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Enfire (エンファイア, Enfaia?) is a recurring spell in the series. It usually gives the Enfire status, adding Fire-elemental damage to a target's attack.
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Appearances
Final Fantasy XI
Template:FFXI Spell Enfire is an Enhancing Magic White Magic spell. When under the effect of Enfire, the player or monster will deal some slight Fire magic damage following each melee attack. Ordinary melee attacks cannot have a specific element, and Enspells do not change this.
For example, the player attacks the Eft for 30 damage, the Eft takes 12 additional fire damage.
Final Fantasy XIII
Add fire attribute to target's COM, RAV, SEN, or SAB attacks.
Description
Enfire is a spell in the Synergist role, accessible by Sazh (stage 6), Lightning (stage 7) and Hope (stage 8).
It adds the Fire elemental property to physical attacks, and is thus particularly valuable against enemies that are weak to the element but strong against magical attacks.
When cast on Commandos, who get a bonus to physical damage, it is superior to the Flamestrike used by Ravagers, if the time taken to cast it does not outweigh that consideration, such as in short battles.
Ravager party members with En-Spells will do additional damage to all enemies within a short radius, similar to Blitz, Fira, etc, when they perform the corresponding element of Strike.
Final Fantasy XIII-2
Enfire is a Synergist ability exclusive to Paradigm Pack monsters. It adds the fire attribute to target's COM, RAV, SEN, or SAB attacks. It hasan ATB cost of 2 and a duration of 200. It can be infused into other Synergist monsters. It can be learned by Amanojaku (1), Mewmao (3), Nanochu (23), Sazh (12), and Thexteron (20).
Final Fantasy XIV
Enfire is enemy ability available to the Amalj'aa beastmen enemies. When used, it will give the user the Enfire status, which will allow the user to inflict additional fire-elemental damage on their physical attacks.
In the opening of the original version, the Lalafell Conjurer in the opening used a spell that looked and behaved like Enfire on the Midlander's arrow, but this ability was never made available to players in the original game itself.
Final Fantasy Dimensions
Enchants all allies' attacks with the power of fire.
Description
Enfire is the level 3 ability of the Magus class, learned for 60 AP. At the cost of 18 MP, the user will make the party's physical attacks Fire-elemental.
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Etymology
Fire is the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products.