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Earth (Element)

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Earth (, Tsuchi?), also known as Quake, is a recurring element in the Final Fantasy series. It is sometimes associated with desert enemies and usually opposed to Wind. This element has a strange relation with avian enemies, as in some games, these are completely immune or resistant to it, while in others, they are weak against it. The Float status can be used to avoid abilities of this element.

Recurring themesEdit

EquipmentEdit

Gaia Gear, a Light Armor, appears in many games and is often imbued with the Earth element, which means characters wearing it usually absorb Earth-elemental attacks. The Stoneblade is a recurring sword that deals Earth damage. In addition, the consumable item Gaia Drum may also be used offensively to deal Earth damage.

SpellsEdit

The first spell introduced with the element of Earth was Quake, which, before the existence of the Earth element, was usually a one-hit KO spell and thus did not really deal elemental damage. Later games, most notably Final Fantasy VI, Final Fantasy VII, Final Fantasy XI, Final Fantasy XII, Final Fantasy XII: Revenant Wings, and Final Fantasy Tactics A2: Grimoire of the Rift include Earth as an element proper.

Earth now has its own sets of tiered spells: Stone, which consists of Stone, Stone II in Final Fantasy XI, Stonega, and Stoneja and Quake, which consists of Quake and Quakeja. In Final Fantasy IX, Quina Quen is capable of casting Earth Shake, a Blue Magic spell learned by eating an Adamantoise.

SummonsEdit

Titan is the most recognizable summon of Earth, often using an attack called Gaia's Wrath. In Final Fantasy IX, Fenrir calls forth Titan to attack with Terrestrial Rage. In Final Fantasy VIII, Brothers is the Earth-elemental GF, with its special attack Brotherly Love. Hashmal, Bringer of Order, is the Earthen Esper of Ivalice and it shares its special attack with Titan. In Final Fantasy XIII, Vanille's Eidolon Hecatoncheir represents the element of Earth with its attack, Gaian Salvo.

Four FiendsEdit

In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Lich, in Final Fantasy IV by Scarmiglione, in Final Fantasy Mystic Quest by Flamerus Rex, and in Final Fantasy Dimensions by Asmodai.

AppearancesEdit

Final FantasyEdit

While there are no damage-dealing spells of the Earth element in Final Fantasy, two Instant Death attacks use a resistance flag for the Earth element to determine immunity.

Game Element Type Effect
Quake Black Magic Instant Death attack. Aerial enemies, the Undead and most bosses are immune through Earth element resistance.
Earthquake Enemy Ability Instant Death attack.
Excalibur Weapon Has an affinity for all elements.

Final Fantasy IIIEdit

Game Element Type Effect
Quake Black Magic Inflicts Earth-elemental damage to all enemies.
Close-In Terrain Inflicts Earth-elemental damage.
Earthquake Terrain Inflicts Earth-elemental damage to all enemies.
Earthen Fury Titan Inflicts Earth-elemental damage to all enemies.

Final Fantasy IVEdit

FFIVDS Earth Icon

There is no earth element in the game, it was introduced in the DS version. All spells are non-elemental in non-DS versions.

Game Element Type Effect
Quake Black Magic Major Earth-elemental damage to all enemies.
Tremor Ninjutsu Major Earth-elemental damage to all enemies.
Titan Summon Moderate Earth-elemental damage to all enemies.
Earthquake Enemy Attack Earth-elemental damage to party. Weaker version of Quake.
Gaia Hammer Weapon Fire-elemental damage when attacking physically. When used as an item in battle, casts Quake.
Gaia Drum Item Casts Quake.

Final Fantasy VEdit

Game Element Type Effect
Gaia Gear Armor Enhances Earth-elemental damage dealt.
Earth Hammer Weapon Earth-elemental.
Gaia's Bell Weapon Earth-elemental.
Titan Summon Earth-elemental damage to all enemies.
Desert Storm Gaia Powerful Earth and Wind-elemental damage to all foes.
Dust Gaia Earth and Wind-elemental damage to all foes as well as Blind.
Heat Sand Gaia Earth and Fire-elemental damage to all foes.
Rockslide Predict Earth-elemental damage to either the party or all enemies.
Earth Shaker Enemy Ability Earth-elemental damage to all foes.
Earthquake Enemy Ability, Earth Earth-elemental damage to all foes.

Final Fantasy VIEdit

FFVI Earth Icon
FFVI Earth Nintendo PG Icon

The following gameplay elements of Final Fantasy VI are related to the Earth element.

Game Element Type Effect
Quake Magic Deals major Earth-elemental damage to all targets.
Midgardsormr Summon Deals high Earth-elemental damage to all foes.
Lifeshaver Enemy attack Deals Earth-elemental damage which is drained by the caster. The effect is reversed if target absorbs Earth.
Magnitude 8 Enemy attack Deals Earth-elemental damage to the party.
Land Slide Enemy attack Deals Earth-elemental damage to all foes. Unblockable.
Gravity Rod Weapon Earth-elemental. May cast Graviga after each attack. Casts Graviga when used as an item and breaks.
Cursed Shield Shield Weak to the Fire, Ice, Lightning, Wind, Earth and Water elements.
Force Shield Shield Halves Earth, Ice, Lightning, Fire, Wind and Water-elemental damage.
Paladin Shield Shield Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water and Earth.
Cat-Ear Hood Headgear Grants resistance to the Fire, Ice, Lightning, Wind, Holy and Earth elements.
Dueling Mask Headgear Halves all elemental damage received.
Gaia Gear Armor Absorbs Earth-elemental damage.
Minerva Bustier Armor Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Earth and Water damage.
Force Armor Armor Halves Fire, Ice, Lightning, Wind and Earth damage.

Final Fantasy VIIEdit

Game Element Type Effect
Quake Magic Inflicts minor Earth-elemental damage.
Quake2 Magic Inflicts moderate Earth-elemental damage.
Quake3 Magic Inflicts major Earth-elemental damage.
Break Magic Inflicts extreme Earth-elemental damage as well as a chance to inflict Petrify.
Titan Summon Inflicts moderate Earth-elemental damage to all enemies.
Kjata Summon Inflicts major Earth as well as Fire, Ice, and Lightning-elemental damage to all enemies.
Landscaper Yuffie's Limit Break Inflicts major Earth-elemental damage to all enemies.
Club Enemy Attack Inflicts moderate Earth-elemental damage.
Earthquake Enemy Attack Inflicts minor Earth-elemental damage to party.
Grand Punch Enemy Attack Inflicts moderate Earth-elemental damage.
Iron Attack Enemy Attack Inflicts moderate Earth-elemental damage.
Sandgun Enemy Attack Does not inflict damage, but is Earth-elemental and inflicts Blind.
Sandstorm Enemy Attack Inflicts moderate Earth-elemental damage and Blind to party.
Sinking Enemy Attack Inflicts minor Earth-elemental damage.
Squash Enemy Attack Inflicts moderate Earth-elemental damage.
Suicide Drop Enemy Attack Inflicts minor Earth-elemental damage to party.
Tremor Enemy Attack Inflicts moderate Earth-elemental damage to party.
Escort Guard Armor Nullifies Lightning, Water, Poison, and Earth. Only usable by males.
Ziedrich Armor Halves all elements.
Tetra Elemental Accessory Absorbs Fire, Ice, Lightning, and Earth-elemental attacks.
Earth Drum Item Same as Quake2, but damages all enemies.
Earth Mallet Item Same as Quake3, but damages all enemies.

Final Fantasy VIIIEdit

FFVIII Earth Symbol
Game Element Type Effect
Quake Magic Inflicts varying Earth-elemental damage to all enemies.
Brothers GF Brotherly Love inflicts varying Earth-elemental damage to all enemies.
Earthquake Enemy Attack Inflicts Earth-elemental damage to party.
Mad Cow Special Enemy Attack Inflicts Earth-elemental damage.
Sandshake Enemy Attack Inflicts Earth-elemental damage to party.

Final Fantasy IXEdit

Game Element Type Effect
Fenrir Summon Terrestrial Rage inflicts Earth-elemental damage to all enemies.
Earth Shake Blue Magic Inflicts Earth-elemental damage to party.
Earth Power Enemy Attack Inflicts minor Earth-elemental damage.
Earthquake Enemy Attack Inflicts major Earth-elemental damage to party.
Circlet Headgear Nullifies Earth-elemental damage.
Golden Skullcap Headgear Increases the damage of Water-elemental attacks and halves the damage of Earth-elemental attacks.
Twist Headband Headgear Increases the damage of Earth-elemental attacks.
Bone Wrist Armgear Increases the damage of Earth elemental attacks.
Gauntlets Armgear Halves Fire, Earth, Water, and Wind-elemental damage.
Chain Mail Armor Halves Earth-elemental damage.
Gaia Gear Armor Absorbs Earth-elemental damage and increases the damage of Earth-elemental attacks.
Desert Boot Add-On Halves Earth-elemental damage, but is weak to Water-elemental damage.
Feather Boots Add-On Absorbs Earth-elemental damage.
Germinas Boots Add-On Increases the damage of Earth-elemental attacks.

Final Fantasy XIEdit

FFXI Earth Icon

In Final Fantasy XI, the Earth element is strong against Lighting and weak to Wind. It is aligned with the attribute of Vitality. The status ailment corresponding to Earth is Rasp, and it drains HP and Dexterity off the target.

Game Element Type Effect
Bad Breath Enemy Attack/Blue Magic Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
Barthunder Enhancing Magic Increases your resistance against lightning.
Barthundra Enhancing Magic Increases resistance against lightning for party members within an area of effect.
Battlefield Elegy Songs Slows the target enemy.
Carnage Elegy Songs Slows the target enemy.
Cocoon Blue Magic Enhances defense.
Diamondhide Blue Magic Gives party members within area of effect the effect of "Stoneskin".
Doton: Ichi Ninjutsu Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Doton: Ni Ninjutsu Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Doton: San Ninjutsu Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Enstone Enhancing Magic Adds earth damage to your attacks.
Enstone II Enhancing Magic Adds earth damage to your initial attacks. Reduces your target's resistance to wind.
Filamented Hold Blue Magic Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
Geohelix Elemental Magic Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Hojo: Ichi Ninjutsu Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed.
Hojo: Ni Ninjutsu Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed.
Knight's Minne Song Increases defense for party members within the area of effect.
Knight's Minne II Song Increases defense for party members within the area of effect.
Knight's Minne III Song Increases defense for party members within the area of effect.
Knight's Minne IV Song Increases defense for party members within the area of effect.
Knight's Minne V Song Increases defense for party members within the area of effect.
Lightning Carol Song Increases lightning resistance for party members within the area of effect.
Lightning Threnody Song Weakens the target enemy to Lightning-based attacks and effects.
Magnetite Cloud Blue Magic Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Metallic Body Blue Magic Absorbs an certain amount of damage from physical and magical attacks.
Quake Elemental Magic Deals earth damage to an enemy and lowers its resistance against wind.
Rasp Elemental Magic Deals earth damage that lowers an enemy's dexterity and gradually reduces its HP.
Sandspin Blue Magic Deals earth damage to enemies within range. Additional Effect: Accuracy Down.
Sandstorm Enhancing Magic Changes the weather around target party member to "dusty".
Slow (Ability) Enfeebling Magic Reduces an enemy's attack speed.
Slow II Enfeebling Magic Reduces an enemy's attack speed.
Slowga Enfeebling Magic Reduces enemies' attack speed in an area of effect.
Stone Elemental Magic Deals earth damage to an enemy.
Stone II Elemental Magic Deals earth damage to an enemy.
Stone III Elemental Magic Deals earth damage to an enemy.
Stone IV Elemental Magic Deals earth damage to an enemy.
Stone V Elemental Magic Deals earth damage to an enemy.
Stonega Elemental Magic Deals Earth damage to enemies within area of effect.
Stonega II Elemental Magic Deals Earth damage to enemies within area of effect.
Stonega III Elemental Magic Deals Earth damage to enemies within area of effect.
Stoneja Elemental Magic Deals earth damage to enemies within area of effect. Successive use enhances spell potency.
Vital Etude Song Enhances Vitality of target party member.
Vivacious Etude Song Enhances Vitality of target party member.
Warm-Up Blue Magic Enhances accuracy and evasion.

Final Fantasy XIIEdit

FFXII Earth Icon
Game Element Type Effect
Groundshaker Enemy Attack Physical Earth-elemental damage to all targets in range.
Power Stun Enemy Attack Physical Earth-elemental damage to all targets in range.
Quakeja Enemy Attack Major Earth-elemental damage to all targets in range. 35% chance of Slow.
Roxxor Enemy Attack Earth-elemental damage to one target.
Stone Stomp Enemy Attack Physical Earth-elemental damage to one target.
Temblor Enemy Attack Earth-elemental damage to one target. 50% chance of Disable and Immobilize.
Tremor Enemy Attack Physical Earth-elemental damage to all targets in range.
Cypress Pole Weapon Inflicts Earth-elemental damage when attacking physically.
Gaia Rod Weapon Inflicts Earth elemental damage when attacking physically.
Dragon Shield Shield Nullifies Earth-elemental damage.
Winged Boots Accessory Avoids Earth-elemental damage and floor traps.
Artemis Arrows Ammo Earth-elemental ammunition.
Mud Shot Ammo Earth-elemental ammunition with a 25% chance of Blind.

Final Fantasy XII: Revenant WingsEdit

RW Earth Symbol


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Final Fantasy XIIIEdit

In Final Fantasy XIII, Earth is an odd element to work with as there is no reliable way to deal damage in this element. Ravagers have no spells or strikes that deal earth damage, and Synergists have no En-Spell that bestows Earth elemental attacks. Quake, a TP ability, is the only way to deal out damage in this element, which cannot be used constantly due to the fact that it costs TP, with the exception of Vanille's Eidolon Hecatoncheir, who can cast Quake as a regular skill.

Earth Icon FFXIII
Game Element Type Effect
Quake TP Ability Deals earth-elemental damage to all enemies.
Hecatoncheir Summon An earth-elemental Eidolon summoned by Vanille.
Clay Ring Accessory 20% Earth Resistance
Siltstone Ring Accessory 25% Earth Resistance
Gaian Ring Accessory 30% Earth Resistance
Earth Charm Accessory Random: Earth Eater

Final Fantasy XIVEdit


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Final Fantasy TacticsEdit

Game Element Type Effect
Titan Summon Earth-elemental damage to enemies 4 spaces away.
Shockwave Martial Arts Earth-elemental damage to enemies 4 spaces away.
Tremor Geomancy Earth-elemental damage to enemies in a range of 5 spaces.
Divinity Sky Mantra Earth-elemental damage to enemies in a random area of 4 spaces.
Impiety Nether Mantra Earth-elemental damage to enemies in a random area of 4 spaces.
Earthsplitter Enemy Attack Earth-elemental damage.
Quake Planar Magick Earth-elemental damage.
Gaia Gear Armor Absorbs Earth-elemental damage and boost Earth-elemental attacks.
Minerva Bustier Armor Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage.

Final Fantasy Tactics AdvanceEdit

Game Element Type Effect
Mandragora Weapon Absorbs Earth-elemental damage and nullifies Poison.
Terre Rod Weapon Enhance Earth-elemental damage.
Ranger Bow Weapon Inflicts Earth-elemental damage.
Arbalest Weapon Inflicts Earth-elemental damage.
Samson Sword Weapon Inflicts Earth-elemental damage.
Earth Bell Weapon Absorbs Earth-elemental damage.
Bug Soul Weapon Nullifies Earth-elemental damage.
Gaia Gear Armor Absorbs Earth-elemental damage.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

FFTA2 Earth Symbol

Earth-elemental attacks and weapons are very prevalent in this game, and the element is associated with several enemy families, such as the Headless and Antlion.

Game Element Type Effect
Arbalest Greatbow Earth-elemental weapon.
Boulder Crush Elemental Magick Immobilizes one enemy and inflicts Earth damage.
Cypress Pole Pole Earth-elemental weapon.
Earth Dragon Tome Lore Earth-elemental magick damage to all units.
Earth Render Discipline Deals Earth damage in a line.
Earth Veil Ninjutsu Magickal Earth damage and slows.
Gaia Gear Light Armor Absorbs Earth-elemental damage.
Gaia's Wrath Scion Hashmal conjures an uprising of earth to strike all enemies.
Ground Shaker Savagery Deals Earth damage in a line.
Huntsman's Bow Weapon Inflicts Earth-elemental damage.
Mandragora Mace Earth-elemental weapon.
Pin of Order Accessory Allows the summoning of Hashmal.
Quake Blue Magick/Brute Force Inflicts Earth-elemental damage in a cross-shaped area.
Rain of Stone Shell Crush Earth-elemental damage in a cross-shaped area.
Rockfall Illusion Deals Earth-elemental magickal damage to all enemies.
Samson Sword Broadsword Earth-elemental weapon.
Sandstorm Sands Deals Earth damage while inflicting Blind.
Subsidence Sands Adjacent units are dealt Earth-elemental damage.
Sunder Earth Brute Force Deals Earth damage in a line.
Terre Rod Rod Earth-elemental weapon that grants immunity to Earth elemental damage.

Vagrant StoryEdit

Earth and Air are opposed elements: Earth-based attacks can reduce Air affinity and vice versa.

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Final Fantasy Crystal ChroniclesEdit


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Final Fantasy Crystal Chronicles: Ring of FatesEdit


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Final Fantasy Crystal Chronicles: Echoes of TimeEdit


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Final Fantasy Crystal Chronicles: The Crystal BearersEdit

The earth element is used to represent Layle's Defence stat.

Final Fantasy Mystic QuestEdit

FFMQ Earth Icon
Game Element Type Effect
Quake Black Magic Earth-elemental attack to all enemies.
Meteor Wizard Magic Earth-elemental attack to all enemies.
Rip Earth Enemy Attack Earth-elemental attack to all enemies.
Quicksand Enemy Attack Earth-elemental attack and also decrease Speed.

The Final Fantasy LegendEdit

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
Quake Enemy Ability Attacks all enemies with Quake.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.

Final Fantasy Legend IIEdit

The element is called Quake.

Game Element Type Effect
Quake Enemy Ability Damage = Mana x8; All enemies; Quake-elemental.
FFLII ResistanceDamage Enemy Ability Strong against elemental magic (combination of FFLII ResistanceFire, FFLII ResistanceIce, FFLII ResistanceThunder, FFLII ResistancePoison, FFLII ResistanceQuake).
FFLII ResistanceQuake Enemy Ability Strong against quake-elemental.

Final Fantasy Legend IIIEdit

The Earth element is called Quake in the game.

Game Element Type Effect
Sharon Main Character A human whose innate element is Earth.
Lara Guest Character A mutant whose innate element is Earth.
Quake White Magic,
Enemy Ability
Quake-elemental attack to all enemies.
Magma White Magic Quake-elemental attack to one enemy group.
Shake Lost Magic Quake-elemental attack to all enemies.
FFLIII StrengthQuake Strength A transformation trait that makes the character strong against Quake-elemental attacks.
FFLIII WeaknessQuake Weakness A transformation trait that makes the character weak against Quake-elemental attacks.

Final Fantasy: The 4 Heroes of LightEdit


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Bravely DefaultEdit


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Final Fantasy DimensionsEdit


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Pictlogica Final FantasyEdit


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Final Fantasy Airborne BrigadeEdit

Earth Icon Brigade


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Final Fantasy Fables: Chocobo's DungeonEdit


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Final Fantasy Trading Card GameEdit

Earth is one of the eight elemental attributes that compose the Final Fantasy TCG. Cards of this attribute focus powering the user's attack cards and protecting them from damage.

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