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Earth Eater (Final Fantasy X)

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Final Fantasy X Original Creation
Earth Eater
アースイーター (ĀsuĪtā)
Earth Eater (FFX).jpg
Statistics
HP (Overkill) MP
1,300,000 (99,999) 30
Strength Magic Defense
117 186 200
M. Defense Agility Accuracy
210 47 120
Evasion Luck
0 15
AP (Overkill) Gil
50,000 (50,000) 0
Elemental affinities
Fire Lightning Water Ice Holy
- - - - -
Location Monster Arena
Common Steal Gambler's Spirit
Rare Steal Lv. 1 Key Sphere
Common Drop Fortune Sphere
Rare Drop Dark Matter
Weapon Drop Triple Overdrive
Armor Drop Auto-Potion
Bribe N/A
Abilities Physical attack, Flare, Megaton Punch
Ronso Rage N/A
Resistant to Zanmato (Lv. 5)
Immune to Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Power Break, Magic Break, Armor Break, Mental Break, Threaten, Death, Provoke, Sensor, Scan, Gravity, Delay, Eject
Sensor Immune to Sensor.
Other Information Auto-Reflect

The Earth Eater is a special fiend in Final Fantasy X bred as part of the Original Species of monsters in the Monster Arena. It physically resembles the Chocobo Eater fought at the Mi'ihen Highroad earlier in the game, but is much tougher. To unlock the Earth Eater, at least two Area Conquest monsters have to be bred, though not necessarily defeated. Earth Eater will drop weapons with Triple Overdrive, armor with Auto Potion, and a Fortune Sphere.

Contents

BattleEdit

The Earth Eater can instantly kill characters with its Megaton Punch attack/counterattack, although characters equipped with Deathproof and/or Auto-Phoenix can help negate this. Like the Chocobo Eater, Earth Eater can be knocked onto its back. It will still counterattack, but switches to reflecting Flare off itself. Like all Original Creation monsters, Earth Eater seems to have no trouble attacking characters regardless of their evasion. It has Auto-Reflect.

StrategyEdit

When farming Earth Eater for Fortune Spheres, the player will want to kill it as fast as possible. The party should have two backup characters to have low life (9999 and below) and the Entrust ability. The party should equip their Celestial Weapons if possible and preferably use the Avenger Overdrive Mode, and Auto-Phoenix is useful as well. Wakka should have high Strength and Agility, preferably close to maximum.

The fastest strategy is to expend all of Overdrives with 12-hit Attack Reels as quickly as possible. Every instant party member death will fill two Overdrive gauges by ~95%. Characters should Entrust them to Wakka, and after a couple Attack Reels the player wins. To farm the Fortune Spheres it is best not to hit the save sphere between battles because the party should have the lowest amount of life possible to die instantly from Flares to fill the Overdrive gauge.

Related enemiesEdit

Final Fantasy X-2Edit

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