From Final Fantasy Wiki
- See also: Warrior.
- "Masters the use of many swords for offense."
- —In-game description
Fighters are the powerhouses of the human race in Final Fantasy Tactics Advance, available for use after mastering two Soldier skills. Fighters wield blades in battle, and learn some useful skills.
[edit] Abilities
[edit] Fighter Tech
Fighter command. Use many different sword techs.
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Rush
| Sweep Blade
| Damage and knock back target
| 100
|
| Wild Swing
| Ogun Blade
| Damage surrounding units
| 200
|
| Beatdown
| Shadow Blade
| Double Damage, Halved Accuracy
| 200
|
| Blitz
| Sun Blade
| Halved Damage, Double Accuracy
| 200
|
| Air Render
| Atmos Blade
| Ranged Attack
| 200
|
| Far Fist
| Kwigon Blade
| Ranged Area Damage
| 200
|
| Air Blast
| Air Blade
| Wind damage in a T area in front of unit.
| 300
|
| Backdraft
| Flametongue
| Fire Damage; 1/4 of the damage dealt is dealt to the unit as recoil.
| 300
|
[edit] Reaction
| Skill
| Armor Learned From
| Effect
| AP To Master
|
| Bonecrusher
| Ninja Gear
| Counters with one-and-a-half times normal damage, but will only activate after being hit with an attack.
| 300
|
| Strikeback
| Wygar
| Block all standard Fight attacks and counter. Does not work with abilities.
| 300
|
[edit] Support
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Doublehand
| Venus Blade
| Hold a one-handed weapon with both hands, increasing damage dealt.
| 300
|
| Skill
| Weapon Learned From
| Effect
| AP To Master
|
| Fight Combo
| Mythril Blade
| Allows the unit to start or join in a Combo during combat.
| 100
|
[edit] See also