Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Field Music Sequence, commonly abbreviated FMS, is a gameplay term in Theatrhythm Final Fantasy and Theatrhythm Final Fantasy Curtain Call. It is one of the three types of gameplay alongside Battle Music Sequence and Event Music Sequence.
The player's leader party member runs from right to left across a scrolling background that differs depending on the song chosen. Notes fly by the player's cursor and the player must tap the touchscreen as the notes line up with the cursor. Missing a note and taking damage results in the party leader being replaced with the next party member in line, cycling back to the leader after all four party members have been passed. Higher chains and hitting criticals on notes result in the characters running faster, allowing them to progress through more of the stage. How fast a character moves also varies depending on their Agility.
FMS is the only time when the location of the stylus while tapping matters. Hold notes in FMS zigzag up and down, and the player must move their stylus up and down to follow the path, hitting dots along the slide note's path that themselves count as notes. With tap notes and slide notes, stylus position does not matter regardless of their placement on the screen.
In the Feature Zone for an FMS, hitting enough silver notes successfully calls a Chocobo, who sprints forward for a period of time while subsequent notes turn gold. Eventually the Chocobo turns back into the party member who was leading before it was called. The speed of the Chocobo varies depending on color, red is the slowest, followed by black, yellow, and the fastest at white.
If the party travels far enough, they meet another character, usually an unlockable character from the same title as the music just cleared, who presents them with an item. Moogles may also appear at random to give the party additional items, if they appear and how often is dependent on the current party leader's Luck.
In Dark Notes, the player's performance in the FMS of a Dark Note affects the bosses faced in the subsequent BMS. If the party travels far enough in FMS, they will find a sign, signifying that in the subsequent BMS, they will face the 2nd and 3rd listed bosses, depending on their HP in the BMS. If the party does not reach the sign, they will fight the 1st listed boss in the BMS.
List of Field Music SequencesEdit
Songs in Italics are available as DLC.
"Roses of May"
|"Let Me Know the Truth"|
"Theme of Love"
|"Behind the Door"||Palace (Special)|
|"Matoya's Cave"||Matoya's Cave|
"Find Your Way"
"Tower of the Magi"
"The Bevelle Underground"
"The Farplane Abyss"
|World of Final Fantasy II:|
|"Dark City Treno"||Town (Night)|
|"Eternal Wind"||Surface World:|
|"Boundless Ocean"||Submerged Surface World|
|"Elia, the Maiden of Water"||Cave of Tides|
|"Main Theme of FINAL FANTASY IV"|
Kingdom of Baron
Tower of Babil
|"The Imperial Army"|
"Tower of Zot"
|Tower of Zot|
|"Another Moon"||Red Moon|
"Within the Giant"
"In Search of Light"
|"Four Hearts"||Bartz's World:|
|"Home, Sweet Home"||Bartz's World (Evening)|
|"Library of Ancients"||"Library of the Ancients"|
|"Mambo de Chocobo"||Field|
|"Archylte Steppe"||Field (Rock)|
|"A New World"||Merged World:|
Tree of Moore
Pyramid of Moore
"Servants of the North Pole"
|"Edgar & Sabin's Theme"||Figaro|
|"Blackjack"||World of Balance:|
|"Celes's Theme"||World of Ruin:|
|"Searching for Friends"||World of Ruin (Falcon)|
|"Main Theme of Final Fantasy VII"||Gaia:|
|"Highwind Takes to the Skies"||Gaia|
|"Rufus's Welcoming Ceremony"||Junon|
|"Gold Saucer"||Gold Saucer|
|"Cosmo Canyon"||Cosmo Canyon|
|"Judgement Day"||Northern Crater|
|"Blue Fields"||World of Final Fantasy VIII:|
|"Ride On"||World of Final Fantasy VIII|
|"Balamb Garden"||Balamb Garden (Day)|
|Waltz for the Moon"||Balamb Garden (Night)|
|"The Oath"||Balamb Garden (Sunset)|
|"Ending Theme"||Flower Field - Raine's Tombstone|
|"Over the Hills"||Gaia:|
Black Mage Village
|"A Place to Call Home"|
"Melodies of Life"
|"Aboard the Hilde Garde"||Gaia|
|"Iifa, the Ancient Tree of Life"||Iifa Tree|
|"Not Alone"||Terra - Pandemonium|
|"To Zanarkand"||Zanarkand Ruins (Evening)|
|"A Fleeting Dream"|
"KUON: Memories of Waves and Light"
|Zanarkand Ruins (Night)|
"Birds in the Sky, Fish in the River"
|"Movement in Green"||Moonflow (Evening)|
|"March of the Dreadnoughts"|
"Across the Divide"
Rin's Travel Agency
|"Thunder Plains"||Thunder Plains|
|"Suteki Da Ne"||Macalania Woods|
"We're the Gullwings!"
|"Vana'diel March"||Ronfaure (Day)|
|"The Sanctuary of Zi'Tah"||The Sanctuary of Zi'Tah|
|"A New Horizon - Tavnazian Archipelago"||Tavnazian Archipelago|
|"Streets of Rabanastre"|
"Theme of the Empire"
|The Imperial City of Archades|
|"The Dalmasca Estersand"||Dalmasca Estersand|
|"Heart of a Child"||Strahl|
|"The Mosphoran Highwaste"||Mosphoran Highwaste|
|"Phon Coast"||Phon Coast|
|"The Gapra Whitewood"||Gapra Whitewood|
Sunleth Waterscape (Old Growth)/300AF
|"Dust to Dust"||Oerba|
|"On Westerly Winds"||Limsa Lominsa|
|"To the Sun"||Ul'dah|
|"Prologue Movie"||Orbonne Monastery|
|"Sound of the Wind"|
"Today Comes to Be Tomorrow"
|"Aerith's Theme (Piano Version)"|
"A Flower Blooming in the Slums"
|Aerith's Flower Field|
|"Keeping the Peace"|
"Gate to the Rift"
"Canto Mortis -An Undocumented Battle-"
Land of Discord
|"The Earth Under Our Feet"||Orience|
|"Historia Crux"||Historia Crux|
|Sunleth Waterscape (300AF)|
|"The Glittering City of Yusnaan"||Yusnaan|
|"The Dead Dunes"||Dead Dunes|
|"In Search of the Sword of Mana"||World of Mana (Day)|
|"Into the Thick of it"||World of Mana (Evening)|
|"Meridian Child"||World of Mana (Night)|
|"Echoes of the Spiral"||Bejeweled City|
|"Wind Scene"||Middle Ages (600 A.D.)|
|"Corridors of Time"||Kingdom of Zeal (12,000 B.C.)|
|"Song of the Ancients / Devola"|
"Kaine / Salvation"
|"Horizon of Light and Shadow"||Luxendarc|