Final Fantasy IV
Template:Sideicon Edward's stats are low, both physically and magically, and his weapon arsenal is limited to harps, daggers, and bows and arrows, depending on the version of the game. After level 70 his stats skyrocket in an Onion Knight-like fashion, giving him the potential to attain the highest raw stats in the game.
Abilities
Template:See Also Edward is a Bard, and uses Bardsong, also known as Sing. He has the abilities Salve and Hide, the former also known as Heal. Sing inflicts a status ailment on an opponent, Salve allows Edward to split a Potion among the party, and Hide removes him from battle until his next turn allowing him to avoid attacks. Edward automatically hides when low on HP. In the Game Boy Advance and PlayStation Portable releases, the Harmonious Ring changes Sing to Chant, which casts Protect and Shell on the party.
In the 3D releases, Bardsong allows Edward to pick and choose the effect of his song, and he learns more songs as he levels up. Salve allows Edward to use healing items on all party members at once, such as, rather than use a Potion split among a party of five, Edward will use a Potion on each of them and consume five from the inventory.
A glitch in the Game Boy Advance port, known as Psycho Edward bug, exploits Edward's automatic Hide status while on low HP.
Equipment
Edward can equip hats, tunics, and rings for armor. He can equip bows, daggers and harps for weapons.
Bows* Non-DS versions | Daggers | Harps |
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Head | Body | Arms |
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Boss
Edward appears as the Bard in the scripted battle with Tellah at Damcyan Castle.
Final Fantasy IV: The After Years
Template:Sideicon
Edward is stronger than he was in Final Fantasy IV, but is still one of the weakest party members. He has only a few Band abilities, but the King's Quad allows him, Cecil, Edge, and Yang to break the damage limit of 9,999. Edward has all-around average to poor stats with the exception of his above-average Speed, and has very low HP. He is a fairly effective attacker, as his harps do extra damage to various enemy types, some have elemental properties, and they are all long-range allowing Edward to attack at full power from the back row, reducing the handicap posed by his low HP.
Stats
Level | HP | MP | Strength | Speed | Stamina | Intelligence | Spirit |
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8 | 260 | 32 | 7 | 11 | 3 | 5 | 7 |
20 | 635 | 80 | 14 | 17 | 8 | 14 | 17 |
30 | 1092 | 120 | 21 | 22 | 12 | 21 | 24 |
40 | 1641 | 160 | 29 | 27 | 16 | 28 | 33 |
50 | 2255 | 200 | 33 | 32 | 25 | 31 | 34 |
60 | 2845 | 240 | 37 | 37 | 33 | 33 | 36 |
70 | 3434 | 280 | 42 | 43 | 41 | 35 | 37 |
80 | 3700 | 302 | 44 | 44 | 43 | 37 | 39 |
90 | 3985 | 327 | 46 | 46 | 45 | 38 | 40 |
99 | 4234 | 351 | 47 | 48 | 47 | 40 | 41 |
Abilities
Template:See Also Edward retains his Bardsong and Salve abilities and can use Escape, which functions identically to Hide. Salve functions identically to how it does in the 3D releases of Final Fantasy IV, while Bardsong's effect is chosen randomly when the command is issued, and can be selected to affect a single target or an entire party. There is also a chance Bardsong will do nothing. As Salve can be used with any item, including Remedies, Phoenix Downs and Ethers, Edward possesses an unmatched level of versatility in his healing able to revive several party members in one turn or restore everyone's MP, and with X-Potions can heal as effectively as a White Mage.
Ability | Members | MP | Effect |
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Feast of the Land |
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20 | Restore party HP and certain status ailments. |
Mystic Waltz |
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12 | The song and dance of three fighters triggers a random effect. |
Fist Dance |
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13 | Attack one enemy to the beat of the music. |
Mirage Song |
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35 | Call Mist Dragon to cast Blink on entire party. |
Sword Dance |
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13 | Attack one enemy to the beat of the music. |
Weapon in Progress |
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25 | Create a new item that does...something. |
King's Quad |
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30 | Four kings join together for a combo attack. Can break damage limit. |
Equipment
Daggers | Harps | Bows and Arrows |
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Shields | Head | Body | Arms |
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Boss
Edward appears as a boss in Kain's Tale. It is a storyline related fight impossible to lose unless the player lets Edward kill them, and is thus not of great significance.
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