens" Enhances the signature attack of summons, upgrading Ifrit-Egi's Burning Strike to Inferno, Titan-Egi's Rock Buster to Earthen Fury, and Garuda-Egi's Aerial Slash to Aerial Blast.
Ruin Mastery II
Ruin Mastery II from Final Fantasy XIV icon
Summoner 54 Complete quest "A Miner Negotiation" Upgrades Ruin II to Ruin III.
Aethercharge Mastery
Aethercharge Mastery from Final Fantasy XIV icon
Summoner 58 Complete quest "I Could Have Tranced All Night" Upgrades Aethercharge to Dreadwyrm Trance.
Enhanced Energy Siphon
Enhanced Energy Siphon from Final Fantasy XIV icon
Summoner 62 Grants Further Ruin upon executing Energy Drain or Energy Siphon.
Enhanced Dreadwyrm Trance
Enhanced Dreadwyrm Trance from Final Fantasy XIV icon
Summoner 70 Complete quest "An Art for the Living" Upgrades Dreadwyrm Trance to Summon Bahamut.
Ruin Mastery III
Ruin Mastery III from Final Fantasy XIV icon
Summoner 72 Enhances Gemshine according to your current elemental attunement.
Fire Attunement Upgrade: Ruby Rite
Earth Attunement Upgrade: Topaz Rite
Wind Attunement Upgrade: Emerald Rite
Outburst Mastery
Outburst Mastery from Final Fantasy XIV icon
Summoner 74 Upgrades Outburst to Tri-disaster.
Enhanced Summon Bahamut
Enhanced Summon Bahamut from Final Fantasy XIV icon
Summoner 80 Upgrades Summon Bahamut to Summon Phoenix when Demi-Bahamut returns from summoning.
Outburst Mastery II
Outburst Mastery II from Final Fantasy XIV icon
Summoner 82 Enhances Precious Brilliance according to your current elemental attunement.
Fire Attunement Upgrade: Ruby Catastrophe
Earth Attunement Upgrade: Topaz Catastrophe
Wind Attunement Upgrade: Emerald Catastrophe
Ruin Mastery IV
Ruin Mastery IV from Final Fantasy XIV icon
Summoner 84 Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230.
Elemental Mastery
Elemental Mastery from Final Fantasy XIV icon
Summoner 86 Grants Ifrit's Favor upon executing Summon Ifrit, Titan's Favor upon executing Topaz Rite or Topaz Catastrophe, and Garuda's Favor upon executing Summon Garuda.
Enhances Astral Flow according to your current elemental favor.
Ifrit's Favor Upgrade: Crimson Cyclone
Titan's Favor Upgrade: Mountain Buster
Garuda's Favor Upgrade: Slipstream
Enhanced Radiant Aegis
Enhanced Radiant Aegis from Final Fantasy XIV icon
Summoner 88 Allows the accumulation of charges for consecutive uses of Radiant Aegis.
Maximum Charges: 2
Enkindle II
Enkindle II from Final Fantasy XIV icon
Summoner 90 Upgrades Summon Ifrit to Summon Ifrit II, Summon Titan to Summon Titan II, and Summon Garuda to Summon Garuda II.

PvP Actions[]

Ability Type Cast Recast MP Cost Range Area
Ruin III
Ruin III PvP from Final Fantasy XIV icon
Spell 1.44s 2.4s 25y
Deals unaspected damage with a potency of 5,000.
※Action changes to Astral Impulse while under the effect of Dreadwyrm Trance.
※Action changes to Fountain of Fire while under the effect of Firebird Trance.
Crimson Cyclone
Crimson Cyclone PvP from Final Fantasy XIV icon
Spell Instant 15s 25y 5y radius
Rushes forward and delivers a fire attack with a potency of 8,000 to target and all enemies nearby it.
Cannot be executed while bound.
This action does not share a recast timer with any other actions.
※Action changes to Crimson Strike upon execution.
Slipstream
Slipstream PvP from Final Fantasy XIV icon
Spell 1.92s 30s 25y 10y radius
Deals wind damage with a potency of 8,000 to target and all enemies nearby it.
Additional Effect: Creates a windstorm centered around target, dealing damage to any enemies who enter

Enemies standing within 5 yalms of the storm's eye take no damage.

Potency: 4,000
Duration: 10s
Additional Effect: Increases movement speed of party members standing in the Slipstream
Duration: 10s

This action does not share a recast timer with any other actions.

Radiant Aegis
Radiant Aegis PvP from Final Fantasy XIV icon
Ability Instant 20s 25y
Creates a barrier around self or target party member that reduces damage taken by 10% and absorbs damage equivalent to a heal of 8,000 potency.
Duration: 10s
Mountain Buster
Mountain Buster PvP from Final Fantasy XIV icon
Ability Instant 15s 25y 5y radius
Deals earth damage with a potency of 2,000 to target and all enemies nearby it.
Additional Effect: Afflicts first target with Bind, and all remaining targets with Heavy +75%
Duration: 3s
Additional Effect: Draws remaining targets in toward first target
Fester
Fester PvP from Final Fantasy XIV icon
Ability Instant 15s 25y
Deals unaspected damage with a potency of 3,000.
Potency increases up to 6,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.
Maximum Charges: 2
Astral Impulse
Astral Impulse PvP from Final Fantasy XIV icon
Spell 1.44s 2.5s 25y
Deals unaspected damage with a potency of 7,500.
Can only be executed while under the effect of Dreadwyrm Trance.
※This action cannot be assigned to a hotbar.
Fountain of Fire
Fountain of Fire PvP from Final Fantasy XIV icon
Spell Instant 2.5s 25y
Deals fire damage with a potency of 5,000.
Can only be executed while under the effect of Firebird Trance.
※This action cannot be assigned to a hotbar.
Crimson Strike
Crimson Strike PvP from Final Fantasy XIV icon
Spell Instant 1s 25y 5y radius
Deals fire damage with a potency of 12,000 to target and all enemies nearby it.
Combo Action: Crimson Cyclone
Additional Effect: 5-yalm knockback emanating from first target

This action does not share a recast timer with any other actions.
※This action cannot be assigned to a hotbar.

Enkindle Bahamut
Enkindle Bahamut PvP from Final Fantasy XIV icon
Ability Instant 20s 25y
Orders Demi-Bahamut to execute Akh Morn.
Akh Morn Effect: Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.

※This action cannot be assigned to a hotbar.

Wyrmwave
Wyrmwave PvP from Final Fantasy XIV icon
Spell Instant 2.5s 30y
Deals unaspected damage with a potency of 6,000.
※This action cannot be assigned to a hotbar.
Akh Morn
Akh Morn PvP from Final Fantasy XIV icon
Ability Instant 1s 100y 5y radius
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
※This action cannot be assigned to a hotbar.
Enkindle Phoenix
Enkindle Phoenix PvP from Final Fantasy XIV icon
Ability Instant 20s 25y
Orders Demi-Phoenix to execute Revelation.
Revelation Effect: Deals unaspected damage with a potency of 3,000 to target and all enemies nearby it
Additional Effect: Damage over time
Potency: 3,000
Duration: 15s

※This action cannot be assigned to a hotbar.

Scarlet Flame
Scarlet Flame PvP from Final Fantasy XIV icon
Spell Instant 2.5s 30y
Deals fire damage with a potency of 4,000.
Additional Effect: Reduces target's damage dealt by 50%
Duration: 5s

※This action cannot be assigned to a hotbar.

Revelation
Revelation PvP from Final Fantasy XIV icon
Ability Instant 1s 100y 5y radius
Deals unaspected damage with a potency of 3,000 to target and all enemies nearby it.
Additional Effect: Damage over time
Potency: 3,000
Duration: 15s

※This action cannot be assigned to a hotbar.

Summon Bahamut
Summon Bahamut PvP from Final Fantasy XIV icon
Limit Break Instant 10s 30y 15y radius
Enters Dreadwyrm Trance and summons Demi-Bahamut to fight at a designated location.
Duration: 20s

Demi-Bahamut will execute Megaflare upon being summoned, then execute Wyrmwave automatically, prioritizing targets with the lowest HP within 30 yalms.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 90s
※Action changes to Enkindle Bahamut upon execution.
Ruin III changes to Astral Impulse while under the effect of Dreadwyrm Trance.

Megaflare
Megaflare PvP from Final Fantasy XIV icon
Limit Break Instant 1s 15y radius
Deals unaspected damage with a potency of 18,000 to all nearby enemies.
※This action cannot be assigned to a hotbar.
Summon Phoenix
Summon Phoenix PvP from Final Fantasy XIV icon
Limit Break Instant 10s 30y 15y radius
Enters Firebird Trance and summons Demi-Phoenix to fight at a designated location.
Duration: 20s

Demi-Phoenix will execute Everlasting Flight upon being summoned, then execute Scarlet Flame automatically, prioritizing the closest target within 30 yalms.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 90s
※Action changes to Enkindle Phoenix upon execution.
Ruin III changes to Fountain of Fire while under the effect of Firebird Trance.

Everlasting Flight
Everlasting Flight PvP from Final Fantasy XIV icon
Limit Break Instant 1s 15y radius
Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 4,000
Duration: 15s
Additional Effect: Restores HP when HP falls below 25% or upon effect duration expiration
Cure Potency: 12,000

※This action cannot be assigned to a hotbar.

Standard-issue Elixir
Standard-issue Elixir PvP from Final Fantasy XIV icon
Ability 4.5s 5s
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.
Recuperate
Recuperate PvP from Final Fantasy XIV icon
Ability Instant 1s 2500 MP
Restores own HP.
Cure Potency: 15,000
Purify
Purify PvP from Final Fantasy XIV icon
Ability Instant 30s
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s

Can be used even when under the effect of certain status afflictions.

Guard
Guard PvP from Final Fantasy XIV icon
Ability Instant 30s
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s

Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

Sprint
Sprint PvP from Final Fantasy XIV icon
Ability Instant 1.5s
Increases movement speed.
Effect ends upon reuse or execution of another action.

Removed abilities[]

The following abilities have been removed. Removed abilities will still appear on the hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.

Ability Level Type Cast Recast MP Cost Range Area
Bio
Bio from Final Fantasy XIV icon
Arcanist2 Spell Instant 2.5s 400 25y
Deals unaspected damage over time.
Potency: 20
Duration: 30s

Removed in patch 6.0.

Summon
Summon from Final Fantasy XIV icon
Arcanist4 Ability Instant 3s
Summons a caster-type pet to fight at your side.
Shares a recast timer with Summon II and Summon III.

Removed in patch 6.0.

Backdraft
Backdraft from Final Fantasy XIV icon
Arcanist4 Ability (Emerald Carbuncle) Instant 90s 5y
Deals wind damage with a potency of 80.
Additional Effect: 15-yalm knockback
When Obey is active, will only execute upon command.

Removed in patch 5.0.

Miasma
Miasma from Final Fantasy XIV icon
Arcanist6 Spell 2.5s 2.5s 500 25y
Deals unaspected damage with a potency of 20.
Additional Effect: Unaspected damage over time
Potency: 20
Duration: 30s

Removed in patch 6.0.

Virus
Virus from Final Fantasy XIV icon
Arcanist12 Ability Instant 90s 25y
Reduces target's STR and DEX by 15%.
Duration: 10s
Grants target immunity to the same effect for 1 minute after effect ends.

Arcanist28 Supervirus: Adds 15% INT and MND enfeeblement to virus.

Removed in patch 4.0.

Summon II
Summon II from Final Fantasy XIV icon
Arcanist15 Ability Instant 3s
Summons a support-type pet to fight at your side.
Shares a recast timer with Summon and Summon III.

Removed in patch 6.0.

Sustain
Sustain from Final Fantasy XIV icon
Arcanist18 Spell 1s(Base value; The higher the player's Spell Speed, the lower the cast time will be) 2.5s(Base value; the higher the character's Spell Speed stat, the lower the recast time will be) 500(Current datamined value; ability was removed before current MP system was introduced and actual MP cost may vary.) 30y
Continuously restores 8% of pet's HP.
Duration: 9s

Removed in patch 5.0.

Curl
Curl from Final Fantasy XIV icon
Arcanist20 Ability (Topaz Carbuncle) Instant 120s
Decreases damage suffered by pet by 20%.
Duration: 20s
When Obey is active, will only execute upon command.

Removed in patch 5.0.

Bio II
Bio II from Final Fantasy XIV icon
Arcanist26 Spell Instant 2.5s 600 25y
Deals unaspected damage over time.
Potency: 30
Duration: 30s

Removed in patch 6.0.

Bane
Bane from Final Fantasy XIV icon
Arcanist30 Ability Instant 10s 25y 8y
Spreads a target's Bio and Miasma effects to nearby enemies.
Potency is reduced by 60% for all remaining enemies.
Duration: Full duration on original effect
No effect if target is not suffering from Bio or Miasma effects inflicted by you.

Removed in patch 6.0.

Summon III
Summon III from Final Fantasy XIV icon
Summoner30 Ability Instant 3s
Summons an attacker-type pet to fight at your side.
Shares a recast timer with Summon and Summon II.

Removed in patch 6.0.

Eye for an Eye
Eye for an Eye ACN from Final Fantasy XIV icon
Arcanist34 Ability Instant 180s 25y
Erects a magicked barrier around a single party member or pet.
Duration: 30s
Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage
Duration: 20s

Arcanist34 Enhanced Eye for an Eye: Shortens recast time to 120 seconds.

Replaced by Eye for an Eye Role Action in patch 4.0, which was not available to Arcanists or Summoners.

Tri-bind
Tri-bind from Final Fantasy XIV icon
Summoner40 Spell 3s 2.5s 1200 25y 5y
Deals unaspected damage with a potency of 70 to target and all enemies nearby it.
Additional Effect: Bind
Duration: 20s

Removed in patch 5.0.

Storm
Storm from Final Fantasy XIV icon
Arcanist40 Spell (Topaz Carbuncle) Instant 40s(Base value; the higher the character's Spell Speed stat, the lower the recast time will be) 3y
Deals earth damage with a potency of 60.
Additional Effect: Stun
Duration: 2s
When Obey is active, will only execute upon command.

Removed in patch 5.0.

Shining Emerald
Shining Emerald from Final Fantasy XIV icon
Arcanist40 Ability (Emerald Carbuncle) Instant 60s 25y
Increases target's magic damage taken by 10%.
Duration: 15s
When Obey is active, will only execute upon command.

Removed in patch 5.0.

Rouse
Rouse from Final Fantasy XIV icon
Arcanist42 Ability Instant 60s 25y
Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to Stun, Sleep, Bind, and Heavy.
Duration: 20s

Removed in patch 5.0.

Spur
Spur from Final Fantasy XIV icon
Summoner45 Ability Instant 120s 30y
Increases a pet's physical and magical attack power by 40% for 20s.

Removed in patch 4.0.

Aetherpact
Aetherpact SMN from Final Fantasy XIV icon
Summoner45 Ability Instant 180s
Order pet to execute Devotion.

Removed in patch 6.0.

Enkindle
Enkindle old from Final Fantasy XIV icon
Summoner50 Ability Instant 120s 30y
Commands pet to use its signature attack.
Can only be executed while in combat.

Replaced with Enkindle Trait in patch 6.0.

Shadow Flare
Shadow Flare from Final Fantasy XIV icon
Arcanist50 Ability Instant 60s 25y 5y radius
Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 50 to any enemies who enter.
Duration: 15s
Additional Effect: Slow +5%
Cannot be used with any other area-creating actions.

Removed in patch 5.0.

Bio II
Bio III from Final Fantasy XIV icon
Summoner66 Spell Instant 2.5s 600 25y
Deals unaspected damage over time.
Potency: 45
Duration: 30s

Removed in patch 6.0.

Miasma III
Miasma III from Final Fantasy XIV icon
Summoner66 Spell 2.5s 2.5s 500 25y
Deals unaspected damage with a potency of 45.
Additional Effect: Unaspected damage over time
Potency: 45
Duration: 30s

Removed in patch 6.0.

Limit Break[]

Arcanists' and Summoners' Limit Breaks focus on dealing powerful damage to enemies in a circular area of effect. The damage dealt is determined by the combined weapon damage of all party members, thus, its damage is not based on the user's gear. The ability Swiftcast cannot be used to instantly cast a Limit Break. Arcanists and Summoners have the same Level 1 and Level 2 limit breaks as other Magic Ranged DPS.

Ability Level Description Image
Skyshard 1 Delivers an attack to all enemies in the target area, dealing 0.6x the damage of Braver. Skyshard XIV
Starstorm 2 Delivers an attack to all enemies in the target area, dealing 1.3x the damage of Braver. FFXIV ARR Starstorm
Teraflare 3 Delivers an attack to all enemies in the target area, dealing 2.1x the damage of Braver. Teraflare

Other appearances[]

Pictlogica Final Fantasy[]

PFF Tri-Disaster FFXIV
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Final Fantasy Record Keeper[]

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Final Fantasy Trading Card Game[]

Summoner and Arcanist appear in Final Fantasy Trading Card Game as Backup cards. Summoner appears as Water-elemental cards, while Arcanist appears as Ice- and Water-elemental cards.

Behind the scenes[]

Version 1.0[]

FFXIV Arcanist NPC

An NPC Arcanist in Limsa Lominsa during 1.0, showing the mechanical staff weapon.

The Arcanist class was present in the game data since the beta of the original Final Fantasy XIV, but was never made playable during the original run. Despite not formally appearing as a usable class, it had a guild in Limsa Lominsa in the original game, but it was only used in a few quests. Arcanists were originally planned to fight with magical traps and use a mechanical staff, the latter would be retconned in the Summoner job questline for Stormblood as a device created by Sari of the Allagan Empire.

Relaunch[]

FFXIV Arcanist Artwork

Arcanist promotional artwork by Akihiko Yoshida.

For the launch of A Realm Reborn, the Arcanist was repurposed as a pet class, serving as the prerequisite for the Summoner job, but retained its Limsa Lominsan origins. After being unintentionally leaked on the game's website, the class was officially revealed during the Final Fantasy 25th Anniversary event.[1]

At E3 2013, Naoki Yoshida revealed that the Arcanist would include two branching job options, allowing players to select between the Summoner and Scholar jobs. In addition, the Egi pet concept for the job was also revealed, serving as a reference to the lesser version of Garudas fought in Final Fantasy XII.[2]

Data mined assets from the second phase Beta of A Realm Reborn showed that there were plans to originally give Summoners Ramuh Egi on top of the existing Egis. However, this was not implemented, and no model for the Ramuh Egi existed in the client, although Naoki Yoshida admitted at the "F.A.T.E. in Tokyo" event that a Ramuh Egi was planned as a summon in the future, along with a Leviathan Egi.

Expansion history[]

FFXIV Bio II

A Summoner casting Bio II, one of its several original DoT spells.

From A Realm Reborn to the Shadowbringers expansion, Summoner had a kit that focused primarily on casting Ruin and inflicting damage over time (DoT) statuses onto the targets, while also having their summoned pet dealing damage with its own unique combat actions. The choice for the Summoner's focus on DoTs was selected due to time constraints during the development of A Realm Reborn. This style was met with mixed reception from the player base, with many criticizing the job for not feeling like past incarnations of the Summoner. In addition, the job was often criticized for its learning curve and button bloating, which was attributed to players having to balance their DoT timers and manually controlling their pets in end-game content.

Despite initially planning to include more summons in later expansions, it was ultimately decided not to add new Egis for the job in Heavensward for balancing reasons, instead Summoners would gain the Dreadwyrm Trance, which lets them channel Bahamut’s aether. In addition, the Egi Glamour system was added in place for adding alternate forms for each summon, but later updates to the system would later be abandoned for unexplained reasons.

FFXIV Aerial Blast

A player Summoner manually controlling Garuda-Egi to perform attacks.

Due to button bloating becoming a problem with many jobs, several player and pet actions were removed at the launch of the Stormblood expansion, while also gaining some new abilities, including the ability to summon Demi-Bahamut.

Summoner received many changes during the Shadowbringers expansion, which lessened the focus on manually controlling pets, while also retooling all Egis to only serve as DPS units. With the inclusion of Demi-Phoenix, Summoners gained several off global cooldowns to manage, adding to the job’s already notorious button bloating issues.

SMN using Summon Garuda II Aerial Blast from FFXIV

The rebuild of Summoner in Endwalker summoning Emerald Garuda.

After listening to player feedback on the job's aforementioned problems from previous expansions and feeling that the DoT inspired system was reaching its limits, the game's development team decided to rebuild Summoner for the Endwalker expansion. After several attempts of making the job match the gameplay of Summoners from past titles, the Summoner would shift from a system of treating summons as controllable pets, to one that would have the creatures become beings a player would summon to perform an attack like the traditional titles. In addition, this new system would see the removal of the DoT-styled gameplay and have the Summoner's attacks change elements depending on the summons used.[3]

Gallery[]

Artworks and screenshots
Arms and Gear sets
Summons
Actions
Pet Actions
Removed player abilities
Removed pet abilities

Etymology[]

Arcane is a synonym for esoteric. It refers to various secret philosophical and religious doctrines and traditions.

References[]

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