The red carpet has teeth.
Evrae is a boss in Final Fantasy X, fought by Yuna's guardians on the deck of the Fahrenheit prior to their arrival into Bevelle. Known as Bevelle's guardian wyrm, Evrae is possibly one of the toughest storyline bosses in the game, due to the mechanics of battle aboard the airship and the absence of Yuna and her healing and summoning abilities.
During the battle, Cid appears on the turn list and supports the party in play by controlling the Fahrenheit. Tidus and Rikku have access to a Trigger Command that will prompt Cid to move the ship either closer to, or further away from Evrae on his next turn. While close, Evrae has access to the dangerous melee attack, Stone Gaze, which deals light damage and petrification and, after inhaling, can perform the powerful Poison Breath attack, which damages the whole party and inflicts Poison.
Evrae's Stone Gaze inflicts not only Petrify, but also Slow. While the Petrify is subject to normal mechanics, the Slow bypasses protections, even the full immunity granted by Slowproof or Ribbon. It can still be prevented with SOS Haste or Auto-Haste.
While the Fahrenheit is far away, only magic, Lancet, Wakka's physical attacks and the Mix Overdrive can hit Evrae, but Poison Breath will miss and Evrae will only use the weak Photon Spray attack; furthermore, on his turn, Cid will use the ship's mighty Guided Missiles attack to deal massive damage, although this can only be performed three times over the course of the battle.
After some time Evrae will use Swooping Scythe, a relatively weak attack on the whole party that brings Evrae into the closer state and breaks petrified characters, removing them from battle. Once Evrae's HP drops below 10,667 (1/3 max HP) it will cast Haste, allowing it to close the distance between itself and the party at a faster rate before following up with Poison Breath.
Unlike other bosses in the game, Evrae can be inflicted with Slow, which allows Cid to have more turns in comparison to Evrae. However, once it casts Haste on itself, it becomes more difficult to cast Slow, and will make Evrae use Haste on its next turn if Slow is successful. It is dangerous to inflict Delay because it will use Haste on its next turn.
A recommended strategy is to have Rikku start off with the Mix Mighty G/Super Mighty G, to bestow Haste, Regen and other helpful statuses on the party. Wakka will probably be one of the most useful characters. Lulu is good to chip away at Evrae's HP with Black Magic, but the player might want to have Tidus out to repeatedly use Cheer to boost Wakka's attack.
Another good strategy is to stay as far away from Evrae as possible and use up all of Cid's missiles. If doing so, it is best to not attack with Wakka while awaiting the salvo as Evrae may counter with Swooping Scythe.
When the party is close to Evrae it will charge up Poison Breath, so by moving away after it inhales will render it useless, and use up one of its turns. If the party does get hit by Poison Breath or Petrifying Stare, using Al Bhed Potions, Antidotes or Remedies cures it. They will most likely take away the Mighty G buffs, but the player can fill Rikku's Overdrive up again and reuse Super Mighty G. If Evrae's HP falls below 3/4, and it looks like the party will fall, the player can use Kimahri's Self-Destruct as a last resort.
|Coin No.||48||Coin Value||2|
|Location||Found in the Central Expanse of the Bikanel Desert.|
Evrae appears as an enemy during the Marriage of Convenience, Into the Bevelle Palace Event. It is fought at Airship, Part 3.
Given the target's resistance to basic elements, it is recommended to not attach any fire, ice, or thunder magic. He frequently uses the Photon Spray attack along with possible petrification from Stone Gaze, Poison Breath, and heavy damage from melee strikes. The player can use Break abilities to soften him up, then attack with melee strikes of his own coupled with non-elemental magic attacks. White Mage characters may wish to attach Esuna to counter status effects.
- Target Score
- Avoid KO
- Evrae has a dummied attack called "Critical Strike." This is almost an exact copy of Evrae's regular physical attack, except with lower base accuracy (90 instead of 120) and, ironically, an inability to land critical hits.