Masters the use of many swords for offense.
Fighters are the powerhouses of the hume in Final Fantasy Tactics Advance. Fighters have many useful abilities that can overwhelm opponents from close range or far away, and with access to support abilities, like Strikeback or Doublehand, they can easily defeat the opposition due to their high Attack stats.
|HP||MP||Atk||Def||Mag Pwr||Mag Res||Spd|
|7.2 B-||1.1 E||9.2 A-||8.1 B-||5.6 E||6.8 D+||1.1 D|
Fighter command. Use many different sword techs.
|Rush||Sweep Blade||100||As Weapon||As Weapon|
|Full-on bull rush. Pushes target back.|
Can knock back target. Element is same as equipped weapon.
|Wild Swing||Ogun Blade||200||As Weapon||Self|
|Swinging weapon attack. Hits to front, back, side.|
Element is same as equipped weapon.
|Beatdown||Shadow Blade||200||As Weapon||As Weapon|
|Aggressive attack. Low hit rate, but very damaging.|
Double damage, halved Accuracy. Element is same as equipped weapon.
|Blitz||Sun Blade||200||As Weapon||As Weapon|
|Uses aggression to sense and attack target. High hit rate, low damage.|
Halved damage, double Accuracy. Element is same as equipped weapon.
|Air Render||Atmos Blade||200||45||3|
|Releases aggression. Can damage at a distance.|
|Far Fist||Kwigon Blade||200||35||4|
|Unleashed aggression deals area damage at a distance.|
|Air Blast||Air Blade||300||35||Cone|
|Creates damaging whirl-wind in front of you.|
|Releases aggression. Self-damaging fire attack.|
1/4 of the damage dealt is dealt to the unit as recoil.
|Bonecrusher||Ninja Gear||Powerful counterattack (1.5 x normal atk.) after taking weapon damage.||300|
|Strikeback||Wygar||Block enemy attack and counterattack. Ineffective vs. A-abil.||300|
|Doublehand||Venus Blade||Hold one-handed weapon in two hands.||300|
|Fight Combo||Mythril Blade||Easily chained combo ability for fighters.||100|