The Lamia is an enemy from Final Fantasy IX, commonly found in the Bell Room in Gizamaluke's Grotto. Unlike its counterparts from the other games, this one has a grotesque appearance. It is an exceptionally tough random encounter because it can power up its attacks and confuse the party.
Stats[]
Battle[]
The Lamia's Entice ability will confuse male members of the party (also affecting Quina) unless Clear Headed is equipped. Lamia is quick and will usually take a turn immediately after any of the party members acts. It repeatedly casts Might on itself to boost its physical attack power. It will sometimes use Cure on itself after being attacked. Quina can eat a Lamia to learn LV3 Def-less.
Strategy[]
It is best to take the Lamia out quickly before it casts Might on itself too many times, as even high-level characters can succumb to a single blow. Equipping Zidane with the Butterfly Sword and using Soul Blade on the Lamia will prevent it from using Cure and Might (but not Entice).
AI script[]
Function Lamia_Init
set attacklist = [ Slash ; Slash ; Slash ; Entice ]
set curecounter = ( GetRandom % 8 ) + 1
set strength = SV_FunctionEnemy[STRENGTH]
Function Lamia_ATB
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Slash )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Slash )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Slash )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Entice )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | CONFUSE) )
Attack( selectedattack )
Function Lamia_Counter
if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
return
if ( ( GetAttackCommandId == Item ) || ( GetAttackCommandId == Wht Mag ) || ( GetAttackCommandId == Dbl Wht ) )
return
if ( GetAttackId == Steal )
return
if ( curecounter )
set curecounter--
if ( !curecounter )
set curecounter = 255
if ( SV_FunctionEnemy[MP] >= 6 )
set SV_Target = SV_FunctionEnemy
Attack( Cure )
if ( !( GetRandom % 3 ) && ( SV_FunctionEnemy[MP] >= 24 ) )
set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
set SV_Target = SV_FunctionEnemy
Attack( Might )
Function Lamia_CounterEx
if ( ( GetAttacker == SV_FunctionEnemy ) && ( GetAttackId == Might ) && ( SV_FunctionEnemy[STRENGTH] > strength ) )
set strength = SV_FunctionEnemy[STRENGTH]
BattleDialog( "Gained more Attack Pwr!" )
Gallery[]
Etymology[]
Lamia was a beautiful Libyan queen who turned into a child-eating demon. She is often referred to as having the lower half of a snake and sometimes a large mouth (lamia in Greek means "large shark", while laimos means gullet).
In Greek mythology,Later characteristics attributed to her are similar to that of succubi, in that the lamia seduces men, enticing them to feed on their blood. It is said they reside in towers or secluded areas and have magical abilities.