Evasion
From Final Fantasy Wiki
Evasion is a common statistic in the Final Fantasy series. It can be modified by equipment or spells, like Invisible. The higher a character's evasion, the more likely he is to avoid being hit by a physical attack. Evasion is generally compared versus Accuracy to determine if a player is hit or if he dodges.
[edit] Appearances
[edit] Final Fantasy VI
In the original Super NES release of Final Fantasy VI, the Evade statistic does not work due to the Evade Bug. This was fixed in the Advance release.
[edit] Final Fantasy XI
All jobs in Final Fantasy XI have an evasion statistic. Evasion is compared to accuracy to determine if a physical attack will hit. If an attacker's accuracy is equal to the defender's evasion, he will hit about 75% of the time.
| Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|---|---|---|---|
| Thief* | A+ | 6 | 114 | 276 |
| Ninja | A- | 6 | 114 | 269 |
| Monk | B+ | 5 | 109 | 256 |
| Samurai | B+ | 5 | 109 | 256 |
| Puppetmaster | B | 5 | 109 | 250 |
| Warrior | C | 5 | 105 | 225 |
| Paladin | C | 5 | 105 | 225 |
| Dark Knight | C | 5 | 105 | 225 |
| Beastmaster | C | 5 | 105 | 225 |
| Blue Mage | C- | 5 | 105 | 220 |
| Dragoon | C- | 5 | 105 | 220 |
| Corsair | D | 4 | 101 | 210 |
| Red Mage | D | 4 | 101 | 210 |
| Bard | D | 4 | 101 | 210 |
| White Mage | E | 4 | 94 | 200 |
| Black Mage | E | 4 | 94 | 200 |
| Ranger | E | 4 | 94 | 200 |
| Summoner | E | 4 | 94 | 200 |
Note: The listing for thief does not include the added evasion granted by Evasion Bonus. At level 75, a thief will actually have +40 Evasion as to what is listed here.
