Uses a rapier for accurate, elegant combat.
Fencer ( is a job from フェンサー, Fensā ) ? . It is only available to Final Fantasy Tactics Advance viera characters. Only one non-viera character appears as a Fencer, Ritz Malheur. She remains a Fencer until the second act, where she upgrades to the Elementalist job. Eventually joining Clan Nutsy, she reverts back to her Fencer job.
The Fencers are the standard wielders of
rapiers in combat, but they also have an array of tricks up their sleeve. From status ailments to MP damage, Fencers' attacks have the widest range of effects. One should be careful in combat against Fencers, especially ones with Reflex. The Fencer job becomes available the moment viera are recruited to the clan and serves as the default job for all viera companions.
Fencers are the main Attack-oriented basic job of the viera. They have high HP, Attack, Defense and Speed, mediocre Magic Power and Resistance, and abysmal MP.
Fencer command. Use quick, lunging sword attacks.
Deals damage and poisons like stinging bees..
Attack to hinder movement, reducing target's speed.
Attack capable of ending all life. Dooms target.
Flurry of attacks. Good hit rate, light damage.
Weave like a butterfly, damaging nearby enemies.
Strikes target's will directly, damaging MP.
Armor-penetrating attack. Also hits unit behind.
Attack as swift as the hunting hawk.
Reflex Mirage Vest
Predict and avoid a regular attack.
Failproof combo ability for fencers.
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