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Fencer (Final Fantasy Tactics Advance)

From Final Fantasy Wiki

"Uses a rapier for accurate, elegant combat."
—In-game Description

Fencer is a Job class from Final Fantasy Tactics Advance. It is only available to Viera characters. The Fencers are the standard wielders of rapiers in combat, but they also have an array of tricks up their sleeve. From status ailments to MP damage, Fencers' attacks have the widest range of effects. One should be careful in combat against Fencers, especially ones with Reflex.

Contents

[edit] Abilities

[edit] Lunge Tech

Skill Weapon Learned From Effect AP To Master
Swarmstrike Stinger Reduced damage and may inflict Poison. 100
Shadowstick Silver Rapier Reduces target's Speed. 200
Checkmate Gupti Aga Inflicts Doom. 300
Featherblow Estoc Half damage, double Accuracy. 200
Swallowtail Djinn Flyssa Damages surrounding units. 300
Manastrike Mage Masher MP damage. 300
Piercethrough Flamberge Attacks two spaces in front of unit. 200
Nighthawk Joyeuse Ranged attack. 200

[edit] Reaction

Skill Armor Learned From Effect AP To Master
Reflex Mirage Vest Avoid all standard Fight attacks. 300

[edit] Support

Skill Equipment Learned From Effect AP To Master
Shieldbearer Bronze Shield
Round Shield
Allows shieldwielding, regardless of Job. 300

[edit] Combo

Skill Weapon Learned From Effect AP To Master
Lunge Combo Mythril Rapier Allows unit to join in a combo or start one of their own. 100
v · e · dFinal Fantasy Tactics Advance Jobs
Human
Soldier - Paladin - Fighter - Thief - Ninja - White Mage - Black Mage - Illusionist - Blue Mage - Archer - Hunter
Moogle
Animist - Mog Knight - Gunner - Thief - Juggler - Gadgeteer - Black Mage - Time Mage
Nu Mou
Beastmaster - Morpher - White Mage - Black Mage - Time Mage - Illusionist - Sage - Alchemist
Bangaa
White Monk - Bishop - Templar - Warrior - Dragoon - Defender - Gladiator
Viera
Fencer - Elementalist - Red Mage - White Mage - Summoner - Archer - Assassin - Sniper
Special Jobs
Biskmatar - Hermetic - Judge - Judgemaster - Runeseeker