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Enemy Skill Materia

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Enemy Skill is a Command Materia from Final Fantasy VII that works in the same manner as Blue Magic. It enables the use of (E.Skill, てきのわざ?, lit. "Teki no Waza") command in battle.

The Enemy Skill Materia can be used to learn certain specific enemy spells when a character equipped with the Materia is successfully targeted by that spell. The character permanently learns the spell regardless of whether he or she survives the attack. If the party escapes from the battle the learned skill will be nulled, and if the battle ends due to the characters being ejected out of the battle, such as in the battle against Midgar Zolom, it counts as if having escaped and the skill won't be learned. Also, Enemy Skills cannot be permanently learned from the Gold Saucer Battle Square. If a character has equipped two Enemy Skill Materia, they can only learn a new Enemy Skill if both Materia do not have that skill.

Some enemies have to be Manipulated to learn the Enemy Skill because they will never use it under normal conditions. Curiously, the Angel Whisper Enemy Skill is able to revive dead enemies if issued before the target's demise.

There are four Enemy Skill Materias in the game:

  1. In the sample tank in Professor Hojo's lab in the Shinra Headquarters after Red XIII joins the party
  2. In the Beginners' Hall (Intermediate) in Junon
  3. In one of the houses in the Forgotten Capital
  4. Received from the Chocobo Sage's mountain chocobo


Contents

List of Enemy Skills

Skill MP Learned from Type & Target Effect
Death Force[1] 3 Adamantaimai Supports one ally Causes immunity to instant death.
Dragon Force[1] 19 Dark Dragon,
Blue Dragon*
Supports caster Raises Defense and Magic Defense by 50%.
White Wind[1] 34 Zemzelett,
Wind Wing*
Supports all allies Cures health points by caster current HP and status ailments.
Angel Whisper[1] 50 Pollensalta Supports one ally Cures death, health points and status ailments.
Big Guard[1] 56 Beachplug,
Wolfmeister
Supports all allies Causes Protect, Shell and Haste.
Magic Hammer 3 Razor Weed Debuffs one enemy Drains 100 MP.
Frog Song 5 Touch Me,
Toxic Frog
Debuffs one enemy Causes Sleep and Toad.
Bad Breath 58 Malboro Debuffs all enemies Causes Sleep, Toad, Poison, Mini, Confusion and Silence.
Goblin Punch 0 Goblin Attacks one enemy Physical damage based on magical attack. Damage multiplied by 8 if target's level equals caster's level.
???? 3 Jersey,
Behemoth
Attacks one enemy Non-elemental physical damage equal to the user's Max HP minus their current HP.
Chocobuckle 3 Chocobo Attacks all enemies Damage equal to the number of times the party has fled from battle.
Roulette 6 Death Dealer Attacks one enemy Instant death to a random enemy or ally.
Matra Magic 8 Bullmotor,
Custom Sweeper,
Death Machine
Attacks all enemies Non-elemental damage.
Death Sentence 10 Boundfat,
Gi Spector,
Sneaky Step
Attacks one enemy Causes Death-Sentence, some enemies are immune.
Flame Thrower 10 Ark Dragon,
Dragon
Attacks one enemy Fire damage.
L4 Suicide 10 Mu,
Trickplay
Attacks all enemies Damage equal to 31/32nds of enemy HP; inflicts Mini if level is divisible by 4.
Laser 16 Dark Dragon,
Death Claw
Attacks one enemy Damage equal to half remaining enemy HP.
Trine[2] 20 Materia Keeper,
Godo,
Stilva
Attacks all enemies Lightning damage.
L5 Death 22 Parasite Attacks all enemies Instant death if level is divisible by 5.
Aqualung 34 Jenova∙LIFE,
Harpy,
Serpent
Attacks all enemies Water damage, can be reflected.
Beta 35 Midgar Zolom Attacks all enemies Fire damage, cannot be reflected.
Magic Breath 75 Parasite,
Stilva
Attacks all enemies Fire/ice/lightning damage.
Shadow Flare 100 Safer∙Sephiroth,
Ultimate Weapon,
Dragon Zombie,
Ruby Weapon
Attacks one enemy Defense-ignoring non-elemental damage.
Pandora's Box[2] 110 Dragon Zombie Attacks all enemies Defense-ignoring non-elemental damage.
1 - Can only be learned by using Manip.
2 - Can be missed permanently.

Obtaining rare Enemy Skills

Most of the rarer Enemy Skills can be obtained in the Northern Cave at the end of the game:

  • Parasite uses L5 Death and Magic Breath
  • Dark Dragon uses Dragon Force and Laser
  • Malboro uses Bad Breath
  • Dragon Zombie uses Shadow Flare and Pandora's Box
  • Pollensalta uses Angel Whisper
  • Death Dealer use Roulette

It should be noted that all four materia can simultaneously learn a skill when all four are equipped on one character, easing the task of learning many of the Enemy Skills, including Roulette and Shadow Flare. All four must also be equipped on the party while learning Pandora's Box, for reasons listed below. However, it should be noted if an Enemy Skill is used on a character who has an Enemy Skill materia equipped that already has that skill, the other Enemy Skill materia on that character will not learn the skill.

To learn Roulette and L5 Death, consider casting the Death Force enemy skill on any potential target of Roulette or L5 Death. This way, no enemies nor allies (in Roulette's case) will be instantly killed due to Death Force's protection.

Trine can only be learned from three enemies: Materia Keeper, Godo and Stilva. Since the first two are bosses and the latter is found only at Gaea's Cliff (which is a one-visit area), Trine can be missed permanently. The Stilva later appears in the Battle Square, but the player cannot learn Enemy Skills in the Battle Square. If the player wishes to learn Trine on all four Enemy Skill materia, they must refrain from fighting Godo until after all four materia are in their possession.

Due to the game's programming, the Dragon Zombie only uses the Pandora's Box skill once per save file, and will never use it again. Even if the Dragon Zombie failed to cast it due to not having enough MP, none of the others will cast it ever again. If the player misses Pandora's Box the first time it is used, they can never obtain it.

Gallery

Trivia

  • Magic Breath is one of three spells in Final Fantasy VII with a multi-elemental attack, the others being the Kujata and Typhoon summons.
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