The Enemy Skill Materia can be used to learn certain specific enemy spells when a character equipped with the Materia is successfully targeted by that spell. The character permanently learns the spell regardless of whether he or she survives the attack. If the party escapes from the battle the learned skill will be nulled, and if the battle ends due to the characters being ejected out of the battle, such as in the battle against Midgar Zolom, it counts as if having escaped and the skill won't be learned. Also, Enemy Skills cannot be permanently learned from the Gold Saucer Battle Square. If a character has equipped two Enemy Skill Materia, they can only learn a new Enemy Skill if both Materia do not have that skill.
Some enemies have to be Manipulated to learn the Enemy Skill because they will never use it under normal conditions. Some enemies may also be inflicted with Confuse to have them the use the ability on the player party.
Many of the enemy abilities are not specific skills and use unique formulas. Despite this they must still have a classification of Physical or Magical even if the ability does not take into account the target's Defense or Magic Defense stats. Its role does effect the attack however, with Magical abilities being reflectable unless stated otherwise, and Physical abilities being able to remove Confusion and Sleep statuses.
There are four Enemy Skill Materia in the game:
- In the sample tank in Professor Hojo's lab in the Shinra Headquarters after Red XIII joins the party.
- In the Respectable Inn in Junon.
- In one of the houses in the Forgotten Capital.
- Received from the Chocobo Sage's mountain chocobo.
List of Enemy SkillsEdit
Enemy skills that target the allies. They can only be learned by using Manipulation.
|Death Force||3||0||Magical||Inflicts Death Force status on one target. Cannot be reflected.||Adamantaimai|
|Makes any one ally immune to death|
|Dragon Force||19||0||Magical||Raises Defense and Magic Defense to 150% for one target. Cannot be reflected.||Dark Dragon|
|Raises the Defense and Magic Def. level of one ally|
|White Wind||34||0||Physical||Cures HP equal to caster's current HP and cures the Sleep, Poison, Confuse, Silence, Slow, Stop, Frog, Small, Slow-numb, Petrify, Berserk, Paralysis, Darkness, Death Force, and Resist statuses of all members of target party.||Zemzelett, Wind Wing|
|Restores HP and status to every ally|
|Angel Whisper||50||32/32||Magical||Restores to target's maximum HP, and cures Death, Sleep, Poison, Confusion, Silence, Slow, Stop, Frog, Small, Slow-numb, Petrify, Berserk, Paralysis, and Darkness to one target. If target dies before using ability, the ability will not change its target. Cannot be reflected.||Pollensalta|
|Revives, restores HP and status to any one ally|
|Big Guard||56||0||Magical||Inflicts Haste, Barrier, and MBarrier on target party. Cannot be reflected.||Beachplug, Wolfmeister|
|Adds [Barrier/MBarrier/Haste] to every ally|
- 1 - Can only be learned by using Manip.
Enemy skills that target the enemies, but cause special effects instead of dealing damage.
Not to be confused with support effects, that target the allies instead of the enemies.
|Magic Hammer||3||0||Magical||Drains 100 MP from one target.||Razor Weed|
|Drains 100 MP out of any opponent|
|Frog Song||5||0||Magical||Inflicts Sleep and Frog on one target.||Touch Me, Toxic Frog|
|Causes [Sleepel/Frog] on one opponent|
|Bad Breath||58||0||Magical||Inflicts Sleep, Poison, Confuse, Silence, Frog, and Small on target party. Cannot be reflected.||Malboro|
|[Poison/Confu/Sleepel/Silence/Small/Frog] on all|
Enemy skills that deal damage to the opponents. "Trine" and "Pandora's Box" can be missed permanently.
|Flame Thrower||10||14||Magical||Minor-moderate Fire elemental damage to one target.||Ark Dragon, Dragon|
|Causes Fire damage to any single opponent|
|Laser||16||16/32||Magical||Gravity elemental damage equal to target's current HP to one target.||Dark Dragon, Death Claw|
|Lessens one opponent's HP by 1/2|
|Trine||20||34||Magical||Moderate-major Lightning elemental damage to target party. Cannot be reflected.||Materia Keeper, Godo, Stilva|
|Lightning damage on all opponents|
|Aqualung||34||52||Magical||Major Water elemental damage to target party.||Jenova∙LIFE, Harpy, Serpent|
|Water damage on all opponents|
|Beta||35||54||Magical||Major Fire elemental damage to target party. Cannot be reflected.||Midgar Zolom|
|Fire damage on all opponents|
|Magic Breath||75||77||Magical||Major Fire, Ice, and Lightning elemental damage to target party. Cannot be reflected.||Parasite, Stilva|
|[Fire/Ice/Lightning] damage on all opponents|
|Roulette||6||0||Magical||Instant death to a random target. Cannot be reflected.||Death Dealer|
|Pronounces death on any one opponent or ally|
|Death Sentence||10||0||Magical||Inflicts Death-Sentence status on one target. Cannot be reflected.||Boundfat, Gi Spector, Sneaky Step|
|Pronounces death sentence on any one opponent|
|L5 Death||22||0||Magical||Instant death if target's level is divisible by 5 on target party. Cannot be reflected.||Parasite|
|Causes [Death] on levels in multiples of 5|
|Goblin Punch||0||12||Physical||Physical damage based on magical attack to one target. Damage multiplied by 8 if target's level equals caster's level.||Goblin|
|Non-elemental damage on any one opponent|
|????||3||0||Physical||Non-elemental physical damage equal to the user's Max HP minus their current HP to one target.||Jersey, Behemoth|
|Does damage equal to user's MaxHP/HP|
|Chocobuckle||3||0||Physical||Damage equal to the number of times the party has fled from battle on one target.||Chocobo|
|Non-elemental damage on any one opponent|
|Matra Magic||8||11||Magical||Non-elemental damage to target party.||Bullmotor, Custom Sweeper, Death Machine|
|Non-elemental damage to all opponents|
|L4 Suicide||10||31/32||Magical||Damage equal to 31/32 of target's current HP, and inflicts Small on each member of target party whose level is divisible by 4.||Mu, Trickplay|
|Causes [Critical/Small] with levels in multiples of 4|
|Shadow Flare||100||125||Magical||Non-elemental damage to one target.||Safer∙Sephiroth, Ultimate Weapon, Dragon Zombie, Ruby Weapon|
|Big non-elemental damage on any one opponent|
|Pandora's Box||110||60||Magical||Defense-ignoring non-elemental damage to all targets.||Dragon Zombie|
|Big damage on all opponents, ignores defense|
- 2 - Can be missed permanently.
Obtaining rare Enemy SkillsEdit
Most of the rarer Enemy Skills can be obtained in the Northern Cave at the end of the game:
- Parasite uses L5 Death and Magic Breath.
- Dark Dragon uses Dragon Force and Laser.
- Malboro uses Bad Breath.
- Dragon Zombie uses Shadow Flare and Pandora's Box.
- Pollensalta uses Angel Whisper.
- Death Dealer use Roulette.
All four materia can simultaneously learn a skill when all four are equipped on one character, easing the task of learning many of the Enemy Skills, including Roulette and Shadow Flare. All four must also be equipped on the party while learning Pandora's Box, for reasons listed below. However, if an Enemy Skill is used on a character who has an Enemy Skill materia equipped that already has that skill, the other Enemy Skill materia on that character will not learn the skill.
To learn Roulette and L5 Death, consider casting the Death Force enemy skill on any potential target of Roulette or L5 Death. This way, no enemies nor allies (in Roulette's case) will be instantly killed due to Death Force's protection.
Trine can only be learned from three enemies: Materia Keeper, Godo and Stilva. Since the first two are bosses and the latter is found only at Gaea's Cliff (which is a one-visit area), Trine can be missed permanently. The Stilva later appears in the Battle Square, but the player cannot learn Enemy Skills in the Battle Square. If the player wishes to learn Trine on all four Enemy Skill materia, they must refrain from fighting Godo until after all four materia are in their possession.
Due to the game's programming, the Dragon Zombie only uses the Pandora's Box skill once per save file, and will never use it again. Even if the Dragon Zombie failed to cast it due to not having enough MP, none of the others will cast it ever again. If the player misses Pandora's Box the first time it is used, they can never obtain it.
- Magic Breath is one of three spells in Final Fantasy VII with a multi-elemental attack, the others being the Kujata and Typhon summons.
|Command Materia - Enemy Skill Materia - Independent Materia - Magic Materia - Summon Materia - Support Materia|
|Materia Fusion - Huge Materia - Black Materia - White Materia - Protomateria|