Fabula Nova Crystallis: Final Fantasy
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- "One myth,
countless stories
FINAL FANTASY XIII
The New Tale of the Crystal
Like the light that shines through the Crystal,
the universe shines with multicolored content." - —Online Description
Fabula Nova Crystallis: Final Fantasy (ファブラ ノヴァ クリスタリス, Fabura Nova Kurisutarisu?) is the collective name of a series of games made under the Final Fantasy XIII label by Japanese developer Square Enix. Made in the same vein as the Compilation of Final Fantasy VII and the Ivalice Alliance collections, Fabula Nova Crystallis, which means "new tale of crystal" in Latin, is nevertheless based on various worlds and different characters, but each game will be "ultimately based on and expand upon a common mythos".
The connection between the Fabula Nova Crystallis games could be partly compared to the one that exists between games like Final Fantasy I, Final Fantasy III, Final Fantasy IV and Final Fantasy V - different universes but roughly the same crystal mythos. Officially, they have been characterized as "different titles based on variations of the Final Fantasy XIII universe". The figure shown in the Fabula Nova Crystallis: Final Fantasy logo is one of the gods of the mythos, but when asked by Famitsu[1], Yoshinori Kitase would not reveal which god it is.
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Titles
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Apart from Final Fantasy XIII and Final Fantasy XIII-2, which are made by the same team, each of the other games are being made by a different team of developers within Square Enix Product Development Division 1. The games within Fabula Nova Crystallis are:
In addition, a web novel, later made into a CD Drama, titled Final Fantasy XIII Episode Zero -Promise- is also part of the Final Fantasy XIII expanded universe, while Final Fantasy XIII -Episode i- is a novella that was released with Final Fantasy XIII International Ultimate Hits in Japan, and acts as an epilogue to Final Fantasy XIII, covering direct events following the game's ending. Final Fantasy XIII-2 Fragments Before is another publication that delves into the events that happen prior to Final Fantasy XIII-2.
The trademark Final Fantasy Haeresis XIII was registered in the United States on May 1, 2006; however there have been no announcements of any plans to make a game of that title, and the trademark was subsequently abandoned on April 25, 2011.
Square Enix registered a domain name for Final Fantasy XIII-3 on September 7, 2011. No development plans have been announced and a representative of Square Enix notes that the filing is to protect the Final Fantasy XIII IP and is not indicative of a new title.[2]
Mythology
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The Fabula Nova Crystallis mythology was revealed in a video shown at Square Enix 1st Production Department Premiere event on January 18, 2011.
The universe of the Fabula Nova Crystallis series is divided in two — the Mortal World, the realm of the living, and the Unseen World, the realm of the dead. In the beginning, the god Bhunivelze had killed his mother, Mwynn, in order to take full control of the Mortal World for himself. As a result, Mwynn was sent into the Unseen World.

Added by KeltainentoukokuuDespite achieving his goal of total control of the Mortal World, Bhunivelze became troubled. He believed that Mwynn had placed a curse on the realm of the living so that it would one day be destroyed. In order to put a stop to the curse Bhunivelze sought to destroy his mother once and for all, but was unable to reach the Unseen World without giving up control of the Mortal World. To find the entrance to the realm of the dead, Bhunivelze created the fal'Cie Pulse, tasked with searching the world for the door to the Unseen World.

Added by KeltainentoukokuuTo assist Pulse, Bhunivelze soon after created the fal'Cie Etro, but became distraught to discover that he unknowingly created her in the likeness of Mwynn. As a result, Bhunivelze gave Etro no powers. To replace Etro, Bhunivelze created the fal'Cie Lindzei, tasked with protecting the world and Bhunivelze himself. With the fal'Cie at work, Bhunivelze put himself into a deep crystal sleep, to be awoken only when the door to the Unseen World was found.

Added by KeltainentoukokuuThough Pulse and Lindzei were given a task to fulfill by their creator, Etro became distressed over her lack of power and purpose in the world. Out of despair, Etro killed herself and disappeared from the Mortal World. From Etro's spilled blood, humanity took root and grew. Etro felt a bond with these creatures she unknowingly created, as they, like her, were destined to die.
In the Unseen World, Etro discovered Mwynn being consumed by a strange energy mass known as chaos. With her last breath, Mwynn tasked Etro with protecting the balance of the universe, for if the balance between the Visible and Unseen Worlds was to be disrupted, the universe itself would collapse. The death of the Mortal World was not a curse, but in fact, fate.

Added by KeltainentoukokuuDespite this, Etro did not understand what Mwynn had asked of her as she was consumed by the chaos. Etro became lonely, though she felt affection toward humans, who lived only to die. Etro placed a piece of chaos within each human being, which came to be known as the "heart". So long as humans continue to be born and die, then the universe will remain in balance.
Pulse continued to craft the world as he saw fit, while Lindzei protected the world and crafted the floating paradise of Cocoon for the humans. One day Pulse and Lindzei absconded from the world, never to be seen again. Many of the humans, in turn, worshiped -- and some abhorred -- these fal'Cie as gods. Etro, meanwhile, became known as the Goddess of Death, who waited to greet each human as they passed through the door to the Unseen World.
And Bhunivelze continues to sleep until the end of time.
Development
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- "The development of the three games was started at the same time and we gathered to try and find a common platform to stand on and try to build from. But since then, we've been working completely independently of each other. Each game is evolving in its own direction and take place in separate worlds with their own main characters. There exists basically no cooperation between the different teams. I wouldn't even want to claim that we communicate with each other."
- —Motomu Toriyama[3]
Fabula Nova Crystallis was first announced in 2006. The series was originally called Fabula Nova Crystallis: Final Fantasy XIII, but the name was shortened to just Fabula Nova Crystallis: Final Fantasy during the Square Enix 1st Production Department Premiere event on January 18, 2011. The "XIII" numeric was dropped because what was originally named Final Fantasy Agito XIII was renamed Final Fantasy Type-0.
A video of the Fabula Nova Crystallis mythology was shown at the January 18th 2011 Square Enix Conference. The video details the story of the many gods from the Fabula Nova Crystallis: Final Fantasy series. The video was created by a team headed up by Yusuke Naora (art director of Final Fantasy Type-0). The text of the narration is arranged from the mythology book created by Kazushige Nojima (scenario writer of Final Fantasy Versus XIII). Yoshinori Kitase joked the mythology was written five years back and Nojima's book has been sealed away since, but they had to take it out just for the Premier event.[4]
Gallery
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Etymology
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Square Enix's page states that Fabula Nova Crystallis translates to "the new tale of the crystals". However, this is not quite accurate--the Latin word for crystal is "crystallus -i", which is second declension. Fabula Nova Crystallorum would mean "the new tale of the crystals". As it stands, the title more closely indicates "the new tale to/by/with the crystals", as crystallis is a dative or ablative plural. However, the translation is perfectly fine if crystallis is understood as a possessive dative.
Another possibility is that 'crystallis' is in fact singular, in which case it could be genitive, with the meaning, 'of the crystal'. Often in Latin literature the plural and singular forms of words are used interchangeably to rhetorical effect - one example of this is in the story of Scylla in Book 7 of Ovid's Metamorphoses.
Trivia
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- Orphan makes an indirect reference to the series title with the line, "From shattered shards, a new crystal legend will arise".
- The thirteenth Analect, obtained by defeating Vercingetorix in Mission 64, is called "Fabula Nova Crystallis".
- In addition, there is a piece of music on the fourth disk of the Final Fantasy XIII: Original Soundtrack called "Fabula Nova Crystallis".
- In Final Fantasy Type-0, one of the most ancient agreements in Oriense is known as the "Fabula Conventions."[5]
- The concepts of a cursed world and defeated goddesses hiding in an invisible world are highly similar to the creation myth of the Emishi, an ancient indigenous people from northern Japan.
References
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- ↑ Kitase and Toriyama Talk FFXIII-2 and Fabula Nova Crystallis
- ↑ http://fusible.com/2011/09/square-enix-registers-final-fantasy-xiii-3-domain-xiii-2-due-to-release-in-2012/
- ↑ http://finalfantasy-xiii.net/fabula-nova-crystallis/interviews/level-may-2007-transcript.php
- ↑ http://www.andriasang.com/e/blog/2011/01/28/ffxiii_and_fnc_interviews/ Kitase and Toriyama Talk FFXIII-2 and Fabula Nova Crystallis
- ↑ [1]
External links
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- Square-Enix - Fabula Nova Crystallis Final Fantasy Official Portal Site (Japanese)
- Square-Enix - Jump Festa 2008 page (Japanese)
- Square-Enix - E3 2006 page (Japanese)
- Wikipedia's entry on Fabula Nova Crystallis
- Translation of the FNC mythology
- Watch the Fabula Nova Crystallis: Final Fantasy mythology video
| v · e · d Fabula Nova Crystallis: Final Fantasy
|
|---|
| Media |
| Games Final Fantasy XIII - Final Fantasy XIII-2 - Final Fantasy Type-0 - Final Fantasy Versus XIII |
| Other Final Fantasy XIII Episode Zero -Promise- - Final Fantasy XIII -Episode i- |
| Recurring terms |
| Bhunivelze - Chaos - Crystal - Crystal Stasis - Door of Souls - Etro - fal'Cie - Focus - l'Cie - Lindzei - Maker - Mwynn - Pulse - Unseen Realm |
| v · e · d |
|---|
| Characters |
| Player characters |
| Noctis Lucis Caelum - Ignis - Gladiolus - Prompto |
| Non-playable characters |
| King Caelum - Stella Nox Fleuret |
| Locations |
| Noctis's Kingdom - Tenebrae - Niflheim |
| Terms |
| Crystal - Etro |
| Music |
| "Somnus" |