|Final Fantasy X Species Creation|
|Sensor||Immune to Sensor.|
|Common Steal||Gold Hourglass x2|
|Rare Steal||Stamina Spring x2|
|Common Drop||Light Curtain x20|
|Rare Drop||Dark Matter|
|Weapon Drop||Firestrike, Lightningstrike, Waterstrike, Icestrike|
|Armor Drop||Fire Eater, Water Eater, Ice Eater|
|Abilities||Fire Breath, Ice Breath, Thunder Breath, Triple Attack|
|Resistant to||Power Break (95), Magic Break (95), Armor Break (95), Mental Break (95), Zanmato (Lv. 4)|
|Immune to||Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Threaten, Death, Provoke, Sensor, Scan, Gravity, Delay, Eject, Demi|
Fafnir will often use its special attack, Triple Attack, which is a physical attack followed by an elemental attack on all opponents, and finishing off with another physical. The final attack will not come if two characters are KOed by the second.
Fafnir will drop weapons with any of the elemental strikes and armor with Fire Eater, Water Eater, or Ice Eater.
Fafnir's Triple Attack is powerful, and its first physical hit is unaffected by Protect, though its final hit is reduced by Protect. Element Eater armors will naturally make Fafnir far less likely to kill the party. If they are not used then NulBlaze, NulShock, and NulFrost should be maintained (note that NulTide is not needed), and in such a case it is important to keep everybody alive as a newly-revived character would need three Nul spells casting on them.
In addition to Protect, Cheer may make the difference between a character surviving and falling when they're the primary target of Triple Attack. The party should of course be in Haste, especially since Fafnir can use Triple Attack with startlingly high frequency.