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XII Leviathan
Ff12-airship-leviathan2

No. 1 Dreadnought class airship being the flagship of the 8th Fleet of the Archadian Imperial Army. The 8th fleet was assigned to the Galtea Tactical Force of the Western Armada, under the command of Judge Ghis. Fitted with a skystone made to resist the effects of jagd, the Leviathan was a linchpin of the Imperial Army's main force. Sunk in an explosion caused by the uncontainable reaction of the nethicite fragment known as the Dawn Shard.

Leviathan, Sage Knowledge

The Dreadnought Leviathan (戦艦リヴァイアサン, Senkan Rivaiasan?) is an airship that serves as an unrevisitable dungeon in the land of Ivalice in Final Fantasy XII. It is the flagship of the 8th Imperial Fleet of the Archadian Empire.

Story

Final Fantasy XII

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Spoiler warning: Plot and/or ending details follow. (Skip section)
Dawn shard in leviathan engine

Dawn Shard in Leviathan's engine.

The Leviathan is the flagship of the 8th Imperial Fleet of Archadia, led by Judge Ghis. After the Resistance is caught trespassing the Royal Palace of Rabanastre, Princess Ashe is captured and taken aboard Leviathan. The player party is sent onboard the ship by Marquis Ondore to save her.

This is the only time the Leviathan can be explored. The Empire recaptures the party upon acquiring the Dawn Shard, and Ghis wants to test it by putting the shard in the ship's engine. At first the tests prove promising, but soon the shard reacts violently, compressing the Leviathan and incinerating the entire 8th Fleet in an explosion of mist.

Final Fantasy XII manga

Vaan, Basch, Balthier and Fran are sent aboard the Leviathan by Ondore, and the four meet with Ghis and Ashe, Ghis revealing Ashe's true identity. Ghis tells the party the cooperation of a royal family member would be valuable to Vayne, but Ashe has no proof of her lineage. Basch tells about the Dusk Shard of the Dynast King Raithwall, and ho he was instructed to deliver Ashe to it by Raminas if needed. The Goddess's Magicite—really the Dusk Shard—in the group's belongings reacts to Ashe's anger over Basch's willingness to cooperate, and reveals itself. Ghis seizes it and orders the group imprisoned, Ashe quartered separately.

As the Imperial soldiers escort the group away, Basch reminisces of a war in Landis against the Urutan-Yensa, when he fought full of youthful pride and was nearly killed for it due to his inexperience and ignorance. Vossler saves the group disguised as an Archadian soldier, and he and Basch ally to protect Ashe. The group flees to the airship deck and Penelo and Larsa arrive, Larsa surprised to learn both Ashe and Basch are alive. Larsa wishes to protect the Empire from a 'distortion' within that the news of their survival has aggravated, and gives Penelo a piece of manufacted nethicite to protect her.

Ghis arrives, and Vossler takes Larsa prisoner to stay the Judge's hand. Ghis attacks with a spell, declaring Larsa is prepared to die as an Imperial, but the spell is absorbed by the nethicite Larsa gave Penelo. Basch wounds Ghis and Balthier starts the airship. The group escapes the Leviathan, Larsa ordering Ghis to report the incident since the escapees have no proof of their identities, commenting there need not be a report of Larsa's capture and Ghis's reaction to it.

After Ashe's party is re-captured, they are brought on the Dreadnought Leviathan and Vossler hands the Dawn Shard to Ghis revealing Vayne has agreed that Dalmasca shall be restored with Ashe as ruler in exchange for the shard. Ghis orders the shard tested to verify its authenticity while Vossler takes the party to their quarters. He tries to explain himself to Ashe, but she refuses to listen. Fran goes berserk from the Mist spewed by the Dawn Shard during testing, and the group incapacitates their guards. Basch and Vossler duel as the party flees to the airship bay. When a group of Imperial gunners halts them, Ashe summons Belias, entering a trance-like rage.

Vossler gains the upper hand against Basch using Balance magic and shatters his sword, but through willpower and the Mist around them, Basch creates a blade of Mist from the hilt of his sword and continues to fight. The two clash and Basch impales Vossler, Balance not activating since Vossler did not make physical contact with Basch's incorporeal weapon. Vossler entrusts Ashe's protection to Basch, telling him she's currently too weak to hold the throne, and Basch must aid her in her mission. The Dawn Shard causes a chain of system failures and explosions through the airship. Ashe awakens from her trance and sees her arm where Belias glyph appeared has grown bulbous and deformed. She dismisses Belias, causing her arm to be cut to a stump below the elbow.

A wounded Ghis begins to climb and tries to deactivate the Dawn Shard's reactor, but Vossler stabs his sword into Ghis' hand to stop him, telling him they will die together. The airship explodes and obliterates the rest of the fleet as Ashe and her friends flee in an airship back to Dalmasca. An ending narration says that Dalmasca has taken the first step on its road to revival. Because the manga was cancelled, Chapter 19 serves as the ending to the adaptation.

Final Fantasy XII: Revenant Wings

Template:Sideicon A second Leviathan was built and is used by Ashe and Basch to join up with their friends. This Leviathan, though built by the Empire, was made as a Dalmascan flagship for its queen. It serves as a connection between Lemurés and Ivalice.

Spoilers end here.

Treasures

During the player's visit on the Leviathan the player can discover numerous treasures that have a chance of containing new weapons. Since the player visits this location before they can obtain the Diamond Armlet there are only normal treasures. The treasure in the southwest corner of the Port Section has a 90% chance of spawning, 60% to contain gil, but when it has items, it can be either a Reflectga Mote or Handaxe. A treasure in the northeast part of the Starboard Section can contain a Killer Bow. The other treasures have common items and a few gambits, unless they contain gil.

In the Sub-control room there are two treasures that always spawn and once claimed, will never respawn. The other can contain an Assassin's Dagger, and the other an Ancient Sword.

In the International Zodiac Job System version, the Diamond Armlet can be obtained much earlier, so it can be used in this location to obtain Meteorites and Knots of Rust. Most items are the usual mixture of healing items, magic motes, and attack Fangs. However, there are several weapons and armor. In the Port Section there is a Partisan and a Crossbow. In the Large Freight Stores there is a Ringmail and a Shepard's Bolero. Several pieces of Iron equipment such as Sword, Helm, and Armor can be found in the Starboard section. In the Sub-control Room there is a Vega and a Zwill Blade.

The chests that do not respawn in the International Zodiac Job System are a pair of chests in the Large Freight Stores that contain Reflectga Motes. Chest #11 and Chest #19, which contain Sleep and Infuse, respectfully also do not respawn. Opening those two causes two chests in the Ogir-Yensa Sandsea to disappear forever. Fortunately, those lost chests also contain Sleep and Infuse, so the player loses nothing.

Port Section

Chest Spawns Holds Gil% Gil Normal Treasure
1 90% 50% ≤ 200 gil Item 1 Item 2
Phoenix Down Blue Fang
2 90% 60% ≤ 250 gil Item 1 Item 2
Reflectga Mote Handaxe
3 90% 50% ≤ 180 gil Item 1 Item 2
Hi-Potion G-Ally:status - HP Crit
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 80% 20% ≤ 320 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (B)
2 80% 20% ≤ 320 gil Item 1 Item 2 Common Rare
Potion Hi-Potion Knot of Rust Meteorite (A)
3 80% 20% ≤ 320 gil Item 1 Item 2 Common Rare
Potion Partisan Knot of Rust Meteorite (A)
4 80% 20% ≤ 320 gil Item 1 Item 2 Common Rare
Potion Crossbow Knot of Rust Meteorite (A)

Large Freight Stores

Chest Spawns Holds Gil% Gil Normal Treasure
4 90% 50% ≤ 350 gil Item 1 Item 2
Hi-Potion Onion Bolts
5 90% 50% ≤ 350 gil Item 1 Item 2
Hi-Potion Blue Fang
6 90% 50% ≤ 350 gil Item 1 Item 2
Phoenix Down Reflectga Mote
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
5[1] 100% 0% N/A Reflectga Mote
6[1] 100% 0% N/A Reflectga Mote
7 80% 30% ≤ 350 gil Item 1 Item 2 Common Rare
Potion Gold Needle Knot of Rust Meteorite (A)
8 75% 30% ≤ 350 gil Item 1 Item 2 Common Rare
Echo Herbs Alarm Clock Knot of Rust Meteorite (B)
9 80% 25% ≤ 350 gil Item 1 Item 2 Common Rare
Eye Drops Ringmail Knot of Rust Meteorite (A)
10 80% 25% ≤ 350 gil Item 1 Item 2 Common Rare
Handkerchief Shepherd's Bolero Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.

Starboard Section

Chest Spawns Holds Gil% Gil Normal Treasure
7 90% 23% ≤ 180 gil Item 1 Item 2
Phoenix Down Blue Fang
8 90% 60% ≤ 300 gil Item 1 Item 2
Reflectga Mote Killer Bow
9 90% 23% ≤ 300 gil Item 1 Item 2
Hi-Potion G-Ally: HP < 80%
10 90% 23% ≤ 360 gil Ether
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
11[1][2] 100% 0% N/A Sleep
12 75% 40% ≤ 350 gil Item 1 Item 2 Common Rare
Ether Iron Armor Knot of Rust Meteorite (B)
13 75% 40% ≤ 350 gil Item 1 Item 2 Common Rare
Ether Iron Helm Knot of Rust Meteorite (A)
14 75% 35% ≤ 350 gil Item 1 Item 2 Common Rare
Freezing Fang Hi-Potion Knot of Rust Meteorite (C)
15 75% 40% ≤ 400 gil Item 1 Item 2 Common Rare
Potion Reflectga Mote Knot of Rust Meteorite (A)
16 75% 35% ≤ 350 gil Item 1 Item 2 Common Rare
Hi-Potion Iron Sword Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
  • 2 - Opening this chest causes Chest #4 in the Ogir-Yensa Sandsea to disappear forever. Inversely, if Ogir-Yensa Sandsea chest #4 has been opened, this chest will disappear forever as well. However, both chests contain the same treasure.

Sub-control Room

Chest Spawns Holds Gil% Gil Normal Treasure
11[1] 100% 40% ≤ 550 gil Item 1 Item 2
Reflectga Mote Ancient Sword
12[1] 100% 40% ≤ 550 gil Item 1 Item 2
Phoenix Down Assassin's Dagger
  • 1 - Chest does not respawn.
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
17 80% 40% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Vega Knot of Rust Meteorite (B)
18 80% 25% ≤ 400 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (A)
19[1][2] 100% 0% N/A Infuse
20 75% 35% ≤ 400 gil Item 1 Item 2 Common Rare
Hi-Potion Zwill Blade Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
  • 2 - Opening this chest causes Chest #2 in the Ogir-Yensa Sandsea to disappear forever. Inversely, if Ogir-Yensa Sandsea chest #2 has been opened, this chest will disappear forever as well. However, both chests contain the same treasure.

Monsters

Non-player characters

After the plot events on the Dreadnought Leviathan, the moogle Tetran will show up in Eruyt Village. He will appear regardless if the player let him out of the cage or not.

Shops

Tetran

Weapons

Name Cost
Iron Sword 1,200 gil
Oak Staff 400 gil
Javelin 1,400 gil
Assassin's Dagger 1,400 gil
Capella 1,400 gil
Oaken Pole 1,300 gil
Aevis Killer 1,500 gil
Zwill Blade 1,700 gil
Cherry Staff 800 gil
Broadsword 400 gil
Dagger 200 gil
Shortbow 500 gil
Altair 500 gil
Longsword 700 gil
Mage Masher 700 gil
Silver Bow 1,000 gil
Name Cost
Zwill Blade 1,800 gil
Partisan 2,300 gil
Battle Bamboo 2,310 gil
Vega 1,400 gil
Assassin's Dagger 1,920 gil
Crossbow 1,900 gil
Serpent Rod 1,250 gil
Iron Sword 1,250 gil
Osafune 1,300 gil
Spear 1,300 gil
Aevis Killer 1,250 gil
Broadaxe 1,600 gil
Bronze Mace 1,100 gil
Cherry Staff 800 gil

Armor

Name Cost
Leather Headgear 500 gil
Bronze Chestplate 500 gil
Topkapi Hat 500 gil
Kilimweave Shirt 500 gil
Sallet 1,000 gil
Scale Armor 1,000 gil
Buckler 1,000 gil
Horned Hat 700 gil
Ringmail 700 gil
Calot Hat 700 gil
Shepherd's Bolero 700 gil
Headguard 300 gil
Leather Breastplate 300 gil
Pointy Hat 300 gil
Silken Shirt 300 gil
Bronze Helm 700 gil
Bronze Armor 700 gil
Leather Shield 600 gil
Name Cost
Round Shield 1,100 gil
Horned Hat 700 gil
Ringmail 700 gil
Calot Hat 700 gil
Shepherd's Bolero 700 gil
Iron Helm 1,250 gil
Iron Armor 1,300 gil
Leather Headgear 500 gil
Bronze Chestplate 500 gil
Topkapi Hat 500 gil
Kilimweave Shirt 500 gil
Sallet 750 gil
Scale Armor 800 gil
Bronze Shield 800 gil

Accessories

Name Cost
Steel Gorget 1,500 gil
Armguard 800 gil
Tourmaline Ring 300 gil
Gauntlets 1,200 gil
Battle Harness 1,000 gil
Leather Gorget 1,500 gil
Name Cost
Leather Gorget 1,200 gil
Tourmaline Ring 300 gil
Steel Gorget 1,300 gil
Argyle Armlet 600 gil
Bangle 500 gil

Magicks

Name Cost
Vox 300 gil
Stona 800 gil
Water 800 gil
Immobilize 600 gil
Disable 600 gil
Break 900 gil
Reflect 800 gil
Blind 200 gil
Protect 200 gil
Poison 500 gil
Shell 300 gil
Silence 400 gil
Dark 500 gil
Name Cost
Raise 1,800 gil
Water 700 gil
Disable 700 gil
Shell 250 gil
Protect 250 gil
Blizzard 240 gil
Poisona 320 gil
Vox 300 gil
Thunder 200 gil
Immobilize 500 gil
Dark 500 gil
Blindna 200 gil
Cure 200 gil
Fire 180 gil
Slow 200 gil

Ammunition

Name Cost
Name Cost
Onion Arrows 100 gil
Onion Bolt 100 gil
Onion Shot 100 gil
Onion Bombs 100 gil

Technicks

Name Cost
Name Cost
Charge 1,500 gil
First Aid 600 gil
Libra 400 gil

Items

Name Cost
Potion 70 gil
Antidote 50 gil
Eye Drops 50 gil
Phoenix Down 250 gil
Echo Herbs 50 gil
Gold Needle 100 gil
Alarm Clock 50 gil
Handkerchief 50 gil
Name Cost
Chronos Tear 60 gil
Gold Needle 80 gil
Alarm Clock 50 gil
Handkerchief 50 gil
Phoenix Down 200 gil
Echo Herbs 50 gil
Antidote 50 gil
Eye Drops 50 gil
Potion 60 gil

Gambits

Item Cost
Ally: any 50 gil
Ally: party leader 50 gil
Ally: HP < 80% 50 gil
Ally: HP < 70% 50 gil
Ally: HP < 60% 50 gil
Ally: HP < 50% 50 gil
Ally: HP < 40% 50 gil
Ally: HP < 30% 50 gil
Ally: HP < 20% 50 gil
Ally: MP < 80% 50 gil
Ally: MP < 70% 50 gil
Ally: MP < 60% 50 gil
Ally: MP < 50% 50 gil
Ally: MP < 40% 50 gil
Ally: MP < 30% 50 gil
Ally: MP < 20% 50 gil
Ally Status = Sleep 50 gil
Ally Status = Confuse 50 gil
Ally Status = HP Critical 50 gil
Foe: any 50 gil
Foe: targeting leader 100 gil
Foe: targeting self 100 gil
Foe: targeting ally 100 gil
Foe: HP = 100% 50 gil
Foe: HP ≧ 70% 50 gil
Foe: HP ≧ 50% 50 gil
Foe: HP ≧ 30% 50 gil
Foe: status = Sleep 50 gil
Foe: status = Oil 50 gil
Foe: status = Disable 50 gil
Foe: status = Immobilize 50 gil
Foe: status = Reflect 50 gil
Foe: status = HP Critical 50 gil
Foe: Flying 100 gil
Self 50 gil
Name Cost

Musical themes

Template:Listen The background theme for Leviathan is called "Defying the Empire" (帝国への挑戦, Teikoku e no chōsen?).

Map

FF12 Map - Dreadnought Leviathan

Other appearances

Final Fantasy Airborne Brigade

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FFAB Dreadnought Leviathan
Impresario-ffvi-iosThis section in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper

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FFRK Dreadnought Leviathan FFXII
Castle Cornelia PSThis section about a location in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Etymology

The airships in Final Fantasy XII are allusions to previous Final Fantasy games, the Archadian Imperial Fleets being named after summons. The Dreadnought was a battleship in Final Fantasy II, and Leviathan is a recurring aquatic summoned monster.

Dreadnoughts were a type of battleship popular in the first half of the 20th century before the advent of the aircraft carrier made them obsolete. They were gigantic heavily armored ships noted for an "all-big-gun" design that allowed for great firing range while being well-protected. The term "dreadnought" comes from the first major ship of this design, the 1906 HMS Dreadnought. The word means "fear nothing".

Leviathan (Biblical Hebrew לִוְיָתָן or לווייתן Liwyāthān) is a violent sea creature referred to in the Hebrew Bible as well as the Talmud and some other ancient Jewish texts. The Ugaritic equivalent being Lotan. During the golden age of seafaring, the term Leviathan became synonymous with any large sea creature, sometimes describing whales. Bible scholars interpreted Leviathan to be either a demonic sea creature and an enemy of God.

The Talmud and other ancient Jewish sources refer to Leviathan more specifically as a sea serpent, sometimes with multiple heads capable of breathing fire, that was made on the fifth day of Creation. It is said that during the end of days, God will make tents, or sukkah, out of the skin of Leviathan for the righteous to live in. Some have speculated that Leviathan was based on a real animal, the most popular theory being the Kronosaurus and the Nile crocodile.

Leviathan is also one of the seven princes of Hell associated with the deadly sin Envy and Hell's gatekeeper in Christian demonology.

In the Final Fantasy series, Leviathan is sometimes referred to as the King of the Seas. Its incarnation in the series appears to derive from the legends of the Shinto god Ryūjin or Owatatsumi, said to be the dragon god that reigns over the seas. It also resembles the Chinese dragon, mystical beings seen as the rulers of moving bodies of water, and the Dragon God as the dispenser of rain.

Trivia

  • After rescuing Ashe, the alarm will go off and endless soldiers will come. This is a decent spot to grind levels. If one is near death, they can simply go back to the cell block and use the Save Crystal and repeat the process. Also, seeing that the only enemies that come are soldiers, this spot makes good use of gambits and Chaining.

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