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Desert Sahagin is an enemy from Final Fantasy VII fought on the world map in the Cosmo Area, and in the fourth round of the Battle Square during the time Tiny Bronco is available. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.

Stats[]

Formations[]

# Formation
122 Row 1: Desert Sahagin A
Row 2: Desert Sahagin B
128 Row 1: Desert Sahagin A
Row 2: Desert Sahagin B, Desert Sahagin C
129 Desert Sahagin A, Desert Sahagin B
130 Desert Sahagin A, Desert Sahagin B (Back Attack)
133 Desert Sahagin A, Desert Sahagin B (Attack from both sides)
244 Desert Sahagin
245 Desert Sahagin A, Desert Sahagin B
246 Desert Sahagin
247 Desert Sahagin A, Desert Sahagin B

Locations[]

Cosmo Area
Dirt 122
Canyon 128, 129, 130 (Back Attack), 133 (Attack from both sides)
Battle Square (with Tiny Bronco available)
Group A - Battle 4 129
Group B - Battle 4 122

Battle[]

Desert Sahagin only possesses two attacks and it poses little danger to the party. Its Sandgun attack may inflict Darkness on one character.

Due to a bug when any unit (ally or enemy) takes any action, there is a 1/16 chance that its Defense rises to 512, but this never resets to 32 as intended, meaning all physical attacks from then on will deal just one point of damage.

Strategy[]

L4 Suicide can weaken them, and Ice magic or Matra Magic will finish them off easily.

AI script[]

AI: Setup {

TempVar:CurHurt = Desert Sahagin's HurtAnim
TempVar:CurDef = Desert Sahagin's Def

} AI: Main {

Choose Random Opponent
1/2 Chance: Use Sandgun on Target
1/2 Chance: Use <Harpoon> on Target

} AI: Counter - PreTurn {

TempVar:CurHurt = Desert Sahagin's HurtAnim
TempVar:CurDef = Desert Sahagin's Def
If (1/16 Chance) Then
{
 Desert Sahagin's HurtAnim = Shell Defense
 Desert Sahagin's Def = 512
}

}

Gallery[]

Etymology[]

Sahuagin are fishlike, monstrous humanoids that appear in the Dungeons & Dragons role-playing game.

Related enemies[]

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