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Faris Scherwiz

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I reconsidered your request. You can go back into the brig if you'd rather. Pull anchor! We sail for the Wind Shrine!
—Faris Scherwiz

Faris Scherwiz, real name Sarisa Scherwil Tycoon, is a player character in Final Fantasy V. Faris is a pirate captain who travels with a pirate ship and its crew, accompanied by a sea-dragon named Syldra. The party first encounters Faris when they try to steal the pirate ship, which leads to their adventures as the Warriors of Light.



Faris Freelancer Art

Faris has two distinct appearances: the in-game sprite and the artwork design. The in-game Faris has long, loose purple hair with a green headband and green eyes. Faris wears a dark blue sleeveless jacket with gold piping and a paler blue tunic. Over the shoulders, Faris wears a baggy green shawl hiked up on the shoulders and secured with a red stone brooch. Faris has brown leather bracers on the forearms.

Faris's artwork appearance (which is used for the FMV model and in Theatrhythm Final Fantasy) has the hair as a blonde ponytail with numerous wisps around the face. Faris wears a long, sleeveless black coat (cut in the manner of a nautical "captain's coat") and a striped purple scarf over a red shirt with a kilt and/or white trousers. Faris's arms have several pieces of spiked bronze armor and Faris has tall, black armored boots with dragon wings at the ankles. Overall, the appearance is more ornate with jewels in the armor and belt and gold embroidery on the coat.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Faris is courageous, sometimes reckless, and determined not caring what anyone else thinks. She is initially selfish and only joins the other Light Warriors for personal reasons rather than to save the world. She is brash, rude, and rough-spoken, and, being a pirate captain, she is a strong leader and refuses to be left out of things. She has no problem with leaping into dangerous situations. As a Warrior of Light, she represents Fire, the element of courage.

Being raised as male by pirates, Faris is defensive about her gender and even slips up in referring to herself as male or female. She can be defensive about her emotions and has a hard time expressing how she feels. She does have a caring side that comes out when she realizes she and Lenna might be connected, and she becomes protective of her. Though she never becomes sweet-spoken and polite, it is clear she is fond of her fellow Light Warriors and begins feeling a responsibility towards the world as they do.


FFV-amano faris

Artwork by Yoshitaka Amano.

FF5 Android Child Sarisa

Faris as a child learning some White Magic.

Born Sarisa Scherwil Tycoon, the daughter of King Alexander Highwind Tycoon, Sarisa was lost at sea as a small child and was found by pirates. As she was unable to pronounce her name correctly (calling herself "Farifa"), they dubbed her "Faris".

Due to the generally misogynistic attitude of pirates, Faris was raised as a boy, dressing and acting accordingly. When she was fifteen years old the ship encountered a mysterious whirlpool. The crew was unable to escape it, but Faris dove into the water and came out with Syldra, a sea dragon with whom she formed a sisterly bond. With Syldra as a companion, the pirate ship can sail whether there is wind or not. Impressed by this feat, the pirates made her their captain, supposedly the youngest captain in pirate history.

At the age of twenty, Faris is secure in her position as a well-respected captain, though some of the crew suspect she is a woman. Three adventurers traveling for the Wind Shrine attempt to steal her ship after they see it moving without wind. They can't work the ship and are caught by Faris and her crew.


Faris plans to hold Lenna for ransom.

The adventurers, Bartz Klauser, Galuf Halm Baldesion, and Lenna Tycoon, plead for a ride, and Lenna reveals her identity as Princess of Tycoon. Faris' initial thought is to hold Lenna for ransom, but when Lenna showcases a pendant identical to the one Faris herself possesses, she changes her mind. She decides to help the adventurers get to the Wind Shrine to discover why she and Lenna have the same pendant, but conceals her true motives.

At the Wind Shrine Faris is startled by the King of Tycoon's disappearance and volunteers to join the quest to find him. She is branded a Warrior of Light by the shattered Wind Crystal along with the other adventurers, giving her the task of protecting the Crystals of the world. The party's next destination is Walse, and they sail through the Torna Canal. In the canal they encounter a crustacean monster called Karlabos and fend it off, but Syldra is injured. As she is sucked into the whirlpool left by Karlabos, Galuf and Bartz hold Faris back from leaping in after her.

FFV Android He's a she!

Bartz and Galuf reveal Faris's true gender.

Without the sea-dragon, the pirate ship drifts into the Ship Graveyard. After crossing a flooded room, Bartz and Galuf tussle with Faris to get "him" dry his clothes by the fire and discover "he" is, in fact, a "she". When the party encounters the Siren, it hypnotizes them with images of their loved ones. Lenna is entranced by the sight of King Tycoon, and Faris falls victim likewise before being saved by Galuf.

In need of a new method of transportation, the party travels to North Mountain after hearing rumors in Carwen of a dragon flying in that direction and Lenna's conclusion that they referred to Hiryu, her wind drake. When a hunter named Magissa ambushes Lenna during the climb, Faris rushes to her rescue, jumping over a chasm to stop Magissa from kidnapping Lenna. Together, the party defeats her and Forza and reach the top. Faris is shocked when Lenna crosses a field of poison flowers to reach the dragon grass needed to heal Hiryu.

Syldra's Death

Syldra drifts out to sea.

After finding Hiryu the party lands at the Castle Walse, and head to the throne room where Lenna addresses the king, begging him to stop abusing the power of the Water Crystal. He refuses to listen due to the prosperity the Crystal's power has brought. When a meteor crashes nearby the party rushes to the tower where the Crystal is kept and fights off a monster to protect it. They are too late and the Crystal shatters causing the Tower of Walse sink into the sea. The party is rescued by Syldra, but the dragon's wounds are mortal and she drifts away into the current. Faris tries to follow, but is stopped by Lenna.

A short time later, the party spends the night in Castle Tycoon where Lenna confronts Faris by calling "sister." Although Faris suspects their relation she refuses to acknowledge it and tries to laugh off the notion. At another time, the party visits Lix, Bartz's hometown. During the night Faris finds Bartz at his mother's grave and he tells her of his parents, and Faris wonders what having a father is like.

Bartz, Galuf, Lenna and Faris travel to Karnak by a warp point in Karnak Meteorite, meeting Cid Previa in the Karnak Castle jail after they are accused of being in league with a werewolf. With Cid's help, they are released and allowed to get back to work. They try to stop the Fire-Powered Ship before it breaks the Fire Crystal, but they are too late and watch a soldier under Exdeath's control shatter it, barely escaping with their lives. After talking to Cid and Mid at the Library of the Ancients, they head to the abandoned region of Gohn to protect the final crystal and investigate rumors that King Tycoon was seen traveling there. The reports prove true and they find him in the Ronka Ruins, behaving strangely.

When Faris spots the king she calls him father, leading to an emotional, although brief, reunion between her and Lenna, as she admits they are sisters. The party locates the Earth Crystal in the flying ruins and visit Cid and Mid again, who discover the Catapult, an ancient airship, and fix it up for use by the party, allowing them to enter the flying city.

Lenna Faris Tycoon Castle

Faris tries to deny her relation to Lenna.

When the party reaches the top they encounter King Tycoon who does not recognize either of his daughters and attacks the party. Krile, Galuf's granddaughter, appears, and knocks him out with a spell. This brings the king to his senses and as he regains consciousness, he recognizes his daughters, calling them by name. The reunion is cut short when the last of the Crystals shatters, freeing the legendary sorcerer, Exdeath. The king tells his daughters to unite to fight Exdeath, and asks Bartz to protect them before sacrificing himself to save the party. Lenna and Faris are shocked by his untimely death, but there is little time to mourn.

Galuf separates from the party and heads back to his world with Krile to prepare for the upcoming battle against Exdeath. Before the party departs to the next world they can visit the chancellor at Tycoon Castle and stay the night. Faris will reminisce with Lenna of her time at the castle before she was lost at sea. Lenna tells Faris they should keep the secret from the chancellor, fearing he would not let Faris leave the castle again.

Utilizing the power of the meteors, Faris, Lenna and Bartz follow Galuf to his world. After reuniting with Galuf the party plans for the battle with Exdeath and track Exdeath down in the Great Forest of Moore where they battle him. Exdeath uses the power of the Crystals and Krile's attempt to rescue them fails, leading Galuf to fight off Exdeath alone. Galuf falls in combat and transfers his powers on to Krile before dying. The party continues onwards, infiltrating Castle Exdeath and apparently killing him.

Syldra's Soul Pirates' Hideout

Faris sees Syldra's spirit.

After Exdeath shatters the remaining Crystals of the second world, the party blacks out and mysteriously finds themselves back at Tycoon Castle. Faris is welcomed back as "Princess Sarisa", and a grand celebration is held to celebrate the heiresses' return.

Faris despises her new title and appearance, and not long into the ceremonies she slips off to join Bartz and Krile as they continue to search for Exdeath. She finds them trapped in a deep pit and rescues them after making them promise never to leave her behind again. This leaves only Lenna behind when the castle is consumed by the return of the Void. Lenna was saved by her wind drake, and later rejoins the party after being freed from Melusine. During the party's quest to break the seals on the Twelve Legendary Weapons, they visit the Pirates' Hideout where Faris sees Syldra again.

At first she believes the dragon had survived before realizing Krile is the only other person who can see her. Syldra's spirit grants her powers to Faris as a summon. When the legendary weapons are recovered, Faris and the other Warriors of Light fly into the Cleft of Dimension to defeat Exdeath for a final time. The strength of their spirits returns the shards they had been carrying to crystals, returning the world to peace.

Faris returns to Tycoon and shares the throne with her sister, but hates the life of a queen and worries about her pirate crew. She changes back into her pirate attire and returns to her ship to continue sailing the seas, reuniting with the other Light Warriors at the Guardian Tree a year later.

Spoilers end here.


Faris has good Agility, and her attributes are average or balance compare to the other party members. Faris can be great at anything, and one way to take advantage of that is to have her fill whatever role Galuf isn't filling so that the party will always have two fighters and two spellcasters during battle. Having her become a Red Mage can also emphasize her balanced capabilities in both Strength and Magic.

In the Game Boy Advance and mobile versions, Faris was given the innate element of Fire, and therefore the Gladiator's Finisher ability will take this element.


Each playable characters have slightly different base attributes and to make them slightly better suited for different tasks. Faris has average or balance overall stats, so she can be a decent warrior and decent spellcaster. Below is the list of Faris's base stats.

Strength Agility Stamina Magic
27 27 26 26

Creation and developmentEdit

Faris Concept Art

According to the "Chocobo's FF Laboratory" feature published in V Jump in 1993, the character of Faris was originally a female gambler named Eva Scherwil. The developers encountered difficulties in making her fit in the game's world and atmosphere, and changed her into a pirate and Lenna's sister. In a later issue of V Jump the developers noted that Setzer Gabbiani from Final Fantasy VI evolved from this early Eva concept.

Faris speaks with a pirate accent in the first official localization of Final Fantasy V for the Final Fantasy Anthology. Faris does not speak with an accent in the game's Japanese version. Later localizations are more faithful to the original Japanese version, with Faris's pirate accent toned down.

Musical themesEdit

"Pirates Ahoy" from Final Fantasy V
FFV - Pirate's Ahoy!
Trouble with the audio sample?

Faris's theme is widely considered to be "Pirates Ahoy", played when the party first meets her, and can later be heard in the Pirates' Hideout.

Other appearancesEdit

FFLOTC Warriors of Light

Faris (far left).

Final Fantasy: Legend of the CrystalsEdit

Faris, along with Lenna, Galuf, Krile, Bartz, Cid, and Mid, appears at the end, when Mid can rest in peace. Legend of the Crystals is a four-episode anime OVA released in Japan from March to July in 1994, and the United States from 1997 to 1998. The series' setting takes place 200 years after the events of Final Fantasy V, and follows Linaly, Bartz's descendant, and her friend Prettz.

Lightning Returns: Final Fantasy XIIIEdit

LRFFXIII Splendid Admiral

One of the various garbs available for Lightning is Splendid Admiral, Faris's attire as envisioned by Yoshitaka Amano. It can be purchased in Armor Alley or Hawker's Row in Yusnaan starting from Day 8 for 5,000 gil, the prize alluding to the original game. The Splendid Admiral garb bestows Bravery when Lightning changes schemata with 10 ATB or less. Its fixed ability is Guard Lv. 3.

Final Fantasy Legends: Toki no SuishōEdit

FFLTnS Summoner Faris Alt1
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Theatrhythm Final FantasyEdit

Theatrhythm Faris
The crown princess of Tycoon and Lenna's elder sister, Faris was lost at sea as a child when the ship that she sailed upon capsized. To her good fortune, she was found by the wild brigands that sail the seas and has lived as a pirate ever since. Capturing Lenna when the younger princess tries to commandeer her ship, Faris sees that they carry the same pendant and is forced to recall the truth of her birthright.
—Online description

Faris appears as an unlockable character obtained via collecting Crimson Crystal Shards.

Her appearance is based on her original pirate captain design by Yoshitaka Amano. In the iOS port, her appearance is altered to incorporate her SD appearance, giving her grey-purple hair, green eyes, and a different sword also shown in Amano's artworks.

She is a Speed, Treasure, and Spell oriented character.


Level HP CP Strength Magic Agility Luck
1 213 7 15 17 19 12
10 850 13 34 38 44 27
20 1,557 19 55 62 71 44
30 2,264 25 76 86 98 62
40 2,972 32 98 110 125 79
50 3,679 38 119 134 152 96
60 4,387 44 140 158 179 113
70 5,094 50 161 182 207 130
80 5,289 50 167 189 214 135
90 5,484 50 174 196 222 140
99 5,660 50 179 202 230 144

iOS statsEdit

Level HP Strength Magic Agility Luck
1 213 A B SS B
99 5660 A B SS B


Reactive Abilities
Ability CP Level
Vigilance 4 Initial
Mirage (Lv1) 3 Initial
Escape (Lv1) 2 Level 5
Cheer (Lv1) 8 Level 10
Dash (Lv1) 8 Level 15
Steal (Lv1) 16 Level 20
Fira 14 Level 25
Escape (Lv2) 3 Level 30
Blizzara 14 Level 40
Steal (Lv2) 20 Level 45
Dash (Lv2) 12 Level 50
Mirage (Lv2) 5 Level 55
Libra (Lv1) 20 Level 60
Cheer (Lv2) 10 Level 65
Thundara 14 Level 70
Steal (Lv3) 24 Level 75
Mirage (Lv3) 7 Level 80
Cheer (Lv3) 12 Level 85
Escape (Lv3) 4 Level 90
Dash (Lv3) 16 Level 95
Proactive Abilities
Ability CP Level
Wind Rhapsody (Lv3) 15 Level 35

Theatrhythm Final Fantasy Curtain CallEdit

Theatrhythm CC Faris

Faris returns as an unlockable character, and is now unlocked by collecting Purple Crystal Shards. She retains her iOS appearance.

She is a Speed, Defense, and Spell oriented character.


Level CP HP Strength Magic Agility Luck Stamina Spirit
1 8 208 12 12 20 12 15 12
50 39 3662 93 93 159 90 121 93
99 50 5528 138 138 236 134 179 138


Reactive Abilities
Ability CP Level
Mirage (Lv1) 3 Initial
Weapon Break (Lv1) 3 Initial
Escape (Lv1) 2 Level 5
Haste (Lv1) 6 Level 15
Escape (Lv2) 3 Level 20
Weapon Break (Lv2) 6 Level 25
Mirage (Lv2) 5 Level 30
Thundara 14 Level 40
Haste (Lv2) 11 Level 50
Aerora 14 Level 55
Weapon Break (Lv3) 10 Level 65
Mirage (Lv3) 7 Level 70
Gravity 19 Level 80
Proactive Abilities
Ability CP Level
Shell (Lv1) 8 Level 10
Hero's Rime (Lv1) 18 Level 35
Shell (Lv2) 13 Level 45
Sight (Lv1) 16 Level 60
Hero's Rime (Lv2) 26 Level 75
Shell (Lv3) 23 Level 85
Mighty Guard 40 Level 90
Hero's Rime (Lv3) 35 Level 95

Pictlogica Final FantasyEdit

Faris appears as a playable character. Her initial weapon is the Baselard.

Final Fantasy Airborne BrigadeEdit

A female pirate captain whose many crewmembers hold in high regard. Her speech may be rough, but she's very friendly at heart. She comes to know her own origins when she discovers she has the same pendant as Lenna.
—Character Description

Faris appears as a summonable Legend in Final Fantasy Airborne Brigade. She uses Thunderstorm to assist the player.

Final Fantasy ArtniksEdit

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Artniks. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK Faris
A pirate captain beloved by the rank and file who serve under her command. Faris has a pirate's swagger, but she always has her friends' best interests at heart. She learns that she and Lenna both wear the same pendant, which leads her to discover her true origins.
—Official description.

Faris is a playable character who could be recruited during the Challenge Event Successors of the Dawn as the First Time Reward for completing the event's Drakenvale stage in Part 1. She was also available in The Malice Within.


Faris' story role is Pirate Captain. Appearing as a Freelancer, her combat role is Physical Support.

Faris possesses aptitude with a wide variety of weapons and skills in addition to having good physical attributes and above-average Speed scores throughout her development, making her a solid choice as a physical attack unit. Unfortunately, Faris' HP values are low for a frontline fighter; thus, luck again comes into play should the player make her a Ranger, her ideal role.

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 186 10 7 7 8 8 20 25 115
10 723 26 17 17 20 19 20 25 124
20 1,321 44 28 28 33 32 21 26 132
30 1,918 62 40 40 46 45 21 27 140
40 2,516 80 51 51 60 58 22 28 147
RankMax: 5 3 3 1 1 2 2 3 3 3

Faris can use Support abilities up to rarity rank 5, Celerity abilities up to rarity rank 4, Thief abilities up to rarity rank 5, and Dancer abilities up to rarity rank 4.

Her default Soul Break is Master of the Sea which at the expense of one Soul Gauge segment deals physical water damage to all targets. The bow Aevis Killer (V) allows Faris to use Kindred Spirit which at the expense of one Soul Gauge segment deals physical damage to all targets and temporarily lowers their Defense and Resistance.


Faris can equip the following weapon types: daggers, swords, spears, bows, instruments, whips, and thrown. The bow Aevis Killer (V) allows Faris to use Kindred Spirit.

She can equip the following armor types: shields, hats, helms, light armor, heavy armor, robes, and bracers.

She can equip accessories.

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

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Final Fantasy World Wide WordsEdit

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Final Fantasy Trading Card GameEdit

Faris appears on several cards depicting her in various jobs from Final Fantasy V, as well as her original Yoshitaka Amano artworks and her Theatrhythm Final Fantasy and Final Fantasy Airborne Brigade artworks. Her artworks are of various elemental alignments. Her cards with Yoshitaka Amano artworks are either water or fire-elemental; in Final Fantasy V Faris's innate element is Fire, and therefore the Gladiator's Finisher takes this element. She is also associated with water, captaining a crew of pirates and having a sea serpent for a pet.

Triple TriadEdit

Faris appears on Triple Triad cards in the version available via Final Fantasy Portal App.

World of Final FantasyEdit

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Faris is an Arabic word meaning "horseman, rider" (i. e. "Knight"). It is debatable if this was intended to be a counterpart to some other element in the game or as a metaphor of its bearer.

Sarisa or sarissa was a 4 to 7 meter (13–21 feet) long spear used in the ancient Greek and Hellenistic warfare.


  • Faris (along with Terra of Final Fantasy VI) is one of Yoshitaka Amano's favorite designs.
  • In the Final Fantasy I & II: Dawn of Souls and subsequent remakes of the original Final Fantasy, Sarisa is one of the automatic names the player can choose for the Thief job.
  • In the manual for Final Fantasy V Advance, unlike the other three initial party members, Faris's profile is gender-neutral while speaking of her, helping preserve the secret of her true identity.
  • In the Anthology version, Faris's real name, Sarisa, is mistranslated as Salsa.
  • Bartz and Galuf receive small bonuses to Strength and Vitality, while Lenna and Krile receive similar boosts to MP and Agility; Faris has boosts to all four stats, reflecting her androgynous nature.

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