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FFVI Alluring Embrace

The esper Lakshmi summoned in battle.

Espers come in a variety of forms. My appearance is similar to your own, so I can live here as one of you... without fear of anyone discovering the truth.

An esper (幻獣, Genjū?, lit. Phantom Beast) is a magical being in Final Fantasy VI. In a system designed by Hiroyuki Ito, they act as the means through which humans can learn to wield magic, and as the game's summons.

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Story

History

Spoiler warning: Plot and/or ending details follow. (Skip section)

Espers were created as a result of humans coming into contact with magic and the Warring Triad during their war for dominance. The gods realized what they were doing was wrong, and sealed themselves away in the forms of statues. They gave the espers back their free will, and asked them to protect them. A second war began between espers and humans seeking to use their powers, beginning the War of the Magi. At the height of the war the espers created a new realm and escaped there with the Warring Triad's statues.

A handful of espers remained in the world, such as Valigarmanda, who was frozen in ice, and Odin, who was petrified in the Ancient Castle buried deep within the mountains. Ramuh lived in the human world for an unspecified time, using his humanoid appearance to blend into normal society, and he implies other espers do the same. The espers' magicite remains also remained, such as Ragnarok and Phoenix. As the remaining espers concealed their existence, the knowledge of magic faded from conscious mind and became the stuff of legends and myths.

1000 Years Later

The espers lived in their world safe from human invasion until a woman named Madeline stumbled upon the esper world. She fell in love with an esper named Maduin, much to the other espers' dismay, and gave birth to a baby girl, naming her Terra.

Two years later, an army of humans, led by Emperor Gestahl, came into the esper world. Unlike Madeline, who had come upon the place by accident, Gestahl had spent years searching for the esper world. His troops began capturing espers, causing a panic, and the Elder, who was one of the few able to perform the feat, formed a Sealed Gate around the entrance to the esper world and forced out the soldiers. Maduin was taken when he tried to stop Madeline and Terra from leaving the esper world before the gate closed, as Gestahl captured all three of them, but killed Madeline.

KefkaMagitekKnight

A NPC tells the party about Kefka being a Magitek Knight.

For the next sixteen years the captured espers were being held in the Magitek Research Facility in the Imperial capital of Vector, and were the subject of experiments conducted by Cid Del Norte Marquez, who extracted their magic power and infused the magic into humans using the process of Magitek, creating the Magitek Knights. His first experiment was done on a man named Kefka Palazzo. The experiment was deemed a failure, as Kefka lost his mind. A more refined process was invented and used on Celes Chere, whom Cid raised as his daughter. The refined process no longer harmed the subject's mental faculties, and soldiers and machines began to regularly be infused with magic.

At an unspecified point, the esper Ramuh and three other espers, Siren, Cait Sith and Kirin, escaped the Empire, but the latter three were struck down in the process. Ramuh fled to Zozo, taking refuge atop a tower in the city. The espers Leviathan, Gilgamesh, Gigantuar and Diabolos also escaped, and would wander the world remaining free from detection for a year. Diabolos eventually dies and his magicite comes to rest in Dragons' Den.

At Narshe, the townspeople unearth the esper Valigarmanda in a newly dug mine shaft. The news attracts the Gestahlian Empire's attention, and they send Terra, under their control via a Slave Crown, to retrieve it with Biggs and Wedge. Biggs and Wedge are killed when the esper responds to Terra's presence, knocking her unconscious. Arvis finds her and contacts Locke to get her out of the city safely. The two are members of the Returners, an Imperial resistance group, and Terra joins their ranks to help them fight the Empire.

Terra-and-Ramuh-in-Zozo-FFVI-iOS

Party meets Ramuh.

When the Returners return to Narshe, they attempt to have Terra awaken Valigarmanda to have a powerful ally to fight the Empire. The contact causes Terra lose control of her powers and transform into an esper. Ramuh, sensing this event, summons Terra to him and puts her to rest while she mentally wrestles with what she is. When the Returners track her down Ramuh explains the Empire's methods for extracting magic are flawed. Total transfer of an esper's power is only possible via magicite, the crystallized remains of an esper when they die. Ramuh entrusts the magicite shards of Siren, Cait Sith, Kirin and himself to the Returners, and tasks them to rescue the imprisoned espers from the Magitek Research Facility.

The Returners raid the facility and rescue the espers, though too late to prevent them from dying and turning into magicite. Kefka and the Empire learn that magicite magic is more potent than Magitek, and with the Empire's magic supply gone, the Returners ally with Narshe to open the gate to the esper world and launch a joint human-esper attack on Vector. Terra opens the gate, but when the espers emerge they lose control of their powers like she did, and go on a rampage at Vector. The Empire is decimated and Gestahl calls a truce, asking the Returners to ally with him to find the espers and explain the truce to them to avoid further bloodshed.

FFVI iOS Kefka and Crystallization

Kefka transforming an esper into a magicite by an unknown ability.

While Terra, Locke and General Leo locate the espers at Crescent Mountain near Thamasa, it is revealed to have been a ruse to draw them out of hiding. Kefka arrives under Gestahl's orders and kills the espers, seizing their magicite, incapacitates the party, and kills Leo. The sealed gate opens and more espers arrive to attack Kefka, but he is immune to their powers and turns them into magicite. Kefka and Gestahl cross the sealed gate and raise the Floating Continent with the power of the Warring Triad. When the party confronts the two, Kefka kills Gestahl and takes the Triad's power as his own. The party flees, and the world is destroyed.

In the newly formed World of Ruin, only a few espers remain alive, though magicite remains of espers are abundant and it is mentioned by NPCs there may be almost no espers left. With the destruction of Kefka and the Warring Triad, espers and magicite vanish from the world.

Spoilers end here.

List of Espers

Name Sprite 1st Spell 2nd Spell 3rd Spell 4th Spell 5th Spell
Found Level Bonus
Ramuh Ramuh - FF6 iOS File:FF6 Offensive Magic Icon.png Thunder x10 File:FF6 Offensive Magic Icon.png Thundara x2 File:FF6 Offensive Magic Icon.png Poison x5
Zozo - Top of the central building after seeing Terra Stamina +1
Kirin Kirin - FF6 iOS File:FF6 Healing Magic Icon.png Cure x4 File:FF6 Healing Magic Icon.png Cura x1 File:FF6 Healing Magic Icon.png Regen x3 File:FF6 Healing Magic Icon.png Poisona x4 File:FF6 Status Magic Icon.png Libra x5
Zozo - Top of the central building after seeing Terra None
Siren Siren - FF6 iOS File:FF6 Status Magic Icon.png Sleep x10 File:FF6 Status Magic Icon.png Silence x8 File:FF6 Status Magic Icon.png Slow x7 File:FF6 Offensive Magic Icon.png Fire x6
Zozo - Top of the central building after seeing Terra HP +10%
Cait Sith
(Stray)
Cait Sith - FF6 iOS File:FF6 Status Magic Icon.png Confuse x7 File:FF6 Status Magic Icon.png Imp x5 File:FF6 Status Magic Icon.png Float x2
Zozo - Top of the central building after seeing Terra Magic +1
Ifrit File:FF6 Offensive Magic Icon.png Fire x10 File:FF6 Offensive Magic Icon.png Fira x5 File:FF6 Offensive Magic Icon.png Drain x1
Magitek Research Facility, after defeating Ifrit and Shiva Strength +1
Shiva File:Shiva - FF6 iOS.png File:FF6 Offensive Magic Icon.png Blizzard x10 File:FF6 Offensive Magic Icon.png Blizzara x5 File:FF6 Status Magic Icon.png Rasp x4 File:FF6 Status Magic Icon.png Osmose x4 File:FF6 Healing Magic Icon.png Cure x3
Magitek Research Facility, after defeating Ifrit and Shiva None
Unicorn Unicorn - FF6 iOS File:FF6 Healing Magic Icon.png Cura x4 File:FF6 Healing Magic Icon.png Esuna x3 File:FF6 Status Magic Icon.png Dispel x2 File:FF6 Status Magic Icon.png Protect x1 File:FF6 Status Magic Icon.png Shell x1
Magitek Research Facility, after defeating Number 024 None
Maduin Maduin - FF6 iOS File:FF6 Offensive Magic Icon.png Fira x3 File:FF6 Offensive Magic Icon.png Thundara x3 File:FF6 Offensive Magic Icon.png Blizzara x3
Magitek Research Facility, after defeating Number 024 Magic +1
Catoblepas
(Shoat)
Catoblepas - FF6 iOS File:FF6 Offensive Magic Icon.png Bio x8 File:FF6 Offensive Magic Icon.png Break x5 File:FF6 Offensive Magic Icon.png Death x2
Magitek Research Facility, after defeating Number 024 HP +10%
Phantom Phantom - FF6 iOS File:FF6 Status Magic Icon.png Berserk x3 File:FF6 Status Magic Icon.png Vanish x3 File:FF6 Offensive Magic Icon.png Gravity x5
Magitek Research Facility, after defeating Number 024 MP +10%
Carbuncle
(Carbunkl)
Carbuncle - FF6 iOS File:FF6 Status Magic Icon.png Reflect x5 File:FF6 Status Magic Icon.png Haste x3 File:FF6 Status Magic Icon.png Shell x2 File:FF6 Status Magic Icon.png Protect x2 File:FF6 Status Magic Icon.png Warp x2
Magitek Research Facility, after defeating Number 024 None
Bismarck Bismarck - FF6 iOS File:FF6 Offensive Magic Icon.png Fire x20 File:FF6 Offensive Magic Icon.png Blizzard x20 File:FF6 Offensive Magic Icon.png Thunder x20 File:FF6 Healing Magic Icon.png Raise x2
Magitek Research Facility, after defeating Number 024 Strength +2
Golem Golem - FF6 iOS File:FF6 Status Magic Icon.png Protect x5 File:FF6 Status Magic Icon.png Stop x5 File:FF6 Healing Magic Icon.png Cura x5
Auction House in Jidoor, bid 20,000 gil Stamina +2
Zona Seeker
(Zoneseek)
Zona Seeker - FF6 iOS File:FF6 Status Magic Icon.png Rasp x20 File:FF6 Status Magic Icon.png Osmose x15 File:FF6 Status Magic Icon.png Shell x5
Auction House in Jidoor, bid 10,000 gil Magic +2
Seraph
(Sraphim)
Seraph - FF6 iOS File:FF6 Healing Magic Icon.png Raise x5 File:FF6 Healing Magic Icon.png Cure x20 File:FF6 Healing Magic Icon.png Cura x8 File:FF6 Healing Magic Icon.png Regen x10 File:FF6 Healing Magic Icon.png Esuna x4
Tzen, buy from thief behind Relic Shop for 3,000 (World of Balance)/10 (World of Ruin) gil None
Quetzalli
(Palidor)
Quetzalli - FF6 iOS File:FF6 Status Magic Icon.png Haste x20 File:FF6 Status Magic Icon.png Slow x20 File:FF6 Status Magic Icon.png Hastega x2 File:FF6 Status Magic Icon.png Slowga x2 File:FF6 Status Magic Icon.png Float x5
Solitary Island, on the beach after acquiring the Falcon None
Fenrir Fenrir - FF6 iOS File:FF6 Status Magic Icon.png Teleport x10 File:FF6 Offensive Magic Icon.png Banish x5 File:FF6 Status Magic Icon.png Stop x3
Mobliz, received from Orphan after defeating Humbaba MP +30%
Valigarmanda
(Tritoch)
Valigarmanda - FF6 iOS File:FF6 Offensive Magic Icon.png Firaga x1 File:FF6 Offensive Magic Icon.png Blizzaga x1 File:FF6 Offensive Magic Icon.png Thundaga x1
Narshe, defeat Valigarmanda Magic +2
Midgardsormr
(Terrato)
Midgardsomr - FF6 iOS File:FF6 Offensive Magic Icon.png Quake x3 File:FF6 Offensive Magic Icon.png Graviga x1 File:FF6 Offensive Magic Icon.png Tornado x1
Yeti's Cave, must fight Yeti immediately after receiving HP +30%
Lakshmi
(Starlet)
Lakshmi - FF6 iOS File:FF6 Healing Magic Icon.png Cure x25 File:FF6 Healing Magic Icon.png Cura x16 File:FF6 Healing Magic Icon.png Curaga x1 File:FF6 Healing Magic Icon.png Regen x20 File:FF6 Healing Magic Icon.png Esuna x20
Owzer's Mansion, defeat Chadarnook Stamina +2
Alexander Alexander - FF6 iOS File:FF6 Offensive Magic Icon.png Holy x2 File:FF6 Status Magic Icon.png Shell x10 File:FF6 Status Magic Icon.png Protect x10 File:FF6 Status Magic Icon.png Dispel x10 File:FF6 Healing Magic Icon.png Esuna x15
Doma Castle, in the throne room after defeating Wrexsoul and escaping Dreamscape None
Phoenix Phoenix - FF6 iOS File:FF6 Healing Magic Icon.png Raise x10 File:FF6 Healing Magic Icon.png Arise x2 File:FF6 Healing Magic Icon.png Reraise x1 File:FF6 Healing Magic Icon.png Curaga x2 File:FF6 Offensive Magic Icon.png Firaga x3
Kohlingen, automatically received after completing Phoenix Cave None
Ragnarok Ragnarok - FF6 iOS File:FF6 Offensive Magic Icon.png Ultima x1
Narshe, in weapons shop (Locke required in party) None
Odin Odin - FF6 iOS File:FF6 Offensive Magic Icon.png Meteor x1
Ancient Castle, touch Odin's remains in throne room Speed +1
Bahamut Bahamut - FF6 iOS File:FF6 Offensive Magic Icon.png Flare x2
Defeat Deathgaze wandering the overworld's sky HP +50%
Crusader File:Crusader - FF6 iOS.png File:FF6 Offensive Magic Icon.png Meltdown x1 File:FF6 Offensive Magic Icon.png Meteor x10
Defeat the Eight Dragons, received automatically when the eighth is defeated MP +50%
Raiden Raiden - FF6 iOS File:FF6 Status Magic Icon.png Quick x1
Ancient Castle, touch Queen's remains while in possession of Odin Magicite Strength +2
Leviathan Leviathan - FF6 iOS File:FF6 Offensive Magic Icon.png Flood x2
Ferry between South Figaro and Nikeah after acquiring the Falcon (Advance-exclusive) Stamina +2
Gilgamesh Gilgamesh - FF6 iOS File:FF6 Status Magic Icon.png Quick x1 File:FF6 Status Magic Icon.png Valor x5
Dragon's Neck Coliseum, bet Excalipoor from Auction House (Advance-exclusive) Strength +2
Cactuar File:Cactuar - FF6 iOS.png File:FF6 Status Magic Icon.png Teleport x20 File:FF6 Status Magic Icon.png Vanish x10 File:FF6 Status Magic Icon.png Hastega x5
Desert near Maranda as random encounter after defeating ten Cactuars (Advance-exclusive) Speed +2
Diabolos Diabolos - FF6 iOS File:FF6 Offensive Magic Icon.png Gravity x5 File:FF6 Offensive Magic Icon.png Gravija x3
Dragons' Den, after defeating Kaiser Dragon (Advance-exclusive) HP +100%

Summon Attacks

SNES/PS Name GBA/Mobile Name Description MP Cost
Ramuh Ramuh Moderate Lightning elemental damage to all enemies. 25
Bolt Fist Judgment Bolt
Kirin Kirin Casts Regen on the party. 18
Life Guard Holy Aura
Siren Siren Inflicts Silence on all enemies. 16
Hope Song Lunatic Voice
Stray Cait Sith Inflicts Confuse on all enemies. 28
Cat Rain Cat Rain
Ifrit Ifrit Moderate Fire elemental damage to all enemies. 26
Inferno Hellfire
Shiva Shiva Moderate Ice elemental damage to all enemies. 27
Gem Dust Diamond Dust
Unicorn Unicorn Casts Esuna on the party. 30
Heal Horn Healing Horn
Maduin Maduin Inflicts moderate non-elemental damage to all enemies. 44
Chaos Wing Chaos Wave
Shoat Catoblepas Inflicts Petrify to all enemies. 45
Demon Eye Demon Eye
Phantom Phantom Casts Vanish on the party. 38
Fader Ghostly Veil
Carbunkl Carbuncle Casts Reflect on the party. 36
Ruby Power Ruby Light
Bismark Bismarck Moderate Water elemental damage to all enemies. 50
Sea Song Breach Blast
Golem Golem Protects from all physical attacks for 5 hits. 33
Earth Wall Earthen Wall
Zoneseek Zona Seeker Casts Shell on the party. 30
Wall Magic Shield
Sraphim Seraph Restores moderate HP to the party. 18
Reviver Angel Feathers
Palidor Quetzalli Makes the entire party use the Jump ability. 61
Sonic Dive Sonic Dive
Fenrir Fenrir Inflicts Blink status on the party. 70
Moon Song Howling Moon
Tritoch Valigarmanda Massive Fire, Ice, and Lightning elemental damage to all enemies. 68
Tri-Dazer Tri-Disaster
Terrato Midgardsormr Major Earth elemental damage to all enemies. 40
Earth Aura Abyssal Maw
Starlet Lakshmi Restores major HP to the party 74
Group Hug Alluring Embrace
Alexander Alexander Major Holy elemental damage to all enemies. 90
Justice Divine Judgement
Phoenix Phoenix Fully revives and restores all HP to knocked out party members. 110
Life Giver Flames of Rebirth
Ragnarok Ragnarok Chance to change a target into an item. 6
Metamorph Metamorphose
Odin Odin Attempts to instantly kill all enemies. 70
Atom Edge Zantetsuken
Bahamut Bahamut Massive non-elemental damage to all enemies. 86
Sun Flare Mega Flare
Crusader Crusader Massive non-elemental damage to all enemies and allies. 96
Purifier Cleansing
Raiden Raiden Higher chance of instantly killing all enemies than Odin. 80
True Edge Shin-Zantetsuken
- Leviathan Massive Water elemental damage to all enemies. 70
- Tidal Wave
- Gilgamesh Use one of four attacks. 99
- Enkidu Deals damage to all enemies ignoring targets' defense.
- Masamune Deals heavy damage to all enemies ignoring targets' defense.
- Excalibur Deals moderate Holy-elemental damage to all enemies.
- Excalipoor Deals 1 point of damage to all enemies.
- Cactuar 50
- 1000 Needles Inflicts 1,000 non-elemental damage to all the enemies.
- 10,000 Needles Inflicts 9,999 non-elemental damage to all the enemies.
- Diabolos Reduces HP of all enemies by 15/16. Ignoring protection to Instant Death, and also inflicts Sap. 100
- Dark Messenger

Summon Attacks Gallery

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Other Espers

Terra

FFVI Terra Branford - Esper Sprite

Terra is the daughter of the human Madeline and the esper Maduin, making her a half-human and half-esper. She can use the Trance command to transform into esper form when she discovers the truth about her origins. From then on, she can control her powers, as long as she uses it in short bursts. This enables her to unlock her latent magical potential and increase her physical and magical power drastically. She can revert back into her human form at will. Terra is naturally gifted in magic due to her heritage, able to learn sixteen spells as she levels up without the help of magicite.

Esper Folks

It is unknown how many espers exist during the events of Final Fantasy VI, but there are at least dozens if not hundreds. They are represented on the field by assorted sprites representing wolves, dragons and fairies, and are not given proper names. In the battlefield, they use the summon sprites of other espers, so it is likely their field sprites are not reflective of their actual appearance.

Only one unnamed esper has a unique sprite — a red palette swap of Ifrit that battles Kefka in Thamasa.

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Musical Themes

The theme song for the Espers is called "Esper World," sometimes referred to as "Another World of Beasts." It plays in the Esper World and is also used during somber moments in the game.

Gallery

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