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The Magus Sisters is a trio of optional aeons summoned together in battle in Final Fantasy X: Sandy, Cindy and Mindy. Magus Sisters is the last aeon Yuna can get. They also appear as bosses in Final Fantasy X and Final Fantasy X-2. They allude to the trio of bosses from Final Fantasy IV.

Profile[]

Magussisters fayth ff10

The Magus Sisters' fayth.

The Magus Sisters resemble their incarnations from Final Fantasy IV, but wear insectoid armor. Sandy is tall and slim and wears red armor. She is modeled after a praying mantis. Cindy is chubby and wears blue and red armor, modeled after a ladybug. Mindy is the smallest of the group. She wears orange armor modeled after a wasp and hovers during battle.

When Tidus's party revisits Magus Sisters' Chamber of the Fayth the second time, the Magus Sisters' fayth will appear before them. In contrast to their aeon appearance, the fayth are roughly the same height and body type. Their fayth statue resembles how they look as aeons only with blonde hair.

Obtained[]

The Magus Sisters are found in Remiem Temple. The player must obtain the Flower Sceptre (prize for defeating Bahamut at the temple) and the Blossom Crown (Monster Arena prize for capturing every fiend at Mt. Gagazet), and use them to open the temple's back door where the sisters rest after Yojimbo and Anima have been recruited. Obtaining the Magus Sisters in the Final Fantasy X HD Remaster version earns the Delta Attack! trophy/achievement.

Battle[]

FFX-Magus-Sisters-summoned

Yuna summons the Magus Sisters into battle.

Unlike other aeons, the Magus Sisters consist of three separate entities. Their specific commands cannot be controlled; Yuna can only suggest actions for them to take by shouting commands such as "Fight!", "Help Each Other!", "Go, Go, Go!", but the resulting effect under each heading is random, and the sisters may randomly choose "taking a break...", which wastes a turn. This is compensated for by the Magus Sisters being extremely powerful and able to break the 9,999 damage limit from the start. Because the sisters are not directly controllable, they cannot use Shield or Boost.

Cindy excels at White Magic, Mindy at Black Magic and defense, and Sandy at physical attacks and support White Magic. When the Magus Sisters are summoned, Cindy moves first. Their fighting strategy is similar to that of their Final Fantasy IV incarnation, in that Sandy always casts Reflect on Cindy when the "Do as you will!" command is selected for the first time. Mindy will then cast various Black Magic spells on Cindy, which will rebound onto the enemy party whenever the player selects the "Do as you will!" command on Mindy's turn. Cindy assists with the party's healing and well-being as she did in Final Fantasy IV.

Cindy's special attack, Camisade, deals physical damage to an enemy, and Sandy's special attack, Razzia, functions similarly. Mindy's special attack, Passado, deals 15 hits of physical damage to a single target, making it one of the most potentially powerful attacks in the game.

FFX Delta Attack

The Magus Sisters' Delta Attack.

To launch their Overdrive, Delta Attack, each sister's bar must be full and the command "Combine powers!" must be selected. Delta Attack is Strength-based, but its damage is neither physical nor magical (and thus cannot be mitigated with Shell/Protect). It can be triggered by any sister, but Cindy's Strength determines its base damage. Delta Attack deals high damage to all foes, either in one lump sum with 375% of the power of Attack in the NTSC and Japanese versions, or six successive hits with 62.5% of the power in the International and HD Remaster versions. The maximum damage possible per target is 599,994.

Unlike characters' Overdrive meters, which charge in increments of 1/100 (or 1%), the Magus Sisters' meters charge in increments of 1/20 (or 5%). The meters charge when they are attacked (except when afflicted with Curse), when they perform an action, and when they are healed by Drain, Osmose, Lancet, and Auto-Life. There are three meter bonuses associated with the Dismiss command; one to the Sister who receives the command to Dismiss; one to Cindy after being dismissed; and one for Cindy when the Sisters are summoned again. Cindy's gauge can also increase after using Delta Attack.

When a sister is attacked, the formula most often used to determine her Overdrive meter charge is this:

Charge = max(1, [Damage / MaxHP * 20])[1]

This applies even if the sister evades (in which case "Damage" is what the attack would have caused had it hit). Some attacks may have additional restrictions. For example, the maximum charge a sister can get from Fenrir's Fangs of Chaos is 2 (even though the base damage is 93.75% of the target's current HP).[1]

If a sister's attack is evaded/nullified/absorbed, the Overdrive meter charge decreases by 1. If the attack occurs immediately after the command "One more time" her Overdrive meter does not charge. When Mindy uses Doublecast, the first spell charges her Overdrive meter less than the second spell.

Each sister has her own victory pose. Cindy dusts off her hands, jumps once and puts her hands on her hips. Mindy spins in the air once, then lands. Sandy raises her right hand in a shrugging motion then looks away. When the sisters are at critical HP, they will slouch over and close their eyes.

Yuna's commands[]

Magus-Sisters-Commands-FFX

Yuna commands the Magus Sisters.

Motivation is the 0–100 numerical measure of the relationship between Yuna and each of the sisters. At the start of battle, each sister's Motivation is 50. Motivation increases whenever a sister performs an action, and decreases with "Taking a break..." Motivation affects which action the sisters choose to take, but because the sisters are more inclined to act than "take a break", generally it means they will use their better attacks more the longer they stay in the battlefield. "Taking a break..." happens if none of the other attacks available for the chosen command trigger. The actions often considered the best yield more Motivation as well, such as Auto-Life, Ultima and Delta Attack.

Do as you will

This command has the sisters do as they please and always appears as an option. Cindy may use Auto-Life, Full-Life, Life, Attack, Flare, or any third tier elemental spells. She may also "take a break" and waste her turn.

Sandy casts Reflect on Cindy to set up Mindy's spells. When Cindy has Reflect, she will either use Razzia or Attack. It is best to not use this command on Sandy if the player wants the best chance to get Mindy's Passado, as Mindy will likely use Black Magic instead if Cindy has Reflect.

Mindy may cast or doublecast Black Magic spells off Cindy if the latter has Reflect (all of Mindy's magic from "Do as you will" will target Cindy). She uses second and third tier elemental spells, Drain, Flare, Bio and Death. She may also use Passado or Attack, or "take a break" and waste a turn.

One more time

This command always appears except on the sister's first turn. It asks the sisters to repeat their previous action, but they will not always comply; they may also use either their special attack (Razzia etc.) or a regular Attack. Mindy may also take a break. Cindy follows this command the best, but each sister has a better than 1/2 chance of repeating what she did last. Delta Attack and "Taking a break..." do not count, and they won't try to repeat a command they don't have enough MP for.

Fight!
FFX Razzia

Razzia.

This command asks the sisters to physically attack. Each sister will either do her special attack, a normal Attack, or "take a break..." The command appears more often the more Motivation the sister has.

Go, go!

This command has a 1/2 chance of appearing on Cindy's turn. It asks Cindy to use offensive magic and skills, although the first action Cindy may do from this command is Pray (the chance depends on the percentage of her maximum HP she has lost). Failing that, she may use Osmose, Attack, Ultima, Flare, Drain, third tier Black Magic elemental spells, Camisade, or "take a break..."

Help each other!

This command asks Cindy to heal her sisters. Its appearance rate is 25/32 on Cindy's turn. This command is the only way to access Cindy's curative spells (besides "One more time."). Cindy may cast Full-Life or Life (if a sister is KO'd), Auto-Life, Cure, Cura, or Curaga (she never heals herself, however). She may also use Camisade or "take a break..." and waste a turn.

Defense!

This command asks Sandy to use defensive and support magic. It always appears on Sandy's turn if Cindy or Mindy has less than half of her maximum HP remaining, and the rest of the time has 1/2 chance of appearing.

Sandy may use Shell, Protect, Haste, NulAll, Cure, Cura, Curaga (she never heals herself), Razzia, Attack, or "take a break..." and waste a turn.

Sandy won't cast Reflect from this command; she only uses it from "Do as you will". She will not try to heal or buff comrades if it would be ineffective, such as if they have Reflect.

Are you alright?

The chance of this command appearing on Mindy's turn when she has less than 25% of her maximum HP or MP remaining is 25/32. If Mindy has less than 50% of her maximum HP or MP, the chance for it to appear is 1/2.

This command asks Mindy to absorb HP and MP from the enemy. Mindy will use Lancet, Drain, Osmose, or "take a break..."

Combine powers!

This command asks the sisters to use Delta Attack. If all three have their Overdrive meters full and they are not afflicted with the Curse status, Combine powers! appears on each of their turns. When used, the sisters will either use Delta Attack or (very rarely) "take a break..."

Dismiss

Dismisses the aeon. When dismissing, any KO'd sisters will fade away instead of leaping back, and will be restored with 1 HP.

Stats[]

Base stats[]

Cindy
Stat Base Value
HP 2190
MP 46
Strength 28
Defense 32
Magic 21
Magic Defense 28
Agility 10
Luck 17
Evasion 20
Accuracy 11
Sandy
Stat Base Value
HP 1790
MP 35
Strength 42
Defense 26
Magic 24
Magic Defense 28
Agility 10
Luck 17
Evasion 17
Accuracy 13
Mindy
Stat Base Value
HP 1237
MP 58
Strength 23
Defense 24
Magic 28
Magic Defense 28
Agility 12
Luck 17
Evasion 23
Accuracy 12

Stat growth[]

The sisters' stat growth depends on the number of battles fought and Yuna's stats.

Cindy
Number of battles N Max HP Max MP Strength Defense Magic Magic Defense Agility Evasion Accuracy
0 to 59 2190 46 28 32 21 28 10 20 11
60 to 89 2290 52 30 34 24 32 10 21 11
90 to 119 2870 55 31 41 28 33 12 22 12
120 to 149 3400 57 32 42 28 36 12 22 12
150 to 179 3480 63 34 44 31 40 12 22 12
180 to 209 4100 70 36 46 31 44 15 25 13
210 to 239 4170 72 37 47 34 49 15 25 13
240 to 269 4270 79 39 49 38 50 18 26 14
270 to 299 4870 87 41 51 43 51 19 29 15
300 to 329 5490 91 43 65 43 56 21 29 15
330 to 359 5590 97 45 67 47 57 22 32 16
360 to 389 5670 99 46 68 47 61 24 32 16
390 to 419 6270 107 48 70 51 66 25 33 17
420 to 449 6850 110 50 72 51 67 27 35 17
450 to 479 6950 116 51 73 56 72 28 36 18
480 to 509 7070 120 53 87 56 73 30 38 18
510 to 539 7630 126 55 89 60 74 31 39 19
540 to 569 7710 128 56 90 60 78 31 41 19
570 to 599 8330 140 58 92 64 79 34 42 20
600 and more 8410 142 60 94 64 84 34 44 20
Sandy
Number of battles N Max HP Max MP Strength Defense Magic Magic Defense Agility Evasion Accuracy
0 to 59 1790 35 42 26 24 28 10 17 13
60 to 89 1870 39 43 28 27 32 10 17 13
90 to 119 2350 42 44 32 31 33 12 18 14
120 to 149 2790 44 45 33 31 36 12 18 14
150 to 179 2854 47 46 35 34 40 12 18 14
180 to 209 3366 52 48 37 34 44 15 21 15
210 to 239 3422 54 49 38 38 49 15 21 15
240 to 269 3502 58 51 40 43 50 18 22 16
270 to 299 3998 63 52 42 48 51 19 25 17
300 to 329 4510 67 54 51 48 56 21 25 17
330 to 359 4590 71 56 53 53 57 22 27 18
360 to 389 4654 73 57 54 53 61 24 27 18
390 to 419 5150 78 59 56 57 66 25 28 19
420 to 449 5630 81 60 58 57 67 27 30 19
450 to 479 5710 85 62 59 63 72 28 31 20
480 to 509 5806 89 63 69 63 73 30 32 20
510 to 539 6270 92 64 71 67 74 31 33 21
540 to 569 6334 94 66 72 67 78 31 35 21
570 to 599 6846 101 68 74 73 79 34 36 22
600 and more 6910 103 69 76 73 84 34 38 22
Mindy
Number of battles N Max HP Max MP Strength Defense Magic Magic Defense Agility Evasion Accuracy
0 to 59 1237 58 23 24 28 28 12 23 12
60 to 89 1287 66 24 26 31 32 12 24 12
90 to 119 1637 70 25 29 36 33 15 25 13
120 to 149 1962 72 26 30 36 36 15 25 13
150 to 179 2002 79 27 32 40 40 15 25 13
180 to 209 2372 88 29 34 40 44 18 28 14
210 to 239 2407 91 30 35 44 49 18 28 14
240 to 269 2457 99 32 37 50 50 22 29 15
270 to 299 2817 108 33 39 56 51 23 33 16
300 to 329 3187 114 35 47 56 56 25 33 16
330 to 359 3237 122 37 49 62 57 26 36 17
360 to 389 3277 125 38 50 62 61 29 36 17
390 to 419 3637 134 40 52 67 66 30 37 18
420 to 449 3987 138 41 54 67 67 33 39 18
450 to 479 4037 146 43 55 73 72 34 40 19
480 to 509 4097 150 44 63 73 73 37 43 19
510 to 539 4437 158 45 65 78 74 38 44 20
540 to 569 4477 161 47 66 78 78 38 46 20
570 to 599 4847 174 49 68 85 79 42 47 21
600 and more 4887 178 50 70 85 84 42 50 21

Abilities[]

The Magus Sisters' abilities are set and the player cannot make them learn new ones. Attack, Camisade, Razzia, Passado, and Delta Attack can deal critical hits.

Cindy's abilities
  • Attack
  • Cure, Cura, Curaga, Life, Full-Life, Auto-Life
  • Drain, Osmose, Firaga, Blizzaga, Thundaga, Waterga, Flare, Ultima
  • Pray
  • Camisade (physical attack with 21/16 of normal Attack power that targets one opponent)
Sandy's abilities
  • Attack
  • Cure, Cura, Curaga, Haste, Protect, Shell, Reflect
  • Razzia (physical attack with 21/16 of normal Attack power that targets one opponent)
  • NulAll (adds NulBlaze, NulFrost, NulShock, and NulTide; targets all allies and costs 4 MP)
Mindy's abilities
  • Attack
  • Drain, Osmose, Fira, Blizzara, Thundara, Watera, Bio, Death, Firaga, Blizzaga, Thundaga, Waterga, Flare
  • Lancet, Doublecast
  • Passado (physical attack consisting of 15 hits, each with 1/8 of normal 'Attack' power that targets one opponent)

Equipment[]

Aeons have "equipment" with auto-abilities, though it is not visible in-game. The sisters' weapons have Piercing and Break Damage Limit, and their armor pieces have Sensor, Break HP Limit and Break MP Limit.

Boss[]

Final Fantasy X[]

Dark Mindy.

The Magus Sisters are fought as bosses at Remiem Temple and as part of the final battles if the player acquired them as an aeon.

Also in the PAL, International, and HD Remaster versions, once Yuna and her guardians escape Bevelle, the Dark Magus Sisters will be hanging around Mushroom Rock Road and won't hesitate to attack if the party gets too close. They are considered one of the toughest superbosses in the game, but the player won't have to fight all three at once if they perform the correct maneuvers.

Final Fantasy X-2[]

The Magus Sisters return as the second aeon battle waiting to impede Yuna, Rikku and Paine's venture into the Farplane.

Other appearances[]

Dissidia Final Fantasy (2008) and Dissidia 012 Final Fantasy[]

MagusSistersDissidia

The Magus Sisters.

The Magus Sisters is a summon halves the opponent's Bravery and base Bravery for a period of time. The auto version appears after the summoner's opponent deals a Bravery Break on the summoner, and shows their Final Fantasy X artwork. It can be obtained in the third stage of the Destiny Odyssey X storyline.

In Dissidia 012 Final Fantasy the Magus Sisters returns as a summonstone, with the same function. The auto version is now found in Chapter Four: Guidance of the Moon of Scenario 013.

Dissidia Final Fantasy NT[]

DFFNT Passado

Passado.

While not physically appearing, Yuna can summon Mindy's Glyph to use Passado.

Final Fantasy Airborne Brigade[]

The Magus Sisters from Final Fantasy X appear.

Final Fantasy Record Keeper[]

FFRK Magus Sisters FFX

The Magus Sisters from Final Fantasy X appear as bosses.

Final Fantasy Trading Card Game[]

MagusSisters2 TCG

Magus Sisters appear in a wind-elemental card.

Behind the scenes[]

When the sisters perform their Overdrive, they surround the enemy party in eight Crystals, four of blue hue, and four of red-orange hue. This refers to Final Fantasy IV, where there were four blue Crystals of the surface world, and four red-orange Crystals of the Underground.

The BradyGames strategy guide for Final Fantasy X/X-2 HD Remaster mixes up the attack descriptions for Razzia and Camisade.

Gallery[]

Etymology[]

Magus is the Latin word for "wizard". Its plural is Magi.

The Magus Sisters in Final Fantasy X are named after the trio of bosses that appeared in Final Fantasy IV.

The special attacks "Razzia" and "Camisade" have origins in military tactics: Razzia comes from Arabic, Ghazw, meaning "raid" and Camisado is a surprise raid on an enemy force during sleeping hours. Passado is a fencing skill—a forward lunge with an epee or rapier.

External links[]

References[]

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