Fandom

Final Fantasy Wiki

Duscae

20,839 pages on
this wiki
Add New Page
Talk0 Share

Duscae is a region in Final Fantasy XV. It is one of the early areas of the game, and is featured in the Final Fantasy XV Episode Duscae demo. The town of Lestallum is located near it. The region includes vast grassy plains where colossal monsters roam, lakes, forests, and mountainous areas. Large stone arcs seem native to the area and in trailers the party has been seen using their car to cross them. The area also has large urban areas and towns, as well as old ruins.[1]

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

XV Prince Noctis Lucis Caelum and his friends Ignis Scientia, Prompto Argentum, and Gladiolus Amicitia cross the Duscae region on Noctis's car on a road trip to meet with a woman named Luna. Their car breaks down and they hire Cindy, a local mechanic, to fix it. Afterward they pass by a giant Adamantoise, and an astral shard, and become apprehended by enemy soldiers.

Spoilers end here.

Locations Edit

Coernix Station Edit

There is a service station in Duscae where the mechanic Cindy will repair the party's car after it breaks down. The service station has a shop and a caravan for the party to rest at.

Wiz Chocobo Post Edit

At the chocobo post the party can rest, and in the full game rent chocobos. There is a caravan on the grounds, and the party can buy items from Wiz.

Disc of CauthessEdit

There is an ancient meteorite at the center of the crater said to be held by the Astral Titan.

Daurell CavernsEdit

Daurell Caverns is an optional dungeon. The recommended level as per the quest there is 28, but the player may want to wait until they are above level 40, as the Necromancers that spawn there are tough. There is a fishing spot inside the cavern.

Quests Edit

Sidequests Edit

NameCategoryUnlockReward

Enemies Edit

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy XV. You can help the Final Fantasy Wiki by expanding it.

Creation and development Edit

Duscae-Artwork-FFXV

Concept art.

The overall impression for Duscae started as a desolate wasteland, but environmental concept called for coexisting ecosystems, and thus Duscae features wetlands and vegetation.[2]

Duscae region became larger than the developers anticipated. In the original estimates the size of the entire Final Fantasy XV world was potentially even 20 times that of the Duscae region, but when playing through the ever-growing Duscae region, director Hajime Tabata pondered that if the entire world is 20 times the size of that it would take forever to play the game.[3]

Gallery Edit

References Edit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.