Fandom

Final Fantasy Wiki

Fear (ability)

20,622 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

FFVI Relm Arrowny Menu iOSRelm: I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.
FFII iPod Fear

Fear in the iPod version of Final Fantasy II.

Strikes fear in foes' hearts, making them more likely to flee.
—Description, Final Fantasy II.

Fear (フィアー, Fiā?, lit. Fear), also called Scare, is a recurring ability in the series. In earlier games, it attempted to force the enemy to flee from battle.

AppearancesEdit

Final FantasyEdit

I

White Mage - FEAR
Drives all foes away in terror.
—Description

Fear, also known as FEAR in the NES release, is a level 4 White Magic spell which attempts to drive all enemies away. It has a rather low success rate.

The spell can be bought at Elfheim and can be learned by the White Mage and White Wizard job classes. In the GBA/PSP/iOS releases it costs 10 MP to cast.

Final Fantasy IIEdit

II Fear is a White Magic spell which increases the chances that one or all enemies will flee in the next round. The success rate increases with the level of the spell. Any character can learn Fear by having them use the Fear Tome (called the Fear Scroll in the Origins release).

Fear Tome
Effect Allows the target to learn Fear when used outside of battle. Casts Fear VIII on all enemies when used in battle.
Buy In Bafsk, Mysidia
Find In N/A
Won From N/A
Cost 800 gil (Origins)
600 gil (Dawn of Souls, 20th Anniversary Edition)

Final Fantasy IIIEdit

III In the original Famicon version of Final Fantasy III, Bards have access to the Scare command, which decreases the enemies' hit rate (much like Slow in Final Fantasy and Final Fantasy II), as well as making them more likely to flee from battle. Scare is not present in the DS, iOS or Android remakes.

Final Fantasy VIEdit

VI Fear is an enemy-only ability, used by the upgraded Skull Dragon at the Dragons' Den. It merely inflicts the Zombie status on one target.

Final Fantasy XIIEdit

XII Fear is an enemy-only ability in Final Fantasy XII, it depletes one character's MP by 75%. It used mainly by Entite-type enemies.

Final Fantasy XIVEdit

XIV Mass Fear (マスフィアー, Masu Fiā?, lit. Mass Fear) was an unused Thaumaturge spell. The spell's description was "Causes the target to flee". Details on how exactly this would have worked may remain forever unknown, as the spell's existence predates both the radical changes made to the mage jobs at the hands of the new director as well as the change to A Realm Reborn.

Bravely DefaultEdit

BD Fear is a level 4 black magic costing 5 MP to cast. It has a 75% chance to cause dread in one target. Fear is also a level 4 Sword Magic spell. It adds dread to weapon for 10 turns, in which it has a 75% chance to cause dread in one target when attacking. The dread status prevents the target from using the Brave or Default commands.

Pictlogica Final FantasyEdit

PFF

Edgar - Chainsaw2This article or section is a stub about an ability in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy XII added. You can help the Final Fantasy Wiki by uploading images.

Also on Fandom

Random Wiki