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Knight who rides the wind, lancing foes from the skies.
The Dragoon can be tedious to take down, as it Jumps as its basic attack. This means the Dragoon is almost constantly in the air and can strike from a respectable district. The best methods to take it down involves good timing when the Dragoon lands after its Jump attack; strong spells like Flare or debuff-inducing attacks are the best options to take advantage of the short interval.
|Jump||Basic - Deal damage to all foes in range.|
|Dragonmend||Restore HP and remove debuffs from all allies in range.|
|Gallantry||Passive - Increases group's Stamina and Mind when leader's HP is low.|
"Dragoon" is the traditional name for a special soldier type in classical European warfare. Unlike in Final Fantasy, the original dragoons did not fight with lances, that being the job of "lancers"—a different soldier class. Dragoons were infantry that rode on horseback, but fought on foot. Originally they fought with a musket called the "dragoon," giving them the name. The dragoons' arsenal expanded to include guns, sabres, and axes. During the Napoleonic Wars they became medium cavalry and reached the height of their popularity.
After the Napoleonic Wars, to make better use of the number of men the European military had, the dragoons were trained to use lances and lancers became obsolete. Thanks to the advances of modern warfare, dragoons lost their niche and modern dragoon units exist only for ceremonial purposes.