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Enkidu (Final Fantasy XII)

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XII

Enkidu is the wolf-like partner of Gilgamesh in Final Fantasy XII. He fights alongside Gilgamesh during both of the party's encounters with him in the Lhusu Mines. The hunt can be undertaken after the storyline events in Draklor Laboratory are complete.

Clan Primer Edit

Hunt 40: Battle on the Big Bridge Edit

Petitioner: Montblanc
Petitioner's Location: Rabanastre/Clan Hall
  • A petition has been submitted for the hunting of the Ancient Man of Mystery (Rank VII). The petitioner is Montblanc in the clan hall in Rabanastre.
  • Hunt accepted. Montblanc tells you that an individual has wagered his sword in combat with the Ancient Man of Mystery and lost. This mysterious adversary is to be found on a bridge somewhere in the Lhusu Mines.
  • Gave chase to Gilgamesh, yet he escaped. You must find out where he hides and confront him once again!
  • Gilgamesh defeated in the depths of the Lhusu Mines! Report to Montblanc in the clan hall.
  • Hunt reported. But just who was Gilgamesh, and why did he yearn so for a sword? No wonder they call him the Ancient Man of Mystery!

Bestiary entry Edit

Being the one faithful Companion of the legendary Gilgamesh. Chosen for his passing Agility and Fangs sharp enough to pierce solid Rock, he views Gilgamesh as both Partner and worthy Rival in all things.

StatsEdit

253-a

Final Fantasy XII enemy stats
#252#253 #254
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Tasche Span*, Site 7") ???/??? Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
43 33,052 429 38 24
Vitality Speed Attack Power Defense Magick Resist
82 21 74 25 29
Evade EXP LP CP Gil
10 - 27 1,650 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 12
Added status effect: Petrify

None Lunge, Dash, Growl, Eerie Soundwave, Sonic Fangs Innate: Safety, Counter, Counter+, Low-HP Def+
Conditional: If HP <50% - Normal Damage+, Ignore Evade, Evade+; if Gilgamesh's Anti-Magick off - Attack CT0
None

253-b

Final Fantasy XII enemy stats
#252#253 #254
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Tasche Span*, Site 7") ???/??? Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
65 140,162 644 50 43
Vitality Speed Attack Power Defense Magick Resist
92 27 100 35 37
Evade EXP LP CP Gil
17 - 43 2,790 -
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 12
Added status effect: Petrify

None Lunge, Dash, Growl, Crushing Fangs Innate: Safety, Counter, Counter+, Low-HP Def+, Low-HP ATK+
Conditional: If HP <50% - Normal Damage+, Ignore Evade, Evade+; if Gilgamesh's Anti-Magick off - Attack CT0
None

Battle Edit

Part 1 Edit

During battle Enkidu should be the player's first target because of his attacks. His main attacks are Fang Attack and other wolf abilities. He usually attacks the party more if his master is being attacked. By the half way point of Gilgamesh's HP, he makes a quick speech. At this point, the party should dispose Enkidu quickly to avoid damage from its Fly, Enkidu! ability, but this only happens if Enkidu is still alive.

Part 2 Edit

The first priority in this battle is also to kill Enkidu. He does more powerful attacks and has high strength, especially with Fly Enkidu!, and with Gilgamesh using LV.# abnormal status attacks that can wipe out the party quick if they are hit with Sleep and Disable. In this battle, Enkidu has almost every kind of wolf-type ability, however, it is not immune to Oil and Sleep.

One effective technique for defeating Enkidu is to inflict Sleep on it with the Nihopalaoa trick, then cast Oil and fry it with Fire spells. In order to deal even more damage the player should equip a weapon with affinity to Fire. If the party has not disposed of Enkidu as in the first battle, Gilgamesh will make another speech and this increases Enkidu's attributes slightly.

Gallery Edit

Etymology Edit

In the Epic of Gilgamesh, Enkidu is a wild man created as an answer to Gilgamesh's cruelty and ends up protecting animals in the wilderness by destroying hunters' traps. Shamhat, the priestess of Ishtar (goddess of love and war), persuades him to join civilization during a one-week orgy. Enkidu and Gilgamesh befriend each other after an incredible fight in the city and they go on heroic adventures together, including the slaying of Humbaba, the guardian of the Cedar Forest.

The gods later strike him with a fatal disease for killing Humbaba and the Bull of Heaven. He first curses Shamhat for bringing him to civilization but then blesses her when he is reminded that she caused him to meet Gilgamesh. Enkidu's death fills Gilgamesh with violent grief and an incredible fear of death. Gilgamesh spends the rest of the poem searching for immortality, but his repeated failures force him to accept that death is part of living.

Trivia Edit

  • Enkidu's appearance, while canine, is reminiscent of the Enkidu from Final Fantasy V, with gold bands on its legs like the gold band on the original's arm, gold ears like its gold horns, green fur matching its green skin, silver wings near its forelegs like the flying foe's, and a copper stripe down its back and enveloping its tail appearing much like the original's long, copper hair.

Related enemies Edit

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