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VII

Dual Horn is an enemy from Final Fantasy VII fought on the world map outside Temple of the Ancients and in the opening round of the Battle Square on disc 2 onwards after Gold Saucer reopens. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.

FormationsEdit

# Formation
181 Dual Horn
182 Dual Horn A, Dual Horn B
183 Dual Horn (Back Attack)
229 Dual Horn
230 Dual Horn A, Dual Horn B

LocationsEdit

Woodlands Area
Grass 181, 182, 183 (Back Attack)
Cactus Island
Grass 229, 230
Goblin Island
Grass/Beach 229, 230
Battle Square (with Highwind available)
Group B - Battle 1 182

BattleEdit

Dual Horn only has physical attacks and is no threat, but has a large amount of HP, so inflicting various statuses may be helpful. The player can steal Pepio Nuts from Dual Horns, and these can be used in chocobo breeding, although they are not the best nut and so their use is limited.

Hidden in the Dual Horn's AI is a third, unnamed ability. However, as this ability costs 65,535 MP to use, the Dual Horn will never use it. If one were to use a hacking device to give the Dual Horn 65,535 MP, it will do the Horn Lift animation twice on an entirely random target of either player or enemy party. It inflicts 0 damage since there are no attack details present for the attack. Since this attack cannot be used in the normal game, when below 50% of its Max HP it'll display "Dual Horn's skill power is used up", the standard "not enough MP to use ability" error message.

This ability appeared as a third Manipulate ability in the original Japanese version, however it was removed from subsequent versions.

AI scriptEdit

AI: Main {

Choose Random Opponent
If (Dual Horn's HP <= 50% of Dual Horn's Max HP) Then
{
1/4 Chance: Use <> on Target
1/4 Chance: Use <Angle Punch> on Target
1/2 Chance: Use Horn Lift on Target
} Else {
1/4 Chance: Use Horn Lift on Target
3/4 Chance: Use <Angle Punch> on Target
}

}

GalleryEdit