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FFD - Dragoon

The Dragoon is a job in Final Fantasy Dimensions, obtained at the second Tome of Light chapter, and is exclusive to the Warriors of Light.

Appearance[]

The men and women are clad in traditional Dragoon armor, although the females' armor leaves parts of the limbs exposed, unlike the males' armor that only leaves the face and hands open.

Overview[]

Dragoons are statistically comparable to Warriors, although with greater speed and MP, and have the same equipment draw, the exceptions being an inability to equip axes or bows. Their signature command, Jump, allows them to leap into the air and inflict damage regardless of row, while becoming immune to damage themselves. Dragon Breath is powered by the Dragoon's poor Intelligence and Mind, but becomes a valuable skill set for mages, and is a key component for a number of useful Fusion Abilities. Their signature weapon, Spears, are inherently Wind-elemental, with some having a dual-nature in Thunder. Dragoons remain a fast, physical attacker throughout the game and are a solid choice for JP investment.

Statistics[]

The Dragoon has high HP, Strength, Speed and Vitality, average MP and below average Intellect and Mind. The guest character Barbara has the same stats as the Dragoon job, plus her own stats' growth.

Level HP MP STR SPD VIT INT MND
1 50 9 13 11 13 4 4
10 217 29 19 15 18 6 5
20 666 54 24 19 23 7 7
30 1422 80 29 24 28 9 8
40 2373 112 35 28 33 11 10
50 3361 143 40 33 39 13 12
60 4252 175 44 36 42 14 13
70 4983 213 50 40 48 16 14
80 5552 251 55 44 52 17 16
90 5972 289 59 48 57 19 17
99 6250 323 64 52 61 20 19

Abilities[]

  • Innate abilities: Jump, Dragon Arts
  • Equipment: Swords, Spears, Shields, Helmets, Armor, Armlets
Ability Name Job Level AP Needed MP Slots Description
Fire Breath 0 0 10 Deals moderate fire damage to all enemies
Dragon Arts 1 30 2 Grants the ability to use "dragon arts" techniques
Blizzard Breath 2 50 10 Deals moderate ice damage to all enemies
---- 3 70
Thunder Breath 4 90 10 Deals moderate thunder damage to all enemies
---- 5 110
Healing Breath 6 130 18 Moderately heals all allies
---- 7 150
Jump 8 180 1 Deals heavy physical damage from above. Characters cannot be harmed while jumping.
---- 9 210
Slot+1 10 240 Number of slots increase by one.
---- 11 270
---- 12 300
Lancet 13 330 8 Absorb HP and MP from an enemy
---- 14 360
---- 15 390
Roar 16 420 19 Stun an enemy
---- 17 470
Holy Breath 18 510 48 Deals heavy Light damage to all enemies
Slot+1 19 550 Number of slots increase by one.
Dragon Soul 20 590 64 Sacrifice all HP/MP to revive all allies at full health

Fusion Abilities[]

Levelling a Dragoon can help provide access to six Fusion Abilities. As a Job unique to the Warriors of Light, these Fusion Abilities are restricted to them. They are:

Fusion Ability Required Abilities Use MP Needed Image Notes
Aqua Breath Blizzara + Blizzard Breath Warriors of Light 22 FF Dimensions Aqua Breath Magic-based, cannot be reflected, slightly weaker than single-target tier 2 Black Magic spell.
Deals water damage to all enemies.
Lively Lied Healing Breath + Restful Refrain Warriors of Light 23 FF Dimensions Lively Lied About twice as powerful as Cure or 2/3 as powerful as Cura.
Restores HP for all allies and enemies.
White Wind Chakra + Heal Breath Warriors of Light 45 FFD White Wind
Restores all allies' HP based on own HP.
Boost Jump Enrage + Jump Warriors of Light 10 FF Dimensions Boost Jump About twice as powerful as a regular attack. Ranged (full damage regardless row). Takes longer to land than regular Jump.
Attacks from the air to deal heavy damage. Cannot be attacked while jumping.
White Draw Blink + Lancet Warriors of Light 12 FF Dimensions White Draw Restores MP equal to about 20~25% of the caster's Mind stat.
Consumes MP to restore MP to all allies.
Full Cure Curaga + Dragon Soul Warriors of Light 150 FFD Full Cure
Restores all HP and removes all status effects for all allies.

Other appearances[]

Pictlogica Final Fantasy[]

PFF Holy Breath FFD
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Gallery[]

Etymology[]

"Dragoon" is the traditional name for a special soldier type in classical European warfare. Unlike in Final Fantasy, the original dragoons did not fight with lances, that being the job of "lancers"—a different soldier class. Dragoons were infantry that rode on horseback, but fought on foot. Originally they fought with a hand-held blunderbuss called the "dragon", giving them the name. The dragoons' arsenal expanded to include guns, sabres, and axes. During the Napoleonic Wars they became medium cavalry and reached the height of their popularity.

After the Napoleonic Wars, to make better use of the number of men the European military had, the dragoons were trained to use lances and lancers became obsolete. Thanks to the advances of modern warfare, dragoons lost their niche and modern dragoon units exist only for ceremonial purposes.

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