The Earrings (イヤリング, Iyaringu?) are a recurring accessory in the series. It usually appears alone, but has also appeared in the form of various other Earrings such as Angel Earrings and Faerie Earrings. It usually grants magic bonuses.
- "Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs."
- —Description for Earrings.
The Alarm Earrings prevent Back Attacks and Pincer Attacks. They can be found in the Imperial Palace and Imperial Observation Post and stolen from the Misfit. The Earrings increases the amount of damage done by magic attacks by 25% and are stackable. The Earrings can be found in Phantom Train, South Figaro and Narshe, purchased in Albrook, Narshe, Tzen, Jidoor and Thamasa for 5000 gil, and stolen from Brainpan and Ahriman.
Earrings are an item that raises Magic by 30%.
The Earrings give +5 to Magic when equipped, and when 10 are used in Materia Fusion, it gives Zack +1 to his Magic stat. Earrings can be found in Fort Tamblin in Chapter 1 and they are given to the player by NPCs in Loveless Avenue in Chapter 3. They are also dropped by the Gargoyle and bought from Sector 6 Accessory Shop for 1000 gil.
Angel Earrings grants +2 Strength and Defense, as well as increases damage from using Holy-elemental attacks. It can only be equipped by the females, and teaches the abilities Auto-Regen, MP +20%, and Reis' Wind. It can be synthesized at Daguerreo for 8000 gil, Fairy Earrings and Barette. It can also be obtained in Alexandria on disc 3 for giving correct orders to the Pluto Knights.
The Fairy Earrings is usable by anyone, and grants +2 Spirit and Magic Evasion, +4 Evasion, increases damage done from Wind-elemental attacks, and teaches the abilities Body Temp, Level Up (Ability), and Regen. It can be synthesized at Alexandria, Daguerreo, Black Mage Village (Disc 2/3), Treno (Disc 3/4), or Lindblum (Disc 3/4) for 3200 gil, a Magic Armlet and a Soft. It can also be found in Fossil Roo.
The Faerie Earrings protects against Confusion and Berserk and grants +8 Defense and Magic Defense. It is obtained by defeating Boris, as a prize from Gunner's Gauntlet and bought in Macalania shop for 10,000 gil in chapter 5.
There are two slots for earrings. Earrings provide a variety of bonuses; some the best ones available only from special post-mission quests such as "Divine Might" and "Apocalypse Nigh".
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The Daemon's Earring grants Spell Duration +30, the Devil's Earring grants Spell Duration +60, Pixie's Earring gives the enemy Spell Duration -30, and Angel's Earring gives the enemy Spell Duration -60.
Earring is a basic accessory that increases a character's Magic Damage by 15%. The stronger Star Earring increases Magic Damage by 25%. The Earring can be traded for with two Mana Powders and 1,300 gil, while the Star Earring requires three Mana Shards, two Mana Crystals, five Tome of the Masters, and 1,900 gil.
The Earring raises magical damage by 7%. It can be traded in the shop for three Summoner's Dream, three Girl's Dream, three Sephira, and 1,500 gil.
|Armlets - Amulets - Boots - Belts - Female-Exclusive Equipment - Gauntlets - Rings|
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