|A.K.A.||Sarisa Scherwil Tycoon, Salsa Scherwil Tycoon|
Sarisa Shuvīru Taikūn
|Height||5' 7" (1.70 m)|
|Weight||117 lb. (53 kg)|
|Final Fantasy V Character|
- "I'm just not cut out for a princess, I'm afraid. Pirating's much more my style."
- —Faris Scherwiz
Faris Scherwiz, real name Sarisa Scherwil Tycoon, is a player character in Final Fantasy V. Faris is a pirate captain who travels with a pirate ship and its crew, accompanied by a sea-dragon named Syldra. The party first encounters Faris when they try to steal the pirate ship, which leads to their adventures as the Warriors of Light.
Appearance and PersonalityEdit
- Faris: "I reconsidered your request. You can go back into the brig if you'd rather. Pull anchor! We sail for the Wind Shrine!"
- Pirate: "..."
- Faris: "Hey! Something wrong with your ears? I hope I don't have to repeat myself! Well!?"
- Pirate: "Aye...aye-aye, Cap'n!"
- —Faris setting course to the Wind Shrine.
Faris is courageous, sometimes reckless, and determined - she charts her own course and does not care what anyone else thinks of it. She is selfish in contrast of Lenna's altruistic persona. Being a pirate captain, she is possesses great leader capabilities and dislikes being excluded from the party. Faris has a caring side; as when she finds out her relation to Lenna she becomes protective of her.
Faris has two distinct appearances: her in-game sprite and her artwork design. In the in-game sprite she has long, loose purple hair, and green eyes. Her face is half-covered by her hair, and she wears a green band. She wears a dark blue sleeveless jacket with gold piping and a paler blue tunic. Over her shoulders she wears a baggy green shawl hiked up on her shoulders and secured with a red stone brooch. The cloth drapes over her torso and back. The tunic is secured with a plain brown leather belt with a red buckle similar to the brooch. She has brown leather bands on her forearms.
Her artwork appearance, also used for her FMV model, has her hair blonde rather than violet, and it is secured in a ponytail though there are numerous strand and wisps left hanging around her face. She has a purple earring in one ear. Her eyes are stone-brown rather than green. From the inside out, Faris wears a gold-embroidered and red shirt with three-quarter sleeves and gold trim under a ankle-length black sleeveless coat. She has a purple-and-yellow striped silk scarf wrapped below her neck, in the opening of her coat. The coat is trimmed with gold and is lined with blue velvet with gold embroidery. The front is secured with buttoned clasps, and over the coat she wears an ornate blue belt with beaded wires and threads.
Her arms are heavily protected with what appears to be bronze armor, starting with jeweled pauldrons with long, curved spikes, and additional plating just beneath. She has metal elbow pads (also spiked) and a pair of wrist guards that extend over the back of her hands with red stones. Her coat obscures her lower body. She wears a short kilt made out of either fur or heavily tasseled cloth. Her boots are made of black or blackened plate metal with a low heel.
Faris is a female pirate captain, although she dresses herself as a man. In truth, she is the elder sister of Lenna Charlotte Tycoon and is technically the future queen of Tycoon by birthright. When Faris becomes aware of her true identity she does not accept the position of queen, preferring the life of a pirate over that of an aristocrat. As a Warrior of Light, she represents Fire, the element of courage.
Born Sarisa Scherwil Tycoon; the daughter of King Alexander Highwind Tycoon, Sarisa became lost at sea as a small child and was found by pirates. As she was unable to pronounce her name correctly (calling herself "Farifa"), they dubbed her "Faris".
Due to how women are not respected on an equal level among the all-male crew, and due to the dangers inherent in being the sole woman on an all-male ship, Faris was raised as a boy, dressing and acting accordingly. When she was fifteen years old the ship encountered a mysterious whirlpool. The crew was unable to escape it, but Faris dove into the water and came out with Syldra, a sea dragon, with whom she formed an almost sisterly bond. The bond enabled her to tame the dragon, using her as a steed to pull the ship through the ocean without the need for sails. The pirates, unaware of her true gender, made her their captain for this, supposedly the youngest a pirate had ever been made captain.
By the age of twenty Faris is captain of her ship and has become well-respected among the crew, although some of them seem to suspect she may be female. During this time three adventurers, on their way to the Wind Shrine, attempt to steal her ship after they see it moving without sails. As the ship is pulled by Syldra they are unsuccessful in getting it to move, and Faris and her pirates capture them easily.
The adventurers; Bartz Klauser, Galuf Halm Baldesion, and Lenna Tycoon, plead for a ride, and Lenna reveals her identity as Princess of Tycoon. Upon learning this Faris's initial thought is to hold Lenna for ransom, however, when Lenna displays a pendant identical to the one Faris herself possesses, she changes her mind. She decides to help the three adventurers get to the Wind Shrine in the hopes of discovering why she and Lenna have the same pendant.
At the Wind Shrine Faris is startled by the King of Tycoon's disappearance, and volunteers to join the quest to find him. Not long after this Syldra is mortally injured in a battle with Karlabos. Without the sea-dragon, the pirate ship drifts into the Ship Graveyard. After crossing a flooded room in the Ship Graveyard Bartz and Galuf tussle with Faris to get "him" to dry his clothes by the fire, and discover "he" is, in fact, a "she", which brought satisfactory relief from them when they were at the pub in Tule.
In need of a new method of transportation, the party climb North Mountain relocate Hiryuu, Lenna's wind drake. When a hunter named Magissa attacks Lenna on the climb-up, Faris rushes to her rescue, jumping over a chasm to stop Magissa from kidnapping Lenna, and together the party fights the hunter off.
After finding Hiryuu the party lands at the Castle of Walse, and head to the throne room where Lenna addresses the king, begging him to stop abusing the power of the Water Crystal. He refuses to listen due to how much Walse has prospered thanks to the Crystal. When a meteor crashes nearby the party rushes to the tower where the Crystal resides and fight off a monster to protect it. The Water Crystal shatters anyway and the tower sinks into the ocean. The party is rescued by Syldra, who is lost in the current, much to Faris's grief.
Bartz, Galuf, Lenna and Faris keep trying to protect the Crystals but they are always too late and each of them shatter one by one. In the Ronka Ruins they meet King of Tycoon again. When Faris spots the king she calls him father, leading to an emotional, although brief, reunion between her and Lenna as they are officially introduced as sisters. The party locates the final Crystal, the Earth Crystal, in the flying ruins, a city floating in midair due to the crystal's power.
When the party reaches the top, they again encounter King Tycoon who does not recognize either of his daughters and attacks the party. Krile, Galuf's granddaughter, appears and knocks him out with a spell. This brings back the king's memory and as he regains consciousness, he recognizes his daughters, calling them both by name. The happy reunion is cut short when the last of the Crystals shatters, freeing the legendary sorcerer, Exdeath. The king tells his daughters to unite to fight Exdeath, and asks Bartz to protect them before sacrificing himself to save the party.
Galuf separates from the party and heads back to his own world with Krile to prepare for the upcoming battle against Exdeath. Before the party departs to the next world they can visit the chancellor at Castle Tycoon, and stay the night. Faris will reminisce with Lenna of her time at the castle before she was lost at sea. Lenna tells Faris they should keep the secret that Faris is still alive from the chancellor, fearing he would not let Faris leave the castle again.
Utilizing the power of the meteors, Faris, Lenna and Bartz follow Galuf to his world. After reuniting with Galuf the party plans for the battle with Exdeath and eventually track Exdeath down in the Great Forest of Moore where they battle him. Exdeath uses the power of the Crystals against them and Krile's attempt to rescue them fails, leading Galuf to fight off Exdeath alone. Galuf falls in combat and transfers his powers on to Krile before dying. The party continues onwards, infiltrating Exdeath's castle and supposedly killing him.
After Exdeath shatters the remaining Crystals of the second world, the party blacks out and mysteriously finds themselves back at Castle Tycoon. Faris is welcomed back as "Princess Sarisa", and a grand celebration is held to celebrate the heiresses' return.
Faris despises her new title and appearance, and not long into the ceremonies she slips off to join Bartz and Krile as they continue to search for Exdeath; leaving only Lenna behind when the castle is consumed by the return of the Void. Lenna was saved by her wind drake, and later rejoins the party. Faris and the other Warriors of Light defeat Exdeath for a final time, and restore the power of the Crystals returning the world to peace.
Afterward, Faris initially returns to Tycoon and shares the throne with her sister, but grows to hate the life of a queen and misses her old life. She changes back into her pirate attire and returns to her ship to continue sailing the seas.
Faris has good Agility, and her attributes are average or balance compare to the other party members. Faris can be great at anything, and one way to take advantage of that is to have her fill whatever role Galuf isn't filling so that the party will always have two fighters and two spellcasters during battle.
Each playable characters have slightly different base attributes and they are therefore slightly better suited for different task(s). Faris has average or balance overall stats, so she can be a decent warrior and decent spellcaster. Below is the list of Faris's base stats.
Creation and DevelopmentEdit
According to the "Chocobo's FF Laboratory" feature published in V Jump in 1993, the character of Faris was originally a female gambler named Eva Scherwil. The developers encountered difficulties in making her fit in the game's world and atmosphere, and changed her into a pirate and Lenna's sister. In a later issue of V Jump the developers noted that Setzer Gabbiani from Final Fantasy VI evolved from this early Eva concept.
Faris speaks with a pirate accent in the first official localization of Final Fantasy V for the Final Fantasy Anthology. Faris does not speak with an accent in the game's Japanese version. Later localizations are more faithful to the original Japanese version, with Faris's pirate accent greatly toned down.
|"Pirates Ahoy" from Final Fantasy V|
|Trouble with the audio sample?|
Faris along with Lenna, Galuf, Krile, Bartz, Cid, and Mid, appears at the end of Final Fantasy: Legend of the Crystals, when Mid finally can rest in peace. Legend of the Crystals is a four-episode anime OVA was released in Japan from March to July in 1994, and the United States from 1997 to 1998. The series' setting takes place 200 years after the events of Final Fantasy V, and follows Linaly, Bartz's descendant, and her friend Prettz.
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.|
|The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
Her appearance is based on her original pirate captain design by Yoshitaka Amano. In the iOS port her appearance is altered to incorporate her SD appearance, giving her grey-purple hair, green eyes, and a different sword also shown in Amano's artworks.
|Mirage (Lv 1)||1||3||Reactive (Probability)||Activated by receiving BAD or MISS on a Trigger. Helps you avoid damage with 20% success and works up to 3 times per stage.|
|Mirage (Lv 2)||55||5||Reactive (Probability)||Activated by receiving BAD or MISS on a Trigger. Helps you avoid damage with 50% success and works up to 3 times per stage.|
|Mirage (Lv 3)||80||7||Reactive (Probability)||Activated by receiving BAD or MISS on a Trigger. Helps you avoid damage with 80% success and works up to 3 times per stage.|
|Cheer (Lv 1)||10||8||Reactive (Special)||If HP is below 25%, all party members get +50 Strenght|
|Cheer (Lv 2)||65||10||Reactive (Special)||If HP is below 20%, all party members get +70 Strenght|
|Cheer (Lv 3)||85||12||Reactive (Special)||If HP is below 15%, all party members get +90 Strenght|
|Fira||25||14||Reactive (Magic)||Used on BMS; Executes a medium magic attack after every 34 Touches of Good or better score.|
|Thundara||70||14||Reactive (Magic)||Used on BMS; Executes a medium magic attack after every 24 Slides of Good or better score.|
|Blizzara||40||14||Reactive (Magic)||Used on BMS; Executes a medium magic attack after every 16 Holds of Good or better score.|
|Steal (Lv 1)||20||16||Reactive (Probability)||10% chance of stealing an item from downed enemy (only works 1 time per BMS)|
|Steal (Lv 2)||45||20||Reactive (Probability)||20% chance of stealing an item from downed enemy (only works 1 time per BMS)|
|Steal (Lv 3)||75||24||Reactive (Probability)||30% chance of stealing an item from downed enemy (only works 1 time per BMS)|
|Escape (Lv 1)||5||2||Reactive (Probability)||Works 3 times per FMS; If Bad or worse score, 25% chance of avoiding damage and slowdown.|
|Escape (Lv 2)||30||3||Reactive (Probability)||Works 3 times per FMS; If Bad or worse score, 55% chance of avoiding damage and slowdown.|
|Escape (Lv 3)||90||4||Reactive (Probability)||Works 3 times per FMS; If Bad or worse score, 85% chance of avoiding damage and slowdown.|
|Vigilance||1||4||Reactive (Special)||Activated just once in FMS when a hurt character should bow out. The character will not switch with the next party member.|
|Dash (Lv 1)||15||8||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (low increase in speed)|
|Dash (Lv 2)||50||12||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (medium increase in speed)|
|Dash (Lv 3)||95||16||Reactive (Special)||Activated on FMS; After 50 Good or better scores, character will run faster (high increase in speed)|
|Libra (Lv 1)||60||20||Reactive (Magic)||In the Chaos Shrine, when a new Dark Note is received, 1 item will be revealed from the boss item list.|
|Wind Rhapsody (Lv 3)||35||15||Proactive (Augment)||Agility+40. During FMS, adds an additional Agility+60|
|This section of the article about Final Fantasy Airborne Brigade is a stub. You can help Final Fantasy Wiki by expanding it.|
Faris appears on several cards in Final Fantasy Trading Card Game depicting her in various jobs from Final Fantasy V, as well as her original artwork and her Theatrhythm Final Fantasy artwork.
Faris is an Arabic word meaning "horseman, rider" (i. e. "Knight"). It is debatable if this was intended to be a counterpart to some other element in the game or as a metaphor of its bearer. Sarisa or sarissa was a 4 to 7 meter (13–21 feet) long spear used in the ancient Greek and Hellenistic warfare.
- Faris (along with Terra of Final Fantasy VI) is one of Amano's two favorite designs.
- In the Final Fantasy I & II: Dawn of Souls and subsequent remakes of the original Final Fantasy, Sarisa is one of the automatic names the player can choose for the Thief Job.
- In the manual for Final Fantasy V Advance, unlike the other three initial party members, Faris's profile is gender-neutral while speaking of her, helping preserve the secret of her true identity.
- In the Anthology version, Faris's real name, Sarisa, is mistranslated as Salsa.
- Bartz and Galuf receive small bonuses to Strength and Vitality, while Lenna and Krile receive similar boosts to MP and Agility; Faris has boosts to all four stats, reflecting her androgynous nature.