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Dragon Lich

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The Dragon Lich is an undead/plate wyrm-type enemy from Final Fantasy XII. It can be found in the Pharos - Second Ascent and the Subterra.

Bestiary entry Edit

Page 1: Observations Edit

When it so happens that a dragon lives long enough to forget its own mortality, it becomes a dragon lich. Once zombified, it will never know true death. Unless it is somehow reminded, the creature is doomed to wander for an eternity. This phenomenon is believe to be a product of the dragon's iron will, in combination with its startling vitality. Interestingly, there are recorded cases of dragons being freed from zombification. Whether this be achieved by some secret means, or by fatal force, the result is, of course, the same.

Page 2: Torn Note Edit

Is an empty vessel not waste, to be freely discarded? And if it is, then is a body bereft of the soul not the same? No matter how dear the friend, should they perish, and their soul move on, what's left behind is naught but a shell. But then... why am I so vexed? If this body is truly waste, they why do I despise the corpse flies that gather about it so?


Final Fantasy XII enemy stats
#181#182 #183
Location Species Aggression Movement type Rare Game Other information
Pharos - Second Ascent (Station of Suffering), Pharos - Subterra (Penumbra - South, Umbra - North, Umbra - South, Abyssal - South) Undead/Plate Wyrm Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
49 - 64 22,241 - 31,251 999 - 999 41 - 70 23 - 52
Vitality Speed Attack Power Defense Magick Resist
53 - 96 20 - 37 78 - 113 32 - 49 32 - 49
Evade EXP LP CP Gil
0 - 0 8,078 - 10,149 2 756 - 3,434 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[12%] Monograph: Corpse Fly (Warmage)
[21%] Canopic Jar: Arcana
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 6
Added status effect: Petrify

Dispelga, Bio, Stop, Blindga, Darkra, Death, Fearga Lunge, Crushing Fangs, Fireball Safety, No Knockback, Ignore Reflect, Low-HP ATK+ None

Etymology Edit

A dragon is a legendary creature, typically with serpentine or reptilian traits, that features in the myths of many cultures.

In fantasy fiction, a lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality.

Related enemies Edit